Death Emotes.
Quote:
Thanks for the information. It will be very good since one of the reasons we can use that is for RP purposes and to see something different. I will maintain my hopes very high about this
The Mission Architect allows you to pick emotes for critters in your missions. Many of the emotes available there have been in the game for years but normally are only usable by NPCs, not players.
I forget exactly what they are called but IIRC there are 2 or 3 emotes available that make MOBs lie prone on the ground. I think they are the ones we all used to see when we defeated bad guys in the game before the "ragdoll physics" was added and the ones we still see Troll/Hellion types use before you aggro them. Basically all I'm suggesting is that the Devs switch those "NPC only" emotes to be ones that our characters can use while playing the main game. |
Quote:
Maybe I have no taste whatsoever. But I actually liked the movie more than the TV series. Mainly for the screwball valley girl humor.
I want a five-minute death throe going "Ah, ooo, eee, ah, ooo!" while clutching the chest the whole time.
|
But barring that I'd be willing to have the couple of "lying on the ground unconscious" emotes we have access to in the Mission Architect be made available to our characters. Changing the game to allow us to use those emotes should be a very trivial thing for our Devs to do.
I forget exactly what they are called but IIRC there are 2 or 3 emotes available that make MOBs lie prone on the ground. I think they are the ones we all used to see when we defeated bad guys in the game before the "ragdoll physics" was added and the ones we still see Troll/Hellion types use before you aggro them.
Basically all I'm suggesting is that the Devs switch those "NPC only" emotes to be ones that our characters can use while playing the main game.
Loth 50 Fire/Rad Controller [1392 Badges] [300 non-AE Souvenirs]
Ryver 50 Ele� Blaster [1392 Badges]
Silandra 50 Peacebringer [1138 Badges] [No Redside Badges]
--{=====> Virtue ♀