After playing every Archetype and about 200+ toons later,
some only to level 20, others past 40, I would like to share
some observations and perhaps save someone else the
time it took me to learn some of these interesting builds.
I'm not going into great detail. There is lots of information
on most of the archetypes in the forums. I'm just going
to mention a few types I found to work real well and why,
and a pointer or two in the build.
All primary and secondary powers in the hands of a good
player can work well, BUT there are some power combinations
that work better. It is usually because the primary and secondaries
work better together, they have a certain synergy. A good example
would be the power RAIN OF FIRE combined with TAR PATCH.
Tar patch not only slows down the enemies but also has a damage
resistance debuff, increasing the fires damage. This game has many
such synergies and I have spent years experimenting with them.
All Archetypes have them and they are there to discover.
Here are a couple of the best:
CORRUPTORS
Fire/Dark or Fire/Storm (AoE Monsters)
Both of these are AoE damage dealers.
Fire/Storm does slightly more damage but has weaker
defences and no personal heal. So if you want more
damage go for this one. If you want better survivability,
go with the Fire/Dark.
TIP: Take AIM and use it to increase your AoE powers
like FIRE BALL and FIRE BREATH.
TIP2: Take TAR PATCH or FREEZING RAIN to increase
the damage of your RAIN OF FIRE and slow down the
enemy.
TIP3: Also take FEARSOME STARE or SNOW STORM
to further slow down the enemy and reduce incoming damage.
Fire/Dark attack chain: FEARSOME STARE, DARKEST NIGHT, TAR PATCH,
AIM, FIRE BREATH, FIRE BALL, RAIN OF FIRE.
Fire/Storm attack chain: SNOW STORM, FREEZING RAIN,
AIM, FIRE BREATH, FIRE BALL, RAIN OF FIRE.
Posted
My appologies for this post.
I will post more tactfully and minimully in future.
Posted
I gotta say I was kinda confused when I finished reading. I thought for sure there was going to be more. Looking forward to reading some combos that really mesh well together that I may have over looked.
After playing every Archetype and about 200+ toons later,
some only to level 20, others past 40, I would like to share
some observations and perhaps save someone else the
time it took me to learn some of these interesting builds.
I'm not going into great detail. There is lots of information
on most of the archetypes in the forums. I'm just going
to mention a few types I found to work real well and why,
and a pointer or two in the build.
All primary and secondary powers in the hands of a good
player can work well, BUT there are some power combinations
that work better. It is usually because the primary and secondaries
work better together, they have a certain synergy. A good example
would be the power RAIN OF FIRE combined with TAR PATCH.
Tar patch not only slows down the enemies but also has a damage
resistance debuff, increasing the fires damage. This game has many
such synergies and I have spent years experimenting with them.
All Archetypes have them and they are there to discover.
Here are a couple of the best:
CORRUPTORS
Fire/Dark or Fire/Storm (AoE Monsters)
Both of these are AoE damage dealers.
Fire/Storm does slightly more damage but has weaker
defences and no personal heal. So if you want more
damage go for this one. If you want better survivability,
go with the Fire/Dark.
TIP: Take AIM and use it to increase your AoE powers
like FIRE BALL and FIRE BREATH.
TIP2: Take TAR PATCH or FREEZING RAIN to increase
the damage of your RAIN OF FIRE and slow down the
enemy.
TIP3: Also take FEARSOME STARE or SNOW STORM
to further slow down the enemy and reduce incoming damage.
Fire/Dark attack chain: FEARSOME STARE, DARKEST NIGHT, TAR PATCH,
AIM, FIRE BREATH, FIRE BALL, RAIN OF FIRE.
Fire/Storm attack chain: SNOW STORM, FREEZING RAIN,
AIM, FIRE BREATH, FIRE BALL, RAIN OF FIRE.