BS/Regen build help


Mayhem

 

Posted

Alright, I have a lv 47 Scrapper Bs/Regen. I want to get him some set bonuses and IO's. I have no clue what to get for a Bs/Regen. Can someone with experience tell me what to get, and give me a build I can look at if I chose the wrong powers.

I give rep :O!


 

Posted

Quote:
Originally Posted by Mayhem View Post
Alright, I have a lv 47 Scrapper Bs/Regen. I want to get him some set bonuses and IO's. I have no clue what to get for a Bs/Regen. Can someone with experience tell me what to get, and give me a build I can look at if I chose the wrong powers.
For set bonuses, defense and recharge are your gods. Obliteration 6 piece in your PbAoEs, Touch of Death and Mako's Bite 6 piece in your ST attacks, and Doctored Wounds 5 piece in Recon, DP, and IH would be a good place to start. Defense pool powers like Maneuvers, Weave, and Combat Jumping are also great because they contribute defense and provide you with a place to slot an LotG +rech IO.

Where powers are concerned, it's pretty simple: don't take Slash from BS (and likely avoid Slice as well), and don't take Revive from Regen. Most everything else you're going to want to take. Some things you're going to want to take late and put no extra slots in (like Resilience), others you're going to want to take asap and slot out as quickly as possible (Integration, IH, MoG, Recon, DP).

For pools, pick 4 amongst Fighting, Leadership, Fitness, Speed, and Leaping/Flight. Fighting gets you Tough and Weave. Leadership gets you Maneuvers and Tactics. Fitness gets you Stamina (though, for most IO builds, you don't really need it if you take the Body Mastery APP). Speed gets you Hasten and possibly a trans power. Leaping/Flight gets you CJ/Hover and possibly a trans power.

For APPs, it depends on what you want to do with it. For AV soloing, Body Mastery is best for AVs because it gets you CP, FA, and/or Physical Perfection which will free up valuable power picks elsewhere in your build and help you make a more endurance sustainable character. For PvP, Weapon Mastery gets you Web Grenade and Targetting Drone (ranged immob = gold). For farming, Blaze Mastery gets you Fireball.

Try putting together a build of your own using this advice. From there, I can give you pointers and possibly one of my builds (depending on your budget and needs).

Quote:
I give rep :O!
Considering you only have 8 posts and barely any rep yourself, it's not going to do much. Just letting you know.


 

Posted

How is this build?

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

SIR-PAS: Level 50 Technology Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Hack

