Merc/?
traps was always a solid choice. term is simple annoying to play. constantly rebuff all ppl around isn't that fun. really.
I actually paired Mercs with Trick Arrow (go ahead and laugh). Took her (mostly through soloing) all the way to 50 without a problem because of the MASSIVE debuffing I threw into my TA powers. (I also splurged and added damage procs to many of them, great for breaking concentration on stuff I nailed to the floor.)
Michelle
aka
Samuraiko/Dark_Respite
Dark_Respite's Farewell Video: "One Last Day"
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
Plan to re-roll my merc/traps mm but cant decided to go pain or thermal or stay traps. Any suggestions and pros cons to the sets would be a lot of help.
Onibi---Fire/Fire/fire Blaster
I'm ready to burn it all.
Lets Fight!
ParadigmX City help the city.