Walk Like A Man... Or... Something Else Maybe?
You didn't accidentally remove the MOV part of the line, did you?
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
You didn't accidentally remove the MOV part of the line, did you?
|
Hrm... still haven't figured it out.
I grabbed some NPCs walking and still haven't been able to implant any of these walk animations into this character's walk.
Just as a sample: (The character is the "player" (That's not the problem, is it?) and "7" is the right model number... the costume is fine, the map is fine. It works with the normal walk that I recorded her doing.
The "WALK_PARANOID 0" commands replaced "PLAYER_WALK_FORWARD 0"
5000 7 MOV WALK_PARANOID 0 44 7 POS 91.075859 8 102.828362 33 7 POS 90.928833 8 102.83017 33 7 POS 90.778641 8 102.832008 34 7 POS 90.624466 8 102.8339 33 7 POS 90.476257 8 102.835716 18 7 POS 90.395988 8 102.8367 7 SKYFILE SKY 0 1 0.000000 25 7 POS 90.249763 8 102.838493 33 7 POS 90.096786 8 102.84037 34 7 POS 89.945793 8 102.842224 33 7 POS 89.796783 8 102.844048 33 7 POS 89.644997 8 102.845909 34 7 POS 89.491226 8 102.847794 33 7 POS 89.342216 8 102.849625 11 SKYFILE SKY 0 1 0.000000 22 7 POS 89.193214 8 102.851448 16 7 POS 89.11692 8 102.852386 51 7 POS 88.886459 8 102.855209 29 7 POS 88.75811 8 102.856789 30 7 POS 88.621025 8 102.858467 28 7 POS 88.494667 8 102.860016 13 7 POS 88.432289 8 102.860779 33 7 POS 88.286858 8 102.862564 34 7 POS 88.131096 8 102.864471 16 SKYFILE SKY 0 1 0.000000 16 7 POS 87.984871 8 102.866264 34 7 POS 87.83149 8 102.868149 17 7 POS 87.754807 8 102.869087 33 7 POS 87.604607 8 102.870934 33 7 POS 87.454407 8 102.872772 33 7 POS 87.304207 8 102.874611 33 7 POS 87.15361 8 102.876457 34 7 POS 87.00103 8 102.878334 4 SKYFILE SKY 0 1 0.000000 28 7 POS 86.853615 8 102.880142 18 7 POS 86.775734 8 102.881096 34 7 POS 86.621956 8 102.88298 32 7 POS 86.472557 8 102.884811 35 7 POS 86.314407 8 102.886749 32 7 POS 86.170174 8 102.888519 16 7 POS 86.096664 8 102.88942 34 7 POS 85.944077 8 102.891289 16 7 POS 85.870964 8 102.892189 26 SKYFILE SKY 0 1 0.000000 8 7 POS 85.7164 8 102.894081 16 7 POS 85.643684 8 102.894974 16 7 POS 85.569778 8 102.895882 35 7 POS 85.411629 8 102.89782 32 7 POS 85.266197 8 102.899605 33 7 POS 85.116798 8 102.901436 17 7 POS 85.041298 8 102.902359 33 7 POS 84.889114 8 102.904228 35 7 POS 84.730972 8 102.906166 13 SKYFILE SKY 0 1 0.000000 4 7 POS 84.656662 8 102.907082 32 7 POS 84.512032 8 102.908852 34 7 POS 84.355873 8 102.910767 34 7 POS 84.202492 8 102.912651 15 7 POS 84.134148 8 102.913483 34 7 POS 83.978783 8 102.91539 33 7 POS 83.82859 8 102.917236 32 7 POS 83.682762 8 102.919022 17 SKYFILE SKY 0 1 0.000000 0 7 POS 83.605278 8 102.919968 33 7 POS 83.455078 8 102.921814 34 7 POS 83.305275 8 102.923653 33 7 POS 83.151901 8 102.925529 18 7 POS 83.072433 8 102.926506 32 7 POS 82.927795 8 102.928276 34 7 POS 82.774818 8 102.930153 33 7 POS 82.623024 8 102.932014 17 7 POS 82.548325 8 102.93293 33 7 POS 82.398125 8 102.934776 5 SKYFILE SKY 0 1 0.000000 30 7 POS 82.237991 8 102.936737 31 7 POS 82.096138 8 102.938477 34 7 