Hiya,
I've got an ancient ice/elec/mun blaster who I'm dusting off. He was my 2nd level 50 and he's still got all SOs in him. I have never IO'd out a blaster properly, so I'm seeking some advice.
I'm not playing this guy for defense, so I'm not seeking any defensive powers in here. Went mostly for dmg/rech/acc. I just put this build together tonight so I'm looking for some advice. The power selections reflect his current power selections in-game, but I have plenty of respec veteran's rewards and I'm not married to his current setup. I took sleep grenade because I remember back in the day it helped a lot when I was solo. Stealth is nice and Invis is a concept choice.
Hiya,
I've got an ancient ice/elec/mun blaster who I'm dusting off. He was my 2nd level 50 and he's still got all SOs in him. I have never IO'd out a blaster properly, so I'm seeking some advice.
I'm not playing this guy for defense, so I'm not seeking any defensive powers in here. Went mostly for dmg/rech/acc. I just put this build together tonight so I'm looking for some advice. The power selections reflect his current power selections in-game, but I have plenty of respec veteran's rewards and I'm not married to his current setup. I took sleep grenade because I remember back in the day it helped a lot when I was solo. Stealth is nice and Invis is a concept choice.
Here he is:
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Specter Star: Level 50 Magic Blaster
Primary Power Set: Ice Blast
Secondary Power Set: Electricity Manipulation
Power Pool: Flight
Power Pool: Fitness
Power Pool: Concealment
Power Pool: Speed
Ancillary Pool: Munitions Mastery
Hero Profile:
Level 1: Ice Bolt -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(5), TmpRdns-Acc/EndRdx(5), TmpRdns-EndRdx/Rchg/Slow(7)
Level 1: Electric Fence -- TotHntr-Acc/EndRdx(A)
Level 2: Ice Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(9), TmpRdns-Acc/EndRdx(11), TmpRdns-EndRdx/Rchg/Slow(13)
Level 4: Frost Breath -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(15), Posi-Dmg/Rchg(17), Posi-Dmg/Rng(17), Posi-Acc/Dmg/EndRdx(19)
Level 6: Air Superiority -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Dmg/Rchg(13), T'Death-Acc/Dmg/EndRdx(15)
Level 8: Freeze Ray -- G'Wdw-Acc/Rchg(A), G'Wdw-EndRdx/Hold(19), G'Wdw-Acc/EndRdx(21), G'Wdw-Hold/Rng(21), G'Wdw-Acc/Hold/Rchg(34)
Level 10: Havoc Punch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(43), T'Death-Dmg/Rchg(46), T'Death-Acc/Dmg/EndRdx(46), ExStrk-Dmg/KB(46), ExStrk-Acc/KB(48)
Level 12: Hurdle -- Jump-I(A)
Level 14: Fly -- Flight-I(A), Flight-I(39)
Level 16: Build Up -- RechRdx-I(A)
Level 18: Health -- Heal-I(A), Heal-I(42), Heal-I(42)
Level 20: Stamina -- EndMod-I(A), EndMod-I(43), EndMod-I(43)
Level 22: Bitter Ice Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(23), Dev'n-Dmg/Rchg(23), Dev'n-Acc/Dmg/Rchg(25), DampS-Rchg/EndRdx(25), DampS-Rchg(27)
Level 24: Ice Storm -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(27), Posi-Dmg/Rchg(29), Posi-Dmg/Rng(29), Posi-Acc/Dmg/EndRdx(31), Posi-Dam%(31)
Level 26: Bitter Freeze Ray -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(31), Dev'n-Dmg/Rchg(33), Dev'n-Acc/Dmg/Rchg(33), Lock-Rchg/Hold(33), Lock-EndRdx/Rchg/Hold(34)
Level 28: Stealth -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(34), RedFtn-Def(36), RedFtn-EndRdx/Rchg(36)
Level 30: Invisibility -- RechRdx-I(A)
Level 32: Blizzard -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(36), Posi-Dmg/Rchg(37), Posi-Dmg/Rng(37), Posi-Acc/Dmg/EndRdx(37), Posi-Dam%(39)
Level 35: Power Sink -- Efficacy-EndMod/Rchg(A), P'Shift-EndMod/Rchg(48), EnManip-EndMod/Rchg(48)
Level 38: Shocking Grasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(39), T'Death-Dmg/Rchg(40), T'Death-Acc/Dmg/EndRdx(40), Lock-Rchg/Hold(40), Lock-EndRdx/Rchg/Hold(42)
Level 41: Hasten -- RechRdx-I(A)
Level 44: Body Armor -- ImpArm-ResDam(A), ImpArm-ResDam/EndRdx(45), ImpArm-ResDam/Rchg(45), ImpArm-ResDam/EndRdx/Rchg(45)
Level 47: Sleep Grenade -- EndRdx-I(A)
Level 49: LRM Rocket -- Posi-Acc/Dmg(A), Posi-Dmg/EndRdx(50), Posi-Dmg/Rchg(50), Posi-Acc/Dmg/EndRdx(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance
Thank you!
KABOOM!