Shield/energy tank help


Rangle M. Down

 

Posted

Currently have a lvl 44 Shield/Energy tank was looking for help n advice on slotting it. Gotta free respec for it and unno if i should or it. Kinda new to tanks.. So far my power pools r flight,fitness and medicine but no heal self yet. Heard fighting is good for it as well.


 

Posted

Can you show us what you've got going on so far? More information will help us know where you're at with your build and give us better ways of suggesting directions.

If you can, download Mid's Hero planner at www.cohplanner.com and put in your build as best you remember it and upload it here. Use the php/zetaboards format and please include the data chunk as the data link doesn't always work properly.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Hero Plan by Mids' Hero Designer 1.703
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 46 Natural Tanker
Primary Power Set: Shield Defense
Secondary Power Set: Energy Melee
Power Pool: Fitness
Power Pool: Flight
Power Pool: Medicine
Ancillary Pool: Energy Mastery

Hero Profile:
Level 1: Deflection -- EndRdx-I(A), EndRdx-I(3), ResDam-I(3), EndRdx-I(17), ResDam-I(23)
Level 1: Barrage -- Empty(A)
Level 2: Battle Agility -- EndRdx-I(A), EndRdx-I(5), DefBuff(7), DefBuff(9), DefBuff(23)
Level 4: True Grit -- ResDam(A), ResDam-I(5), ResDam-I(7), ResDam-I(9), ResDam-I(11), ResDam-I(45)
Level 6: Swift -- Empty(A)
Level 8: Active Defense -- RechRdx(A), RechRdx(11), EndRdx(13), EndRdx(15), EndRdx(34)
Level 10: Air Superiority -- Empty(A)
Level 12: Against All Odds -- RechRdx(A), RechRdx(13), EndRdx(15), EndRdx(17), EndRdx(31)
Level 14: Health -- Empty(A)
Level 16: Fly -- Empty(A), Empty(31)
Level 18: Whirling Hands -- Acc-I(A), EndRdx(19), Dmg(19)
Level 20: Stamina -- EndMod-I(A), EndMod(21), EndMod(21), EndMod(25), EndMod(25), EndMod(43)
Level 22: Grant Cover -- EndRdx(A), DefBuff(37), DefBuff(37), DefBuff(37), DefBuff(40)
Level 24: Bone Smasher -- Empty(A), Empty(31)
Level 26: Shield Charge -- Acc-I(A), RechRdx(27), Dmg-I(27), Dmg-I(34), Empty(40), Empty(46)
Level 28: Build Up -- Empty(A), Empty(29), Empty(29), Empty(34), Empty(36)
Level 30: Aid Other -- Empty(A)
Level 32: One with the Shield -- EndRdx(A), EndMod(33), ResDam(33), ResDam(33), Empty(39)
Level 35: Energy Transfer -- Empty(A), Empty(36), Empty(36)
Level 38: Total Focus -- Empty(A), Empty(39), Empty(39), Empty(40), Empty(43)
Level 41: Phalanx Fighting -- Empty(A), Empty(42), Empty(42), Empty(42), Empty(43)
Level 44: Conserve Power -- RechRdx-I(A), EndRdx-I(45), EndRdx-I(45), EndRdx-I(46)
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Gauntlet
Level 6: Ninja Run



Code:
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1331;593;1186;HEX;|
|78DA9D93DD52DA5010C74F241049C247A0A8A028B1555490EB7E5CF4A2604B2B0ED|
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|-------------------------------------------------------------------|


 

Posted

Two things:

One, what do you actually have in those slots, even if they're SOs and basic IOs, etc?

Two, data chunk, data chunk, data chunk. Data Link isn't working.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

sorry been awhile since ive played n used mids almost a year hows that


 

Posted

Ok. more stuff.

Any more then 3 slotting one type of enhancement gives you minimal return to the point of being worthless. So no more then 3 end redux, end mod, def mod, resist mod, etc. Basically you've gotten to the ED (Enhancement Diversification) cap.

Spots in your build where you've hit the ED cap. True Grit, Stamina, Grant Cover, etc.

You're probably trying to solve stamina issues. GET end redux in your attacks. You'll find that they use more endurance then your toggles do.

Generally with defense/resist powers it's perfectly fine to go with 3 def/resist and one end redux.

True Grit should be 3 resist/3 heals if you're going with standard IO/SOs.

Unless you're going to go with the Performance Shifter: Chance for +End you really don't need more then 3 slots in Stamina.

Active Defense only needs two recharges, nothing else.

AAO, one end redux and maybe if you've got the slot one taunt.

I'd get switch Phalanx fighting with Grant cover and I'd only use two slots with each, maybe more if you're looking for set bonuses.

Get more slots in your attacks and make sure you've got good acc, good end redux, good damage and good recharge. I prefer to keep most of my attacks with at least one end redux and the more costly ones under 10 end/attack especially if they're quick recharging.

Conserve power is fine with two recharges, or three if you can spare the extra slot.


Anywhosit, that's my first take on what you've got.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

Even more thoughts.

You need another attack earlier then the mid 20's. Especially if you ex down for something in Ouro. Grab Bone Smasher earlier and wait on Whirling hands till later.

If you're going to get aid self, get it where you've got OwtS and put OwtS later in the build. You could even put Grant Cover at lvl 47 and put OwtS in it's place.

I'll do a correction on my earlier comment. Deflection is a great example where going with more then 4 slots on a defensive power works. The main reason is that it does both def and resist. Personally I'd put 3 def IO's, one end redux and two resist's. IF you can get your hand on the Steadfast def/res unique I'd replace one of the resist's with it.

Doing the stuff I've mentioned will get all of your positional defenses up to 31.7% with lvl 45 IO's.


On top of these things, getting the following Accolades will help as well: Atlas Medallion, Freedom Phalanx Reserve, Portal Jockey and Task Force Commander. You'll get +hp and + end to your totals for these.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.

 

Posted

just respec'ed him more like you said. went for combat jumping n super jump aid self health 3 slotted stamina..ill post the build later on.


 

Posted

Another thing to consider in the future is if you want to try and get this tank to the Defensive Softcap: 45% to all positions. Read the Shield/War Mace Epic pool thread in the tank forums here for more information about the softcap etc. Softcapping your toon will make it less necessary for self healing. Even though the mace part doesn't apply there's good information there.


Throwing darts at the board to see if something sticks.....

Come show your resolve and fight my brute!
Tanks: Gauntlet, the streak breaker and you!
Quote:
Originally Posted by PapaSlade
Rangle's right....this is fun.