Alternate Animation proliferation


Basilisk

 

Posted

I would like to ask that animations that share the same basic animation as the Super Strength powers which have been given another animation be allowed to share in the alternate animation associated with it.

Foot Stomp, for example, has an animation which is shared by Stone Melee's Fault and Ice Melee's Frozen Aura. The primary difference being the effect that plays with it. It would be nice to be able to use Fault as a ground punch. Other Animations reused include Haymaker in Havoc Punch and Bonesmasher, and I'm sure many others among the various ATs.

While it may not be easy to transfer these directly, hopefully it is the low-hanging fruit that is at least easier to transfer so that all of these powers are treated equally, seeing as most of the resources are already in the game.


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