  • (A) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (3) Mako's Bite - Accuracy/Damage
  • (3) Mako's Bite - Damage/Endurance
  • (5) Mako's Bite - Damage/Recharge
  • (5) Mako's Bite - Accuracy/Endurance/Recharge
  • (7) Mako's Bite - Chance of Damage(Lethal)
Level 1: Fast Healing
  • (A) Miracle - +Recovery
  • (7) Numina's Convalescence - +Regeneration/+Recovery
Level 2: Reconstruction
  • (A) Doctored Wounds - Heal
  • (9) Doctored Wounds - Recharge
  • (9) Doctored Wounds - Heal/Recharge
  • (11) Doctored Wounds - Heal/Endurance/Recharge
  • (11) Doctored Wounds - Heal/Endurance
Level 4: Quick Recovery
  • (A) Endurance Modification IO
  • (13) Endurance Modification IO
  • (13) Performance Shifter - Chance for +End
Level 6: Build Up
  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO
Level 8: Hasten
  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO
  • (17) Recharge Reduction IO
Level 10: Dull Pain
  • (A) Doctored Wounds - Heal
  • (17) Doctored Wounds - Recharge
  • (19) Doctored Wounds - Heal/Recharge
  • (19) Doctored Wounds - Heal/Endurance/Recharge
  • (21) Doctored Wounds - Heal/Endurance
Level 12: Combat Jumping
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (43) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (43) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 14: Super Speed
  • (A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
  • (21) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
  • (23) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Integration
  • (A) Endurance Reduction IO
Level 18: Parry
  • (A) Touch of Death - Chance of Damage(Negative)
  • (23) Touch of Death - Damage/Endurance/Recharge
  • (25) Touch of Death - Accuracy/Damage
  • (25) Touch of Death - Damage/Endurance
  • (27) Touch of Death - Damage/Recharge
  • (27) Touch of Death - Accuracy/Damage/Endurance
Level 20: Whirling Sword
  • (A) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (29) Obliteration - Damage
  • (29) Obliteration - Chance for Smashing Damage
  • (31) Obliteration - Accuracy/Recharge
  • (31) Obliteration - Damage/Recharge
  • (31) Obliteration - Accuracy/Damage/Recharge
Level 22: Resilience
  • (A) Steadfast Protection - Resistance/+Def 3%
  • (48) Reactive Armor - Endurance
  • (48) Reactive Armor - Resistance
  • (50) Reactive Armor - Resistance/Endurance
  • (50) Reactive Armor - Endurance/Recharge
  • (50) Reactive Armor - Resistance/Endurance/Recharge
Level 24: Kick
  • (A) Kinetic Combat - Knockdown Bonus
  • (43) Kinetic Combat - Accuracy/Damage
  • (46) Kinetic Combat - Damage/Recharge
  • (48) Kinetic Combat - Damage/Endurance
Level 26: Disembowel
  • (A) Touch of Death - Chance of Damage(Negative)
  • (33) Touch of Death - Damage/Endurance/Recharge
  • (33) Touch of Death - Accuracy/Damage
  • (33) Touch of Death - Damage/Endurance
  • (34) Touch of Death - Damage/Recharge
  • (34) Touch of Death - Accuracy/Damage/Endurance
Level 28: Instant Healing
  • (A) Doctored Wounds - Heal
  • (34) Doctored Wounds - Recharge
  • (36) Doctored Wounds - Heal/Endurance
  • (36) Doctored Wounds - Heal/Recharge
  • (36) Doctored Wounds - Heal/Endurance/Recharge
Level 30: Tough
  • (A) Reactive Armor - Resistance
  • (40) Reactive Armor - Resistance/Endurance
  • (40) Reactive Armor - Endurance
  • (42) Reactive Armor - Resistance/Endurance/Recharge
  • (42) Reactive Armor - Endurance/Recharge
Level 32: Head Splitter
  • (A) Obliteration - Chance for Smashing Damage
  • (37) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (37) Obliteration - Damage
  • (37) Obliteration - Accuracy/Recharge
  • (39) Obliteration - Damage/Recharge
  • (39) Obliteration - Accuracy/Damage/Recharge
Level 35: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (39) Luck of the Gambler - Defense
  • (40) Luck of the Gambler - Defense/Endurance
  • (42) Luck of the Gambler - Defense/Endurance/Recharge
Level 38: Moment of Glory
  • (A) Recharge Reduction IO
Level 41: Conserve Power
  • (A) Recharge Reduction IO
Level 44: Focused Accuracy
  • (A) Gaussian's Synchronized Fire-Control - Chance for Build Up
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (45) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (46) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 47: Physical Perfection
  • (A) Endurance Modification IO
Level 49: Maneuvers
  • (A) Luck of the Gambler - Recharge Speed
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Critical Hit
Level 4: Ninja Run
------------
Set Bonus Totals:
  • 16.5% DamageBuff(Smashing)
  • 16.5% DamageBuff(Lethal)
  • 16.5% DamageBuff(Fire)
  • 16.5% DamageBuff(Cold)
  • 16.5% DamageBuff(Energy)
  • 16.5% DamageBuff(Negative)
  • 16.5% DamageBuff(Toxic)
  • 16.5% DamageBuff(Psionic)
  • 18% Defense(Smashing)
  • 18% Defense(Lethal)
  • 7.38% Defense(Fire)
  • 7.38% Defense(Cold)
  • 9.88% Defense(Energy)
  • 9.88% Defense(Negative)
  • 3% Defense(Psionic)
  • 23.6% Defense(Melee)
  • 13% Defense(Ranged)
  • 11.8% Defense(AoE)
  • 12% Enhancement(Heal)
  • 40% Enhancement(RechargeTime)
  • 27% Enhancement(Accuracy)
  • 5% FlySpeed
  • 120.5 HP (9%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • Knockback (Mag -8)
  • Knockup (Mag -8)
  • MezResist(Held) 8.8%
  • MezResist(Immobilize) 13.8%
  • MezResist(Stun) 4.4%
  • MezResist(Terrorized) 6.6%
  • 2.5% (0.04 End/sec) Recovery
  • 10% (0.56 HP/sec) Regeneration
  • 3.78% Resistance(Fire)
  • 3.78% Resistance(Cold)
  • 5% RunSpeed



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Posted

Anyone ganna help?