Came back to game recently, and decided to work up the claws/wp brute I made just before leaving. So far the toon is incredibly fun, but I am getting to the point where it is time to start IOing him out, and I don't want to respec a dozen times like usual.
At the time I made him, claws was still new for brutes, and I didn't have a good build worked up for him. I have been looking for builds on the forums, and so far have not seen any that I liked particularly, so I monkeyed around with one and this is what I have come up with. As far as power choices go, I was thinking of switching swipe for taunt, but I like taunt on sets with crappy aggro auras. Also, power choices and slotting are not optimized for malefactoring or any of that. I don't do it often enough to worry about it.
It's not quite softcapped on S/L, I decided to push up regen/hp more. My other WP brute is sitting at just over 35% def with a lot less regen and hp than this build, and is still damn hard to kill.
Yes, it's expensive, don't care, not really an issue. Just want a few more pairs of eyes to look at it and see if there are any glaring holes in it I missed.
Fleshwounds: Level 50 Magic Brute Primary Power Set: Claws Secondary Power Set: Willpower Power Pool: Leaping Power Pool: Fitness Power Pool: Fighting Power Pool: Leadership
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Dark Armor is like that kid you knew in school that didn't know when to shut up, and no matter how bad he got beaten down, he got right back up again and kept on talking.
Came back to game recently, and decided to work up the claws/wp brute I made just before leaving. So far the toon is incredibly fun, but I am getting to the point where it is time to start IOing him out, and I don't want to respec a dozen times like usual.
At the time I made him, claws was still new for brutes, and I didn't have a good build worked up for him. I have been looking for builds on the forums, and so far have not seen any that I liked particularly, so I monkeyed around with one and this is what I have come up with. As far as power choices go, I was thinking of switching swipe for taunt, but I like taunt on sets with crappy aggro auras. Also, power choices and slotting are not optimized for malefactoring or any of that. I don't do it often enough to worry about it.
It's not quite softcapped on S/L, I decided to push up regen/hp more. My other WP brute is sitting at just over 35% def with a lot less regen and hp than this build, and is still damn hard to kill.
Yes, it's expensive, don't care, not really an issue. Just want a few more pairs of eyes to look at it and see if there are any glaring holes in it I missed.
Villain Plan by Mids' Villain Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Fleshwounds: Level 50 Magic Brute
Primary Power Set: Claws
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Villain Profile:
Level 1: Strike
- (A) Kinetic Combat - Accuracy/Damage
- (15) Kinetic Combat - Damage/Endurance/Recharge
- (39) Kinetic Combat - Knockdown Bonus
- (39) Kinetic Combat - Damage/Recharge
- (50) Pounding Slugfest - Damage/Recharge
- (50) Pounding Slugfest - Accuracy/Damage
Level 1: High Pain Tolerance- (A) Numina's Convalescence - +Regeneration/+Recovery
- (29) Numina's Convalescence - Heal
- (37) Numina's Convalescence - Heal/Endurance
- (37) Miracle - Heal
- (40) Miracle - Heal/Endurance
- (40) Miracle - +Recovery
Level 2: Mind Over Body- (A) Reactive Armor - Resistance/Endurance
- (3) Reactive Armor - Resistance
- (3) Reactive Armor - Endurance
- (5) Reactive Armor - Resistance/Endurance/Recharge
- (37) Steadfast Protection - Resistance/+Def 3%
