Fire/Rad (For Teaming) - Looking for suggestions


Hyperstrike

 

Posted

Okay, I'm part of a fire/rad team and I'm looking for suggestions.

Things to note.
The IOs aren't there yet. Currently SO'ed.
The build will be level-locked at L35.

I'm looking for suggestions to possibly improve this build. What you see here is just a tentative poke at min-maxing raw base stats.

Any help would be appreciated.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Flamin' Trolla - Tentative: Level 34 Magic Controller
Primary Power Set: Fire Control
Secondary Power Set: Radiation Emission
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Speed

Hero Profile:
Level 1: Char -- Lock-Acc/Hold:35(A), Lock-%Hold:35(3), G'Wdw-EndRdx/Hold:35(3), Ruin-Acc/Dmg:35(5), Ruin-Dmg/EndRdx:35(5)
Level 1: Radiant Aura -- Numna-Heal/Rchg:35(A)
Level 2: Fire Cages -- TotHntr-EndRdx/Immob:35(A), Enf'dOp-EndRdx/Immob:35(7), TotHntr-Acc/Immob/Rchg:35(7), Enf'dOp-Acc/Immob/Rchg:35(9), AirB'st-Dmg/EndRdx:35(9), Det'tn-Dmg/EndRdx:35(11)
Level 4: Accelerate Metabolism -- RechRdx-I:35(A), RechRdx-I:35(11), RechRdx-I:35(13)
Level 6: Swift -- Run-I:35(A)
Level 8: Hot Feet -- C'ngBlow-Acc/Dmg:35(A), C'ngBlow-Dmg/EndRdx:35(13), M'Strk-Acc/Dmg:35(15), M'Strk-Dmg/EndRdx:35(15), M'Strk-Acc/EndRdx:35(17), M'Strk-Acc/Dmg/EndRdx:35(17)
Level 10: Enervating Field -- EndRdx-I:35(A), EndRdx-I:35(19)
Level 12: Flashfire -- Stpfy-Acc/Stun/Rchg:35(A), Rope-Acc/Stun/Rchg:35(19), Stpfy-EndRdx/Stun:35(21), Rope-EndRdx/Stun:35(21), AirB'st-Acc/Dmg:35(23)
Level 14: Health -- Numna-Regen/Rcvry+:35(A), Mrcl-Rcvry+:35(31)
Level 16: Maneuvers -- Empty(A)
Level 18: Cinders -- Lock-%Hold:35(A), Lock-Acc/EndRdx/Rchg/Hold:35(23), G'Wdw-Acc/Hold/Rchg:35(25), EoCur-Acc/Hold/Rchg:35(25)
Level 20: Stamina -- P'Shift-End%:35(A), P'Shift-EndMod:35(27), EndMod-I:35(27)
Level 22: Mutation -- RechRdx-I:35(A)
Level 24: Tactics -- EndRdx-I:35(A)
Level 26: Hasten -- RechRdx-I:35(A), RechRdx-I:35(29), RechRdx-I:35(29)
Level 28: Choking Cloud -- Lock-%Hold:35(A), G'Wdw-EndRdx/Hold:35(31), EoCur-EndRdx/Hold:35(34), Lock-Rchg/Hold:35(34)
Level 30: Radiation Infection -- DarkWD-ToHitDeb/EndRdx:35(A), DampS-ToHitDeb/EndRdx:35(31)
Level 32: Fire Imps -- ExRmnt-Acc/Dmg/Rchg:35(A), C'Arms-Acc/Dmg:30(33), C'Arms-Acc/Dmg/Rchg:30(33), C'Arms-EndRdx/Dmg/Rchg:30(33), C'Arms-Dmg/EndRdx:30(34)
Level 35: Lingering Radiation -- Acc-I:35(A)
Level 38: [Empty]
Level 41: [Empty]
Level 44: [Empty]
Level 47: [Empty]
Level 49: [Empty]
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Containment
------------
Set Bonus Totals:

  • 9% DamageBuff(Smashing)
  • 9% DamageBuff(Lethal)
  • 9% DamageBuff(Fire)
  • 9% DamageBuff(Cold)
  • 9% DamageBuff(Energy)
  • 9% DamageBuff(Negative)
  • 9% DamageBuff(Toxic)
  • 9% DamageBuff(Psionic)
  • 6.25% Enhancement(RechargeTime)
  • 8% Enhancement(Immobilize)
  • 5% FlySpeed
  • 15.3 HP (1.5%) HitPoints
  • 5% JumpHeight
  • 5% JumpSpeed
  • MezResist(Sleep) 1.65%
  • MezResist(Stun) 1.65%
  • MezResist(Terrorized) 1.65%
  • 6% (0.1 End/sec) Recovery
  • 6% (0.25 HP/sec) Regeneration
  • 0.95% Resistance(Fire)
  • 0.95% Resistance(Cold)
  • 5% RunSpeed

------------
Set Bonuses:
Lockdown
(Char)
  • 3% DamageBuff(All)
Ruin
(Char)
  • MezResist(Terrorized) 1.65%
Trap of the Hunter
(Fire Cages)
  • 5% Enhancement(Immobilize)
Enfeebled Operation
(Fire Cages)
  • 3% Enhancement(Immobilize)
Cleaving Blow
(Hot Feet)
  • 1% (0.02 End/sec) Recovery
Multi Strike
(Hot Feet)
  • MezResist(Sleep) 1.65%
  • 0.95% Resistance(Fire,Cold)
  • MezResist(Stun) 1.65%
Stupefy
(Flashfire)
  • 2.5% (0.04 End/sec) Recovery
Rope A Dope
(Flashfire)
  • 6% (0.25 HP/sec) Regeneration
Lockdown
(Cinders)
  • 3% DamageBuff(All)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Lockdown
(Choking Cloud)
  • 3% DamageBuff(All)
Call to Arms
(Fire Imps)
  • 2.5% (0.04 End/sec) Recovery
  • 15.3 HP (1.5%) HitPoints
  • 6.25% Enhancement(RechargeTime)




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