More I17 bugs -- screwed up effects?
You may want to post this over in the Tech Forums. You will probably get more answers there.
"Sorry bucko, but CoH and CoV are the same game." -BackAlleyBrawler
"Silly villain, CoX is for Heroes!" -Saicho
You say that like the age of the game matters at all.
Paragon Wiki: http://www.paragonwiki.com
City Info Terminal: http://cit.cohtitan.com
Mids Hero Designer: http://www.cohplanner.com
So, I have an older rig. Never had a problem with COH. Until I17, that is.
My rig's about 5 years old (but then, the game is 6 years old...). For graphics, I'm running an ATI Sapphire Radeon X800 SE card. I had the input lag problem (also introduced with I17...) and disabled the hotkey puller. No more input lag. Great.
Trouble is, now a lot of the effects simply don't work properly. For example, Ring of Fire used to actually produce a ring of fire around the target. Now it looks like four blobs around the target, and just on the floor.
Laser sights on the Tactical Pistol w/Laser now flicker FAR more than they used to and are barely visible.
I suspect that aura abilities are going to be problematic as well although I haven't been logged in long with any of my heroes who are levels 30+.
Anyone have any idea what the heck this could be about?
--EDIT--
Separate issue. Sound has SERIOUSLY degraded in quality. A lot of sounds loop randomly now, and the sound quality is far muddier than it used to be.
I've never had an issue for COH/COV actually degrade performance. Very disappointing.