This is an arc meant to be a challenging arc for teams.
It contains multiple AVs and EBs. The basic premise is that you are conquering the past, present, and future for Romulus. Alignment is villainous.
It's by no means a masterpiece; but I threw it together in short order at another player's request, after our usual AE night went off rather poorly last week. We get together once a week to run mechanically challenging AE missions on full teams. But most of the challenge arcs we had relied on in the past had been more or less spoiled by the patch. This is designed to avoid exploits like captives, escorts, or defendable objects, and as such should not be affected.
This is an arc meant to be a challenging arc for teams.
It contains multiple AVs and EBs. The basic premise is that you are conquering the past, present, and future for Romulus. Alignment is villainous.
It's by no means a masterpiece; but I threw it together in short order at another player's request, after our usual AE night went off rather poorly last week. We get together once a week to run mechanically challenging AE missions on full teams. But most of the challenge arcs we had relied on in the past had been more or less spoiled by the patch. This is designed to avoid exploits like captives, escorts, or defendable objects, and as such should not be affected.
<《 New Colchis / Guides / Mission Architect 》>
"At what point do we say, 'You're mucking with our myths'?" - Harlan Ellison