Returning to Tanking, Found SD/SS


Oya

 

Posted

Greetings tankers,

I was cleaning out some old characters I wasn't going to play and came across a level 21 SD/SS tank on page three of my character list. I started with a Fire/Stone tank and moved on to a Stone/EM tank. Over the past year and a half I have been controlling, scrapping and put about 700 hours into my Warshade.

Seeing this, I have decided to return to tanking. I have read a few posts about them on the forums and have come to a build I think I might be interested in. I think this build might be a tad pricey but I can cover much of it as I run a lot of TF's and seem to have pretty good luck with reward rolls to get most of my influence.

Here is what I am looking for;

I would like durability for team tanking and still be able to move solo rather quickly. Below is what I have come up with that I "think" will suit my needs but would like a once over to be sure I haven't missed anything too important. I still have two slots I need to find a place for as well.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Super Strength
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection

  • (A) Luck of the Gambler - Recharge Speed
  • (3) Luck of the Gambler - Defense
  • (3) Luck of the Gambler - Defense/Endurance
  • (5) Luck of the Gambler - Defense/Endurance/Recharge
  • (5) Resist Damage IO
  • (50) Resist Damage IO
Level 1: Jab
  • (A) Mako's Bite - Accuracy/Damage
  • (15) Mako's Bite - Damage/Endurance
  • (17) Mako's Bite - Damage/Recharge
  • (17) Mako's Bite - Accuracy/Endurance/Recharge
  • (25) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (31) Mako's Bite - Chance of Damage(Lethal)
Level 2: Battle Agility
  • (A) Luck of the Gambler - Recharge Speed
  • (7) Luck of the Gambler - Defense
  • (7) Luck of the Gambler - Defense/Endurance
  • (9) Luck of the Gambler - Defense/Endurance/Recharge
Level 4: Haymaker
  • (A) Mako's Bite - Accuracy/Damage
  • (31) Mako's Bite - Damage/Endurance
  • (34) Mako's Bite - Damage/Recharge
  • (34) Mako's Bite - Accuracy/Endurance/Recharge
  • (36) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (36) Mako's Bite - Chance of Damage(Lethal)
Level 6: Hasten
  • (A) Recharge Reduction IO
  • (15) Recharge Reduction IO
Level 8: True Grit
  • (A) Numina's Convalescence - Heal
  • (9) Numina's Convalescence - Heal/Endurance
  • (11) Numina's Convalescence - Heal/Endurance/Recharge
  • (11) Healing IO
  • (13) Resist Damage IO
  • (13) Steadfast Protection - Resistance/+Def 3%
Level 10: Taunt
  • (A) Recharge Reduction IO
Level 12: Against All Odds
  • (A) Endurance Reduction IO
Level 14: Super Speed
  • (A) Run Speed IO
Level 16: Hurdle
  • (A) Jumping IO
Level 18: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
  • (19) Numina's Convalescence - Heal
  • (19) Numina's Convalescence - Heal/Endurance
  • (21) Healing IO
  • (21) Regenerative Tissue - +Regeneration
Level 20: Stamina
  • (A) Efficacy Adaptor - EndMod
  • (23) Efficacy Adaptor - EndMod/Endurance
  • (23) Efficacy Adaptor - EndMod/Accuracy
  • (25) Efficacy Adaptor - EndMod/Recharge
Level 22: Knockout Blow
  • (A) Mako's Bite - Accuracy/Damage
  • (36) Mako's Bite - Damage/Endurance
  • (37) Mako's Bite - Damage/Recharge
  • (37) Mako's Bite - Accuracy/Endurance/Recharge
  • (37) Mako's Bite - Accuracy/Damage/Endurance/Recharge
  • (39) Mako's Bite - Chance of Damage(Lethal)
Level 24: Active Defense
  • (A) Endurance Reduction IO
Level 26: Shield Charge
  • (A) Obliteration - Damage
  • (27) Obliteration - Accuracy/Recharge
  • (27) Obliteration - Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Recharge
  • (29) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (31) Multi Strike - Damage/Endurance/Recharge
Level 28: Rage
  • (A) Gaussian's Synchronized Fire-Control - To Hit Buff