POS 81.945145 8 102.940331 17 7 POS 81.868462 8 102.941269 33 7 POS 81.718262 8 102.943108 16 7 POS 81.643959 8 102.944023 33 7 POS 81.493362 8 102.945869 17 7 POS 81.415482 8 102.946823 26 SKYFILE SKY 0 1 0.000000 8 7 POS 81.263298 8 102.948692 32 7 POS 81.115875 8 102.950493 18 7 POS 81.038399 8 102.951447 17 7 POS 80.960518 8 102.9524 33 7 POS 80.812302 8 102.954216 16 7 POS 80.736412 8 102.955147 33 7 POS 80.587006 8 102.956978 35 7 POS 80.431641 8 102.958885 32 7 POS 80.282639 8 102.960716 14 SKYFILE SKY 0 1 0.000000 19 7 POS 80.135612 8 102.962517 34 7 POS 79.981842 8 102.964401 16 7 POS 79.907539 8 102.965317 33 7 POS 79.756546 8 102.967163 36 7 POS 79.594025 8 102.969154 31 7 POS 79.454956 8 102.970863 33 7 POS 79.304359 8 102.97271 33 7 POS 79.152573 8 102.974571 17 7 POS 79.07827 8 102.975479 17 SKYFILE SKY 0 1 0.000000 17 7 POS 78.922508 8 102.977394 34 7 POS 78.771515 8 102.97924 32 7 POS 78.624496 8 102.981049 33 7 POS 78.473106 8 102.982903 17 7 POS 78.398003 8 102.983826 34 7 POS 78.242638 8 102.985725 17 7 POS 78.168335 8 102.986641 35 7 POS 78.009392 8 102.988586 18 SKYFILE SKY 0 1 0.000000 15 7 POS 77.857208 8 102.990456 17 7 POS 77.782112 8 102.991379 17 7 POS 77.706215 8 102.99231 17 7 POS 77.62635 8 102.993286 19 7 POS 77.540916 8 102.994331 17 7 POS 77.464233 8 102.995277 32 7 POS 77.316811 8 102.997078 18 7 POS 77.239334 8 102.998032 17 7 POS 77.162247 8 102.998978 19 7 POS 77.074432 8 103.000053 21 7 POS 76.977478 8 103.001244 22 7 POS 76.878143 8 103.002464 36 7 POS 76.716812 8 103.00444 4 SKYFILE SKY 0 1 0.000000 28 7 POS 76.570992 8 103.006226 16 7 POS 76.495491 8 103.007156 18 7 POS 76.41761 8 103.00811 18 7 POS 76.335754 8 103.009109 19 7 POS 76.249535 8 103.01017 17 7 POS 76.172844 8 103.011108 17 7 POS 76.09655 8 103.012047 17 7 POS 76.016685 8 103.013023 17 7 POS 75.939201 8 103.013977 18 7 POS 75.857742 8 103.014977 18 7 POS 75.77549 8 103.015984 17 7 POS 75.698013 8 103.01693 16 SKYFILE SKY 0 1 0.000000 3 7 POS 75.61496 8 103.017952 17 7 POS 75.535889 8 103.018921 18 7 POS 75.455627 8 103.019905 21 7 POS 75.359467 8 103.02108 19 7 POS 75.276024 8 103.022102 19 7 POS 75.189003 8 103.02317 18 7 POS 75.10675 8 103.024185 17 7 POS 75.027679 8 103.025154 18 7 POS 74.947418 8 103.026138 18 7 POS 74.866753 8 103.027122 17 7 POS 74.788078 8 103.028091 18 7 POS 74.705826 8 103.029099 18 7 POS 74.625168 8 103.03009 17 SKYFILE SKY 0 1 0.000000 2 7 POS 74.539337 8 103.031136 18 7 POS 74.457481 8 103.032143 18 7 POS 74.375626 8 103.03315 19 7 POS 74.292976 8 103.034157 18 7 POS 74.211128 8 103.035164 18 7 POS 74.128479 8 103.036179 20 7 POS 74.038673 8 103.037277 18 7 POS 73.957222 8 103.038277 18 7 POS 73.874969 8 103.039284 18 7 POS 73.791924 8 103.040306 19 7 POS 73.706093 8 103.041359 17 7 POS 73.626228 8 103.042336 18 7 POS 73.544769 8 103.043335 19 7 POS 73.462517 8 103.044342 17 7 POS 73.382256 8 103.045326 15 SKYFILE SKY 0 1 0.000000 3 7 POS 73.301987 8 103.04631 17 7 POS 73.224106 8 103.047264 18 7 POS 73.143448 8 103.048256 18 7 POS 73.064377 8 103.049225 18 7 POS 72.98053 8 103.050255 20 7 POS 