My goal was to make a defense capped Bots/FF MM. I've gotten the AoE and Range capped and all of it is w/o the Pro-Bots bubble but let me knowe if there is a better slotting strategy w/o using purples..
Thanks
cm-098: Level 50 Technology Mastermind Primary Power Set: Robotics Secondary Power Set: Force Field Power Pool: Flight Power Pool: Leadership Power Pool: Fitness Power Pool: Medicine Ancillary Pool: Soul Mastery
My goal was to make a defense capped Bots/FF MM. I've gotten the AoE and Range capped and all of it is w/o the Pro-Bots bubble but let me knowe if there is a better slotting strategy w/o using purples..
Thanks
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
cm-098: Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Force Field
Power Pool: Flight
Power Pool: Leadership
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Battle Drones -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/EndRdx(3), BldM'dt-Acc/Dmg/EndRdx(7), BldM'dt-Acc(7), BldM'dt-Dmg(17)
Level 1: Force Bolt -- Acc-I(A)
Level 2: Deflection Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(9), RedFtn-Def/EndRdx/Rchg(11), RedFtn-Def(11), RedFtn-EndRdx(19)
Level 4: Insulation Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(9), RedFtn-Def/EndRdx/Rchg(33), RedFtn-Def(34), RedFtn-EndRdx(46)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Hover -- Zephyr-ResKB(A), Zephyr-Travel(25), Zephyr-Travel/EndRdx(37)
Level 10: Assault -- EndRdx-I(A), EndRdx-I(19)
Level 12: Protector Bots -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(13), BldM'dt-Acc/EndRdx(13), BldM'dt-Acc/Dmg/EndRdx(15), BldM'dt-Acc(15), BldM'dt-Dmg(17)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(43), Zephyr-ResKB(46)
Level 16: Swift -- Empty(A)
Level 18: Health -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(23), Numna-Heal/Rchg(23), Numna-Heal/EndRdx/Rchg(33), Numna-Heal(33), Numna-Regen/Rcvry+(34)
Level 20: Dispersion Bubble -- RedFtn-Def/EndRdx(A), S'dpty-Def/EndRdx(21), GftotA-Def/EndRdx(21), LkGmblr-Def/EndRdx(36)
Level 22: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(31), GSFC-Rchg/EndRdx(37), GSFC-ToHit/EndRdx(39), GSFC-Build%(40)
Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod(34), P'Shift-Acc/Rchg(36), P'Shift-EndMod/Rchg(37), P'Shift-EndMod/Acc/Rchg(39), P'Shift-EndMod/Acc(40)
Level 26: Assault Bot -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(27), BldM'dt-Acc/EndRdx(27), BldM'dt-Acc/Dmg/EndRdx(29), BldM'dt-Acc(29), BldM'dt-Dmg(31)
Level 28: Personal Force Field -- LkGmblr-Def/EndRdx(A), RedFtn-Def/EndRdx(31)
Level 30: Aid Other -- Mrcl-Heal/Rchg(A), Mrcl-Heal/EndRdx/Rchg(43), H'zdH-Heal/EndRdx/Rchg(43)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Stimulant -- IntRdx-I(A), IntRdx-I(36)
Level 38: Force Bubble -- EndRdx-I(A), EndRdx-I(39), EndRdx-I(40)
Level 41: Dark Embrace -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(42), Aegis-EndRdx/Rchg(42), Aegis-ResDam/EndRdx/Rchg(42), Aegis-ResDam(45)
Level 44: Soul Tentacles -- TotHntr-Acc/Rchg(A), TotHntr-EndRdx/Immob(45), TotHntr-Acc/EndRdx(45), TotHntr-Immob/Acc(46), TotHntr-Acc/Immob/Rchg(48), TotHntr-Dam%(48)
Level 47: Soul Storm -- Lock-%Hold(A), Lock-Acc/EndRdx/Rchg/Hold(48), Lock-Rchg/Hold(50), Lock-EndRdx/Rchg/Hold(50), Lock-Acc/Hold(50)
