Sometimes when things are busy in the game animations misfire or characters get locked in a stance when they move. Usually these instances aren't noticeable enough to become annoying. Lately it seems to be happening almost every time one of my blasters uses a ranged power after moving.
It feels like animations are out of sync with the game lately. My elec/elec blaster has powers with different cast times, some melee and some ranged. Usually I can hop around the map and rarely have animation glitches. When I played him a few days ago I noticed a lot of animation errors.
Could this be a side effect of lag (I haven't noticed any lately) or has something crept in with the last build?
Posted
Yes it's lag and you'd better get used to it. There will probably be a lot more of it for a while as the devs muck with the servers for i17 and GR.
Sometimes when things are busy in the game animations misfire or characters get locked in a stance when they move. Usually these instances aren't noticeable enough to become annoying. Lately it seems to be happening almost every time one of my blasters uses a ranged power after moving.
It feels like animations are out of sync with the game lately. My elec/elec blaster has powers with different cast times, some melee and some ranged. Usually I can hop around the map and rarely have animation glitches. When I played him a few days ago I noticed a lot of animation errors.
Could this be a side effect of lag (I haven't noticed any lately) or has something crept in with the last build?