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
  • (39) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Recharge/Endurance
  • (40) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
  • (40) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 30: Phalanx Fighting
  • (A) Luck of the Gambler - Recharge Speed
Level 32: One with the Shield
  • (A) Numina's Convalescence - Heal
  • (33) Numina's Convalescence - Heal/Endurance
  • (33) Numina's Convalescence - Heal/Recharge
  • (33) Resist Damage IO
  • (34) Resist Damage IO
Level 35: Boxing
  • (A) Empty
Level 38: Foot Stomp
  • (A) Obliteration - Damage
  • (43) Obliteration - Accuracy/Recharge
  • (43) Obliteration - Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Recharge
  • (46) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (46) Obliteration - Chance for Smashing Damage
Level 41: Tough
  • (A) Reactive Armor - Resistance
  • (42) Reactive Armor - Resistance/Endurance
  • (42) Reactive Armor - Resistance/Recharge
  • (42) Reactive Armor - Endurance/Recharge
  • (43) Reactive Armor - Resistance/Endurance/Recharge
Level 44: Weave
  • (A) Luck of the Gambler - Recharge Speed
  • (45) Luck of the Gambler - Defense
  • (45) Luck of the Gambler - Defense/Endurance
  • (45) Luck of the Gambler - Defense/Recharge
Level 47: Conserve Power
  • (A) Recharge Reduction IO
  • (48) Recharge Reduction IO
Level 49: Physical Perfection
  • (A) Efficacy Adaptor - EndMod
  • (50) Efficacy Adaptor - EndMod/Accuracy
  • (50) Efficacy Adaptor - EndMod/Recharge
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Empty
Level 2: Rest
  • (A) Empty
Level 1: Gauntlet
------------
Set Bonus Totals:
  • 17.5% DamageBuff(Smashing)
  • 17.5% DamageBuff(Lethal)
  • 17.5% DamageBuff(Fire)
  • 17.5% DamageBuff(Cold)
  • 17.5% DamageBuff(Energy)
  • 17.5% DamageBuff(Negative)
  • 17.5% DamageBuff(Toxic)
  • 17.5% DamageBuff(Psionic)
  • 7.38% Defense(Smashing)
  • 7.38% Defense(Lethal)
  • 4.88% Defense(Fire)
  • 4.88% Defense(Cold)
  • 11.1% Defense(Energy)
  • 11.1% Defense(Negative)
  • 3% Defense(Psionic)
  • 9.88% Defense(Melee)
  • 17.4% Defense(Ranged)
  • 6.75% Defense(AoE)
  • 40% Enhancement(RechargeTime)
  • 45% Enhancement(Accuracy)
  • 5% FlySpeed
  • 330.3 HP (17.6%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Held) 9.9%
  • MezResist(Immobilize) 11%
  • MezResist(Stun) 4.4%
  • 5.5% (0.09 End/sec) Recovery
  • 76% (5.95 HP/sec) Regeneration
  • 5% RunSpeed




Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Badging in a PvP zone?

If you are treasure hunting on a battlefield wearing an enemy uniform, there is a high probability that you will be attacked.

This is an enjoy-the-ride game. "50" is only a number, not the goal of the game. - Noxilicious

 

Posted

Quick first thoughts:

IF you want to be softcapped to all positions switch out the Mako's in one of your attacks for a set of Touch of Death and switch out the Oblit's in Footstomp for Multi Strikes. It will put you at 48.3% Melee, 50.2% Ranged, and 45.2% AoE.

Your data chunk is showing that you have two more slots, which I'd stuff into Taunt and two slot Mocking Beratement's: Taunt/Range, Taunt/Range,Recharge (for the +end bonus) and a Range IO to make it useful for taunting the yellow mito's on Hamidon raids. But that's more of a personal preference with Taunt.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Thanks Rangle,

I am not that familiar with SS and wasn't sure if I made the right choices. Was half expecting to hear that I made some wrong choices for what I was looking for.

Again, thanks for giving it the once over.


Badging in a PvP zone?

If you are treasure hunting on a battlefield wearing an enemy uniform, there is a high probability that you will be attacked.

This is an enjoy-the-ride game. "50" is only a number, not the goal of the game. - Noxilicious