Simple questions


Zaion

 

Posted

I've looked through a lot of the resources and didn't find the answers to these questions, which isn't much surprise considering how outdated most of it is.

So the setup was I made an office mission with a rescueable ally and the max number of patrols (was only 11 for some reason). I noticed no other enemies on the map, so I'm assuming patrol spawns overwrite normal spawns? Now I wanted the patrols to be a single boss from the security guard enemy group, so I made a custom group with just the random security guard boss in it and set that as the patrol group type. What happened was I got 2 bosses in each patrol, which would have been acceptable except they gave almost no exp. Now I'm wondering why that is, is it because the ally on the map is a custom unit that's flagging all other units for reduced exp, or is it because I placed the boss in a custom group? If it's the later, how I can get a boss patrol (or ambush) to spawn for a solo player without using a custom group? Or do I absolutely have to use the "fight a boss" objective?

I guess while I'm at it, is there a way to hide non-required objectives from the tracker?