Level 4: Fast Healing- (A) Regenerative Tissue - +Regeneration
- (5) Numina's Convalescence - Heal
- (31) Numina's Convalescence - Heal/Endurance
- (46) Healing IO
Level 6: Spin- (A) Obliteration - Accuracy/Recharge
- (7) Obliteration - Damage/Recharge
- (7) Obliteration - Accuracy/Damage/Recharge
- (15) Obliteration - Accuracy/Damage/Endurance/Recharge
- (36) Obliteration - Damage
- (36) Obliteration - Chance for Smashing Damage
Level 8: Follow Up- (A) Kinetic Combat - Accuracy/Damage
- (9) Kinetic Combat - Damage/Endurance
- (9) Kinetic Combat - Damage/Recharge
- (11) Kinetic Combat - Damage/Endurance/Recharge
- (11) Rectified Reticle - To Hit Buff
- (13) Rectified Reticle - To Hit Buff/Recharge
Level 10: Indomitable Will- (A) Kismet - Accuracy +6%
Level 12: Combat Jumping- (A) Luck of the Gambler - Recharge Speed
- (13) Luck of the Gambler - Defense
Level 14: Swift- (A) Run Speed IO
Level 16: Rise to the Challenge- (A) Numina's Convalescence - Heal
- (17) Numina's Convalescence - Heal/Endurance
- (17) Numina's Convalescence - Heal/Endurance/Recharge
- (27) Healing IO
Level 18: Focus- (A) Devastation - Accuracy/Damage
- (19) Devastation - Accuracy/Damage/Recharge
- (19) Apocalypse - Chance of Damage(Negative)
- (23) Apocalypse - Accuracy/Damage/Recharge
- (23) Apocalypse - Accuracy/Recharge
- (36) Apocalypse - Damage/Endurance
Level 20: Quick Recovery- (A) Performance Shifter - Chance for +End
- (21) Endurance Modification IO
- (21) Endurance Modification IO
Level 22: Boxing- (A) Accuracy IO
Level 24: Tough- (A) Reactive Armor - Resistance/Endurance
- (25) Reactive Armor - Resistance
- (25) Reactive Armor - Resistance/Recharge
- (34) Reactive Armor - Resistance/Endurance/Recharge
Level 26: Weave- (A) Luck of the Gambler - Recharge Speed
- (27) Luck of the Gambler - Defense
Level 28: Heightened Senses- (A) Luck of the Gambler - Defense
- (29) Luck of the Gambler - Recharge Speed
Level 30: Eviscerate- (A) Obliteration - Damage
- (31) Obliteration - Accuracy/Recharge
- (31) Obliteration - Damage/Recharge
- (42) Obliteration - Accuracy/Damage/Recharge
- (43) Obliteration - Accuracy/Damage/Endurance/Recharge
- (46) Obliteration - Chance for Smashing Damage
Level 32: Shockwave- (A) Positron's Blast - Accuracy/Damage
- (33) Positron's Blast - Damage/Endurance
- (33) Positron's Blast - Damage/Recharge
- (33) Positron's Blast - Accuracy/Damage/Endurance
- (34) Positron's Blast - Chance of Damage(Energy)
- (34) Force Feedback - Chance for +Recharge
Level 35: Health- (A) Numina's Convalescence - Heal
- (40) Numina's Convalescence - Heal/Endurance
- (50) Numina's Convalescence - Heal/Recharge
Level 38: Stamina- (A) Performance Shifter - Chance for +End
- (39) Performance Shifter - EndMod/Accuracy
- (42) Performance Shifter - EndMod
Level 41: Slash- (A) Kinetic Combat - Accuracy/Damage
- (42) Kinetic Combat - Damage/Endurance
- (43) Kinetic Combat - Damage/Recharge
- (43) Kinetic Combat - Damage/Endurance/Recharge
- (45) Pounding Slugfest - Accuracy/Damage
- (45) Pounding Slugfest - Damage/Recharge
Level 44: Taunt- (A) Perfect Zinger - Taunt
- (45) Perfect Zinger - Taunt/Recharge
- (46) Perfect Zinger - Taunt/Recharge/Range
- (48) Perfect Zinger - Accuracy/Recharge
- (48) Perfect Zinger - Taunt/Range
- (48) Perfect Zinger - Chance for Psi Damage
Level 47: Maneuvers- (A) Luck of the Gambler - Recharge Speed
Level 49: Super Jump- (A) Jumping IO
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Endurance Reduction IO
Level 2: Rest- (A) Recharge Reduction IO
Level 1: FuryLevel 0: Ninja Run
Dark Armor is like that kid you knew in school that didn't know when to shut up, and no matter how bad he got beaten down, he got right back up again and kept on talking.