I got this modified from my current, and thought would put it here. About to respec and get this one done. Most of the sets I already have them in hand, and pretty much was aiming for something somewhat cheap at the time. Should still be doable. I wouldnt be spamming Fireball, but thought that as a combo AoE finisher for Shield Charge, Foot Stomp and then Fireball would be amusing.
Level 50 Magic Tanker Primary Power Set: Shield Defense Secondary Power Set: Super Strength Power Pool: Fitness Power Pool: Leaping Power Pool: Fighting Ancillary Pool: Pyre Mastery
I got this modified from my current, and thought would put it here. About to respec and get this one done. Most of the sets I already have them in hand, and pretty much was aiming for something somewhat cheap at the time. Should still be doable. I wouldnt be spamming Fireball, but thought that as a combo AoE finisher for Shield Charge, Foot Stomp and then Fireball would be amusing.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
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Level 50 Magic Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Pyre Mastery
Hero Profile:
Level 1: Deflection
- (A) Gift of the Ancients - Defense
- (7) Gift of the Ancients - Defense/Endurance
- (9) Impervium Armor - Resistance/Endurance
- (9) Impervium Armor - Resistance/Recharge
- (11) Impervium Armor - Resistance/Endurance/Recharge
- (46) Impervium Armor - Resistance
Level 1: Jab- (A) Accuracy IO
Level 2: Punch- (A) Mako's Bite - Accuracy/Damage
- (3) Mako's Bite - Damage/Endurance
- (3) Mako's Bite - Damage/Recharge
- (5) Mako's Bite - Accuracy/Endurance/Recharge
- (5) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (7) Mako's Bite - Chance of Damage(Lethal)
Level 4: True Grit- (A) Harmonized Healing - Heal/Endurance
- (11) Harmonized Healing - Heal/Recharge
- (15) Harmonized Healing - Heal
- (17) Steadfast Protection - Resistance/Endurance
- (17) Steadfast Protection - Resistance/+Def 3%
Level 6: Swift- (A) Run Speed IO
Level 8: Haymaker- (A) Touch of Death - Accuracy/Damage
- (13) Touch of Death - Damage/Endurance
- (13) Touch of Death - Damage/Recharge
- (15) Touch of Death - Accuracy/Damage/Endurance
- (23) Touch of Death - Damage/Endurance/Recharge
- (23) Touch of Death - Chance of Damage(Negative)
Level 10: Battle Agility- (A) Gift of the Ancients - Defense
- (25) Gift of the Ancients - Defense/Endurance
- (27) Gift of the Ancients - Defense/Recharge
- (27) Gift of the Ancients - Defense/Endurance/Recharge
- (29) Endurance Reduction IO
Level 12: Combat Jumping- (A) Gift of the Ancients - Defense/Endurance
- (31) Gift of the Ancients - Defense/Endurance/Recharge
- (31) Winter's Gift - Slow Resistance (20%)
Level 14: Active Defense- (A) Recharge Reduction IO
- (29) Recharge Reduction IO
- (31) Recharge Reduction IO
Level 16: Health- (A) Healing IO
- (19) Healing IO
- (19) Healing IO
Level 18: Against All Odds- (A) Endurance Reduction IO
- (37) Endurance Reduction IO
Level 20: Stamina- (A) Performance Shifter - EndMod
- (21) Performance Shifter - EndMod/Recharge
- (21) Performance Shifter - EndMod/Accuracy
- (46) Performance Shifter - Chance for +End
Level 22: Knockout Blow- (A) Mako's Bite - Accuracy/Damage
- (25) Mako's Bite - Damage/Endurance
- (37) Mako's Bite - Damage/Recharge
- (43) Mako's Bite - Accuracy/Endurance/Recharge
- (43) Mako's Bite - Accuracy/Damage/Endurance/Recharge
- (43) Mako's Bite - Chance of Damage(Lethal)
Level 24: Boxing- (A) Accuracy IO
Level 26: Shield Charge- (A) Multi Strike - Accuracy/Damage
- (33) Multi Strike - Damage/Endurance
- (33) Multi Strike - Damage/Recharge
- (33) Multi Strike - Accuracy/Endurance
- (34) Multi Strike - Accuracy/Damage/Endurance
- (34) Multi Strike - Damage/Endurance/Recharge
Level 28: Rage- (A) Adjusted Targeting - Recharge
- (34) Adjusted Targeting - To Hit Buff/Recharge
- (36) Adjusted Targeting - To Hit Buff/Endurance/Recharge
- (36) Adjusted Targeting - To Hit Buff/Endurance
- (45) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
- (46) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 30: Phalanx Fighting- (A) Defense Buff IO
Level 32: Tough- (A) Impervium Armor - Resistance/Endurance
- (36) Impervium Armor - Resistance/Endurance/Recharge
- (37) Impervium Armor - Resistance
- (40) Impervium Armor - Resistance/Recharge
Level 35: Weave- (A) Gift of the Ancients - Defense/Endurance
- (42) Gift of the Ancients - Defense/Recharge
- (42) Gift of the Ancients - Defense/Endurance/Recharge
- (42) Gift of the Ancients - Defense
Level 38: Foot Stomp- (A) Multi Strike - Damage/Recharge
- (39) Multi Strike - Accuracy/Endurance
- (39) Multi Strike - Damage/Endurance
- (39) Multi Strike - Accuracy/Damage
- (40) Multi Strike - Accuracy/Damage/Endurance
- (40) Multi Strike - Damage/Endurance/Recharge
Level 41: Char- (A) Endurance Reduction IO
Level 44: Taunt- (A) Perfect Zinger - Taunt
- (45) Perfect Zinger - Taunt/Recharge
- (45) Perfect Zinger - Taunt/Recharge/Range
- (48) Perfect Zinger - Chance for Psi Damage
Level 47: Fire Blast- (A) Thunderstrike - Accuracy/Damage/Recharge
- (48) Thunderstrike - Accuracy/Damage/Endurance
- (48) Thunderstrike - Damage/Endurance/Recharge
Level 49: Fire Ball- (A) Positron's Blast - Accuracy/Damage
- (50) Positron's Blast - Damage/Endurance
- (50) Positron's Blast - Damage/Recharge
- (50) Positron's Blast - Accuracy/Damage/Endurance
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Empty
Level 2: Rest- (A) Empty
Level 1: GauntletLevel 0: Ninja Run