72.890335 8 103.051361 19 7 POS 72.801331 8 103.052452 18 7 POS 72.719872 8 103.053452 19 7 POS 72.636826 8 103.054466 18 7 POS 72.55378 8 103.055489 18 7 POS 72.47113 8 103.056503 19 7 POS 72.387291 8 103.057526 18 7 POS 72.305832 8 103.058525 16 SKYFILE SKY 0 1 0.000000 2 7 POS 72.223183 8 103.05954 18 7 POS 72.13855 8 103.060577 19 7 POS 72.053909 8 103.061615 18 7 POS 71.972458 8 103.062614 19 7 POS 71.885834 8 103.063675 18 7 POS 71.803185 8 103.06469 18 7 POS 71.721725 8 103.065689 18 7 POS 71.643051 8 103.06665 17 7 POS 71.564774 8 103.067612 17 7 POS 71.487289 8 103.068565 17 7 POS 71.411003 8 103.069496 17 7 POS 71.333519 8 103.07045 17 7 POS 71.25325 8 103.071434 19 7 POS 71.169411 8 103.072464 17 7 POS 71.09153 8 103.073418 17 7 POS 71.013252 8 103.074379 2 SKYFILE SKY 0 1 0.000000 16 7 POS 70.933388 8 103.075356 17 7 POS 70.853912 8 103.076332 17 7 POS 70.778419 8 103.077255 21 7 POS 70.685043 8 103.0784 18 7 POS 70.603584 8 103.079399 17 7 POS 70.52491 8 103.080368 17 7 POS 70.446632 8 103.081322 11 7 MOV PLAYER_WALK_POST 0 8 7 POS 70.363586 8 103.082344 33 7 POS 70.221115 8 103.084091 17 7 POS 70.178505 8 103.084618 18 7 POS 70.142265 8 103.08506 27 SKYFILE SKY 0 1 0.000000 6 7 POS 70.099991 8 103.085579 67 7 POS 70.064117 8 103.086014 163 SKYFILE SKY 0 1 0.000000 271 SKYFILE SKY 0 1 0.000000 237 SKYFILE SKY 0 1 0.000000 237 SKYFILE SKY 0 1 0.000000 147 7 PYR -0 -1.544981 0 33 7 PYR -0 -1.516724 0 17 7 PYR -0 -1.498413 0 34 7 PYR -0 -1.458219 0 32 7 PYR -0 -1.415069 0 9 SKYFILE SKY 0 1 0.000000 25 7 PYR -0 -1.367366 0 34 7 PYR -0 -1.316301 0 17 7 PYR -0 -1.291203 0 16 7 PYR -0 -1.267141 0 34 7 PYR -0 -1.215512 0 17 7 PYR -0 -1.187568 0 16 7 PYR -0 -1.164466 0 17 7 PYR -0 -1.137975 0 34 7 PYR -0 -1.084402 0 16 7 PYR -0 -1.059296 0 10 SKYFILE SKY 0 1 0.000000 24 7 PYR -0 -1.005846 0 16 7 PYR -0 -0.980329 0 35 7 PYR -0 -0.926448 0 34 7 PYR -0 -0.873083 0 33 7 PYR -0 -0.826478 0 33 7 PYR -0 -0.796959 0 17 7 PYR -0 -0.786454 0 33 7 PYR -0 -0.770975 0 33 7 PYR -0 -0.761296 0 13 SKYFILE SKY 0 1 0.000000 21 7 PYR -0 -0.75499 0 33 7 PYR -0 -0.750987 0 34 7 PYR -0 -0.748332 0 32 7 PYR -0 -0.746766 0 33 7 PYR -0 -0.745704 0 17 7 PYR -0 -0.745315 0 33 7 PYR -0 -0.744774 0 17 7 PYR -0 -0.744583 0 16 SKYFILE SKY 0 1 0.000000 17 7 PYR -0 -0.7443 0 34 7 PYR -0 -0.744122 0 16 7 PYR -0 -0.74406 0 34 7 PYR -0 -0.743966 0 16 7 PYR -0 -0.743936 0 34 7 PYR -0 -0.743889 0 33 7 PYR -0 -0.743859 0 33 7 PYR -0 -0.74384 0 19 SKYFILE SKY 0 1 0.000000 14 7 PYR -0 -0.743827 0 33 7 PYR -0 -0.743819 0 35 7 PYR -0 -0.743814 0 16 7 PYR -0 -0.743812 0 2 7 MOV WALK_PARANOID 0 |
EDIT: Alright, the character being designated as the player is not the problem (I didn't think it was, but I am just trying to eliminate any variables here... Hrmmmm)
and round up everyone that knows more than they do"-Dylan
I just tried delaying any POS/PYR movement after the MOV to see if I was at least able to animate the character while she was stationary.
And no.
It is completely disregarding that command line. Zero pause... she just began sliding along the floor.
Hrm...
