This has been an issue for a while before i17, but recently sg base banners also dont display a secondary colour now and appear as one block colour in the primary colour only.
I have heard a fair few people mentioning this issue in game now, so I was wondering how many other people get a similar issue and if its related to the same 3d card?
I run a 440mx geforce card. Yes its ancient and yes i should upgrade it lol but it was displaying correctly around i14 time before i took a break. However when I came back i15ish time it cropped up all of a sudden.
Its not my files, Ive reinstalled and checked the files a few times since i17 since I was getting bugs to do with that unrelated to this but it didnt help. My drivers are also the ones off the nvidia website on final release. Its not to do with the SG colours bug before overwriting the colour settings, since it does it on creating new charecters as well. Its also not related to the old (apparently fixed) bug with certain clashes of green and red not working together and only displaying one colour since its not just those colours its every colour.
It really didnt bother me too much until recently when I wanted to roll a shield charecter and when I wanted to design my sg base but since I heard people saying it in broadcast I was just wondering who else has this and what card you guys use?
This has been an issue for a while before i17, but recently sg base banners also dont display a secondary colour now and appear as one block colour in the primary colour only.
I have heard a fair few people mentioning this issue in game now, so I was wondering how many other people get a similar issue and if its related to the same 3d card?
I run a 440mx geforce card. Yes its ancient and yes i should upgrade it lol but it was displaying correctly around i14 time before i took a break. However when I came back i15ish time it cropped up all of a sudden.
Its not my files, Ive reinstalled and checked the files a few times since i17 since I was getting bugs to do with that unrelated to this but it didnt help. My drivers are also the ones off the nvidia website on final release. Its not to do with the SG colours bug before overwriting the colour settings, since it does it on creating new charecters as well. Its also not related to the old (apparently fixed) bug with certain clashes of green and red not working together and only displaying one colour since its not just those colours its every colour.
It really didnt bother me too much until recently when I wanted to roll a shield charecter and when I wanted to design my sg base but since I heard people saying it in broadcast I was just wondering who else has this and what card you guys use?