Thoughts on my Claws/SR build?


Sworddancer

 

Posted

Minimal Set IOs for now, mostly PvE with a little time spent in PvP zones (for teh badgez!). Thinking of putting Gaussians in Buildup.

I know most go with Dark Blast rather than Moonbeam; I like the Snipe for PvE solo farming, but I'm open to (detailed) arguments for replacing it.

I'm thinking of swapping Shockwave for Slash for an alternate build, but not sure. I like the ability to get breathing space when I'm being crowded by spawns...

Any recommended changes to power choices or enhancement slotting? If so, why?

Any comments pro or con on the build?

Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Predatress: Level 50 Natural Stalker
Primary Power Set: Claws
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Concealment
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Strike

  • (A) Accuracy IO
  • (17) Damage Increase IO
  • (19) Accuracy IO
  • (23) Damage Increase IO
  • (46) Damage Increase IO
Level 1: Hide
  • (A) Defense Buff IO
  • (3) Defense Buff IO
  • (3) Defense Buff IO
Level 2: Focused Fighting
  • (A) Defense Buff IO
  • (5) Defense Buff IO
  • (5) Defense Buff IO
Level 4: Focused Senses
  • (A) Defense Buff IO
  • (7) Defense Buff IO
  • (7) Defense Buff IO
Level 6: Assassin's Claw
  • (A) Damage Increase IO
  • (9) Damage Increase IO
  • (9) Accuracy IO
  • (11) Accuracy IO
  • (15) Accuracy IO
  • (17) Damage Increase IO
Level 8: Super Jump
  • (A) Unbounded Leap - Jumping
  • (11) Jumping IO
  • (13) Endurance Reduction IO
Level 10: Agile
  • (A) Defense Buff IO
  • (13) Defense Buff IO
  • (15) Defense Buff IO
Level 12: Build Up
  • (A) To Hit Buff IO
  • (19) Recharge Reduction IO
  • (21) Recharge Reduction IO
  • (21) Recharge Reduction IO
  • (48) To Hit Buff IO
  • (50) To Hit Buff IO
Level 14: Placate
  • (A) Recharge Reduction IO
  • (23) Recharge Reduction IO
Level 16: Swift
  • (A) Run Speed IO
  • (25) Run Speed IO
Level 18: Focus
  • (A) Damage Increase IO
  • (25) Damage Increase IO
  • (27) Accuracy IO
  • (27) Damage Increase IO
  • (29) Range IO
  • (29) Accuracy IO
Level 20: Practiced Brawler
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 22: Health
  • (A) Healing IO
  • (31) Healing IO
Level 24: Stamina
  • (A) Endurance Modification IO
  • (33) Endurance Modification IO
  • (33) Endurance Modification IO
Level 26: Dodge
  • (A) Defense Buff IO
  • (33) Defense Buff IO
  • (34) Defense Buff IO
Level 28: Eviscerate
  • (A) Damage Increase IO
  • (34) Damage Increase IO
  • (34) Accuracy IO
  • (36) Accuracy IO
  • (36) Damage Increase IO
  • (36) Recharge Reduction IO
Level 30: Quickness
  • (A) Run Speed IO
  • (37) Run Speed IO
Level 32: Shockwave
  • (A) Damage Increase IO
  • (37) Damage Increase IO
  • (37) Accuracy IO
  • (39) Accuracy IO
  • (40) Damage Increase IO
  • (46) Accuracy IO
Level 35: Evasion
  • (A) Defense Buff IO
  • (39) Defense Buff IO
  • (39) Defense Buff IO
Level 38: Elude
  • (A) Defense Buff IO
  • (40) Defense Buff IO
  • (40) Defense Buff IO
  • (43) Recharge Reduction IO
  • (45) Recharge Reduction IO
  • (46) Recharge Reduction IO
Level 41: Moonbeam
  • (A) Executioner's Contract - Accuracy/Damage
  • (42) Damage Increase IO
  • (42) Accuracy IO
  • (42) Endurance Reduction IO
  • (43) To Hit Debuff IO
  • (43) Range IO
Level 44: Shadow Meld
  • (A) Defense Buff IO
  • (45) Defense Buff IO
  • (45) Defense Buff IO
Level 47: Soul Storm
  • (A) Ghost Widow's Embrace - Hold/Range
  • (48) Ghost Widow's Embrace - Chance of Damage(Psionic)
  • (48) Ghost Widow's Embrace - Endurance/Hold
Level 49: Stealth
  • (A) Defense Buff IO
  • (50) Defense Buff IO
  • (50) Defense Buff IO
------------
Level 1: Brawl
  • (A) Damage Increase IO
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth
Level 2: Rest
  • (A) Healing IO
Level 1: Assassination
Level 6: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1425;642;1284;HEX;|
|78DA9D94D96ED3401486C75970D3384D436893A6FB9AA46D4C0B372C175C50902AB|
|5552142209606B79952ABC6896CA7CB1D0FC02BF02270C9CBC01B7017CECC7F5CE4|
|5B2CE57C3367FEB3CCD893FDAB1D4B882F4F845178EA3961D869478E772E03F3C08|
|90681E38D1E06B2EB44810C43530851E6E5CEBEF4A4B429E4329C8B7D3BF254FAA1|
|B4DB833ECD5ECA534F5EC9B0B4EB9FC940FA911D0FACC35ECFB3F7A4D377FD4F983|
|C77239F4A94F464D7BF7043F7D8F5DCE8BA186BBB3208CFDCFED4B3BE7B62C715DB|
|BD81D7D977C24806D7556AAF49BF7E4EF033CC881AA12EC667356E633689590BF8A|
|0E48696A7C49C76A512382281C10203AE4C021D12A4599086EB56020109B2E8289B|
|45D511063A1A05C612DD56E8BC4D4E6BA6525AD7D02BD6A2C6474A9B63410E952C6|
|00C08499087209BBF8723D8D0B893C05DAC6D03114515D0AD51806012C8524745E4|
|338A2DEDAA02038A29F10E4B68BF0AD4B0A71A6633EB009C0E459511952AA3C45C0|
|226159CE082132B58014668A5C27BAF2C68D74202C7947B8A0553388E056011B820|
|C134B73C8DEE1619E86E9901E7323A3AA1A859EE68167B5F012E69659EF3CD23668|
|581446B409DBF3ECCBA14B5C46D2EA1B1B50424095639ED2A5CF504D6D1D826D002|
|7EA585687054E3A7763551B789BA4D7C42EBF701BC963FF44FB0C1EF6303D93713F|
|84D696D16D8E786FE763E03AE46815ECB160BB610B39DC04CE6E672D2416AD75EE6|
|E602D23DD2DFF961863DE432F0C2A7FFA986B9F19BFBF4BFCF772B4E977B314AA3B|
|632AFC888D76AF44699B76AFA4E8DDEABD1911A759419FEB0E25D141FA8BE1E2AF3|
|4899C7CA4C507FE2AB8A31F364F2CA58CA14941953A6A8CCB83265656ACA7C5366F|
|817ECE3DBB0|
|-------------------------------------------------------------------|


 

Posted

So, wait, what is your question?



Your character does not have capped defense. Depending on your AT the cap is between 175% - 225%. Your defense is not teal in the combat window, it can go higher. STOP SAYING IT IS CAPPED! The correct term is Soft Cap.
I enjoy playing in Mids. I specialize in Melee Characters, other AT's usually bore me.

 

Posted

Any recommended changes to power choices or enhancement slotting? If so, why?