Level 49: Resuscitate -- RechRdx-I(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Supremacy
------------
Set Bonus Totals:
- 12% DamageBuff(Smashing)
- 12% DamageBuff(Lethal)
- 12% DamageBuff(Fire)
- 12% DamageBuff(Cold)
- 12% DamageBuff(Energy)
- 12% DamageBuff(Negative)
- 12% DamageBuff(Toxic)
- 12% DamageBuff(Psionic)
- 1.25% Defense(Smashing)
- 1.25% Defense(Lethal)
- 23.1% Defense(Fire)
- 23.1% Defense(Cold)
- 15.9% Defense(Energy)
- 15.9% Defense(Negative)
- 2.5% Defense(Melee)
- 31.9% Defense(Ranged)
- 33.1% Defense(AoE)
- 9% Enhancement(Accuracy)
- 6% Enhancement(Heal)
- 10% Enhancement(RechargeTime)
- 2.5% Enhancement(Held)
- 5% Enhancement(Immobilize)
- 10% FlySpeed
- 60.2 HP (7.5%) HitPoints
- 10% JumpHeight
- 10% JumpSpeed
- Knockback (Mag -8)
- Knockup (Mag -8)
- MezResist(Held) 8.25%
- MezResist(Immobilize) 4.4%
- MezResist(Stun) 4.95%
- 12% (0.2 End/sec) Recovery
- 12% (0.4 HP/sec) Regeneration
- 2.52% Resistance(Fire)
- 2.52% Resistance(Cold)
- 15% RunSpeed
- 2.5% XPDebtProtection
------------Set Bonuses:
Blood Mandate
(Battle Drones)
- 1.5% (0.03 End/sec) Recovery
- 1.88% Defense(Fire,Cold), 0.94% Defense(AoE)
- MezResist(Stun) 1.65%
- 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Red Fortune(Deflection Shield)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Red Fortune(Insulation Shield)
- MezResist(Immobilize) 2.2%
- 1.26% Resistance(Fire,Cold)
- 2% DamageBuff(All)
- 5% Enhancement(RechargeTime)
- 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative)
Blessing of the Zephyr(Hover)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- Knockback Protection (Mag -4)
Blood Mandate(Protector Bots)
- 1.5% (0.03 End/sec) Recovery
- 1.88% Defense(Fire,Cold), 0.94% Defense(AoE)
- MezResist(Stun) 1.65%
- 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Blessing of the Zephyr(Fly)
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
- Knockback Protection (Mag -4)
Numina's Convalescence(Health)
- 12% (0.4 HP/sec) Regeneration
- 15.1 HP (1.88%) HitPoints
- 6% Enhancement(Heal)
- MezResist(Held) 3.3%
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Gaussian's Synchronized Fire-Control(Tactics)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 15.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Performance Shifter(Stamina)
- 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
- 15.1 HP (1.88%) HitPoints
- 2.5% (0.04 End/sec) Recovery
- 2.5% DamageBuff(All)
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Blood Mandate(Assault Bot)
- 1.5% (0.03 End/sec) Recovery
- 1.88% Defense(Fire,Cold), 0.94% Defense(AoE)
- MezResist(Stun) 1.65%
- 3.75% Defense(AoE), 1.88% Defense(Fire), 1.88% Defense(Cold)
- 3.75% Defense(Ranged), 1.88% Defense(Energy), 1.88% Defense(Negative)
Miracle(Aid Other)
- 2.5% (0.04 End/sec) Recovery
Aegis(Dark Embrace)
- 5% RunSpeed
- 3.13% Defense(Fire,Cold), 1.56% Defense(AoE)
- 2.5% XPDebtProtection
- 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Trap of the Hunter(Soul Tentacles)
- 5% Enhancement(Immobilize)
- 15.1 HP (1.88%) HitPoints
- 9% Enhancement(Accuracy)
- MezResist(Held) 2.75%
- 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
Lockdown(Soul Storm)