Posted 07-05-2010 09:05 AM So I came up with this build. What do you think? Hero Plan by Mids' Hero Designer 1,707 http://www.cohplanner.com/ Click this DataLink to open the build! Alicia Shade: Level 50 Magic Controller Primary Power Set: Illusion Control Secondary Power Set: Thermal Radiation Power Pool: Fitness Power Pool: Leaping Power Pool: Speed Ancillary Pool: Stone Mastery Hero Profile: Level 1: Spectral Wounds -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Dmg/EndRdx/Rchg(5) Level 1: Warmth -- Numna-Heal(A), Numna-Heal/EndRdx(7), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(11) Level 2: Deceive -- Pplx-Acc/Conf/Rchg(A), Pplx-Acc/Rchg(11), Pplx-Acc/EndRdx(13), Pplx-EndRdx/Conf(31), Pplx-Rchg/Conf(43) Level 4: Cauterize -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(7), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-EndRdx/Rchg(17) Level 6: Hurdle -- Jump-I(A) Level 8: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(29), LkGmblr-Rchg+(34) Level 10: Blind -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-Acc/Hold(13), Lock-Rchg/Hold(40), Lock-Acc/Rchg(43), Lock-EndRdx/Rchg/Hold(46) Level 12: Group Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(37) Level 14: Super Jump -- Zephyr-ResKB(A) Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17) Level 18: Phantom Army -- ExRmnt-Acc/Rchg(A), ExRmnt-EndRdx/Dmg/Rchg(19), ExRmnt-Acc/Dmg/Rchg(19), ExRmnt-Acc/Dmg(21), ExRmnt-Dmg/EndRdx(21), RechRdx-I(25) Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod(27), P'Shift-End%(27) Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23) Level 24: Acrobatics -- EndRdx-I(A) Level 26: Spectral Terror -- Abys-Dam%(A) Level 28: Power of the Phoenix -- Dct'dW-Rchg(A), Dct'dW-Heal/Rchg(29) Level 30: Forge -- AdjTgt-ToHit/EndRdx(A), AdjTgt-Rchg(31), AdjTgt-ToHit(31), AdjTgt-ToHit/Rchg(37), AdjTgt-ToHit/EndRdx/Rchg(37) Level 32: Phantasm -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(34), ExRmnt-+Res(Pets)(34) Level 35: Heat Exhaustion -- Acc-I(A), Acc-I(36), RechRdx-I(36), RechRdx-I(36), RechRdx-I(40) Level 38: Melt Armor -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(39), AnWeak-Acc/Rchg/EndRdx(40) Level 41: Hurl Boulder -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg(42), Thundr-Dmg/EndRdx(43) Level 44: Seismic Smash -- Mako-Acc/EndRdx/Rchg(A), Mako-Acc/Dmg/EndRdx/Rchg(45), Mako-Acc/Dmg(45), Mako-Dmg/EndRdx(45), Mako-Dmg/Rchg(46), Mako-Dam%(46) Level 47: Earth's Embrace -- Numna-Heal(A), Numna-Heal/Rchg(48), Numna-Heal/EndRdx/Rchg(48), Dct'dW-Heal/Rchg(48), Dct'dW-Rchg(50) Level 49: Rock Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/EndRdx/Rchg(50), DefBuff-I(50) ------------ Level 1: Brawl -- Empty(A) Level 1: Sprint -- Empty(A) Level 2: Rest -- Empty(A) Level 1: Containment Level 6: Ninja Run ------------ Set Bonus Totals:17% DamageBuff(Smashing) 17% DamageBuff(Lethal) 17% DamageBuff(Fire) 17% DamageBuff(Cold) 17% DamageBuff(Energy) 17% DamageBuff(Negative) 17% DamageBuff(Toxic) 17% DamageBuff(Psionic) 2,19% Defense(Fire) 2,19% Defense(Cold) 8,44% Defense(Energy) 8,44% Defense(Negative) 9,38% Defense(Ranged) 4,38% Defense(AoE) 2,5% Enhancement(Held) 37,5% Enhancement(RechargeTime) 1,5% Enhancement(Confused) 39% Enhancement(Accuracy) 10% Enhancement(Heal) 13% FlySpeed 83,9 HP (8,25%) HitPoints 13% JumpHeight 13% JumpSpeed Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 5% MezResist(Held) 13,8% MezResist(Immobilize) 10,5% MezResist(Sleep) 5% MezResist(Stun) 7,2% MezResist(Terrorized) 11,6% 6,5% (0,11 End/sec) Recovery 80% (3,4 HP/sec) Regeneration 10% Resistance(Smashing) 10% Resistance(Lethal) 11,3% Resistance(Fire) 11,3% Resistance(Cold) 11,3% Resistance(Energy) 11,3% Resistance(Negative) 10% Resistance(Toxic) 10% Resistance(Psionic) 13% RunSpeed
So I came up with this build. What do you think?