I'm beginning to think that character models may not be able to perform these walk animations? Is that the case?
I'll have to try them with a male character... replace her with an NPC, see if that works, etc...
and round up everyone that knows more than they do"-Dylan
Looks like those commands do not work for player models.
I replaced the player model with an NPC and it worked fine.
Just out of curiosity I tried using a male character model afterward (To see if only females could not use that animation), but he just slid across the floor as well.
So, the MOV WALK_PARANOID 0 doesn't work for Player Characters?
Am I missing something else? Is there a way to get around this?
If only BABS could give us all walk animations, surely the worship we would grant him would make him eternally omnipotent!
and round up everyone that knows more than they do"-Dylan
Well, WALKCYCLE 0 does work and is better than the female hip sway, hehe.
If there is a way to get that paranoid walk... I would LOVE to use that, hehe.
The Loiter/Sneak animation didn't work well, hehe. Too exaggerated.
How I would love these all for players though, hehe... *sacrifices 7 moon elves for BABs*
and round up everyone that knows more than they do"-Dylan
Yeah, WALKCYCLE is what I used in the past before we had access to the WALK command. And that's rather annoying about the other ones... grumble, grumble, grumble...
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
I was just working on a demo edit project, long overdo, of mine...
And I thought I might swap out a player character's Female Walk for another walk type (The hip sway is just not fitting well with the scene and looks inappropriate in context), but it is not working for me.
First, I see that the male and female player walks are the same command? "PLAYER_WALK_FORWARD 0" Boo!
I was hoping to just swap the female walk for the male walk (Unsure how that would look, but I thought I'd give it a try).
So, since the female character in question is supposed to be cautiously walking into an enemy's base, searching for clues, I thought some of those skulking or maybe nervous walk cycles would work (Either that or just a normal [non hip sway] walk)...
Anyway, so far none of the WALK commands that I found on the Codex lists work when I replace the walk MOVs.
The character just slides along, not animating.
THE POS are all there, nice and slow, thanks to being able to walk in game now. (Yay!)
So, what am I doing incorrectly?
I only swapped out the PLAYER_WALK_FORWARD 0 with various commands I found on the Codex list:
Z_WALKCYCLE
WALK_NERVOUS
WALK_CASUAL
WALK
Maybe those are not the full commands?
And/or I need to have the proper POST WALK command replaced as well or something? (I suppose I'll go try and find some NPCs walking and see if I can see what I might be missing... Because Players CAN do these different walking animations, right?)
This started out as a short PM, but, once I got going, I realized I should just make a post about it...
Thank you for any help!!
and round up everyone that knows more than they do"-Dylan