Hero Plan by Mids' Hero Designer 1,707
http://www.cohplanner.com/
Click this DataLink to open the build!
Alicia Shade: Level 50 Magic Controller
Primary Power Set: Illusion Control
Secondary Power Set: Thermal Radiation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Stone Mastery
Hero Profile:
Level 1: Spectral Wounds -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Dmg/EndRdx/Rchg(5)
Level 1: Warmth -- Numna-Heal(A), Numna-Heal/EndRdx(7), Numna-EndRdx/Rchg(9), Numna-Heal/Rchg(9), Numna-Heal/EndRdx/Rchg(11)
Level 2: Deceive -- Pplx-Acc/Conf/Rchg(A), Pplx-Acc/Rchg(11), Pplx-Acc/EndRdx(13), Pplx-EndRdx/Conf(31), Pplx-Rchg/Conf(43)
Level 4: Cauterize -- Dct'dW-Heal(A), Dct'dW-Heal/EndRdx(7), Dct'dW-Heal/Rchg(15), Dct'dW-Heal/EndRdx/Rchg(15), Dct'dW-EndRdx/Rchg(17)
Level 6: Hurdle -- Jump-I(A)
Level 8: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(29), LkGmblr-Rchg+(34)
Level 10: Blind -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-Acc/Hold(13), Lock-Rchg/Hold(40), Lock-Acc/Rchg(43), Lock-EndRdx/Rchg/Hold(46)
Level 12: Group Invisibility -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(37)
Level 14: Super Jump -- Zephyr-ResKB(A)
Level 16: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(17)
Level 18: Phantom Army -- ExRmnt-Acc/Rchg(A), ExRmnt-EndRdx/Dmg/Rchg(19), ExRmnt-Acc/Dmg/Rchg(19), ExRmnt-Acc/Dmg(21), ExRmnt-Dmg/EndRdx(21), RechRdx-I(25)
Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-EndMod/Rchg(25), P'Shift-EndMod(27), P'Shift-End%(27)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(23), RechRdx-I(23)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Spectral Terror -- Abys-Dam%(A)
Level 28: Power of the Phoenix -- Dct'dW-Rchg(A), Dct'dW-Heal/Rchg(29)
Level 30: Forge -- AdjTgt-ToHit/EndRdx(A), AdjTgt-Rchg(31), AdjTgt-ToHit(31), AdjTgt-ToHit/Rchg(37), AdjTgt-ToHit/EndRdx/Rchg(37)
Level 32: Phantasm -- ExRmnt-Acc/Rchg(A), ExRmnt-Acc/Dmg(33), ExRmnt-Dmg/EndRdx(33), ExRmnt-Acc/Dmg/Rchg(33), ExRmnt-EndRdx/Dmg/Rchg(34), ExRmnt-+Res(Pets)(34)
Level 35: Heat Exhaustion -- Acc-I(A), Acc-I(36), RechRdx-I(36), RechRdx-I(36), RechRdx-I(40)
Level 38: Melt Armor -- AnWeak-DefDeb(A), AnWeak-Acc/DefDeb(39), AnWeak-Acc/Rchg(39), AnWeak-DefDeb/EndRdx/Rchg(39), AnWeak-Acc/Rchg/EndRdx(40)
Level 41: Hurl Boulder -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg(42), Thundr-Dmg/EndRdx(43)
Level 44: Seismic Smash -- Mako-Acc/EndRdx/Rchg(A), Mako-Acc/Dmg/EndRdx/Rchg(45), Mako-Acc/Dmg(45), Mako-Dmg/EndRdx(45), Mako-Dmg/Rchg(46), Mako-Dam%(46)
Level 47: Earth's Embrace -- Numna-Heal(A), Numna-Heal/Rchg(48), Numna-Heal/EndRdx/Rchg(48), Dct'dW-Heal/Rchg(48), Dct'dW-Rchg(50)
Level 49: Rock Armor -- RedFtn-Def/EndRdx(A), RedFtn-Def/EndRdx/Rchg(50), DefBuff-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
Level 6: Ninja Run
------------
Set Bonus Totals: