Help with a Plant/Storm build


JKPhage

 

Posted

Okay, so I have a few fifties but for some reason they've never really clicked before enough to be loads of fun to play, but I just recently got a Plant/Storm to fifty, have had a run of good luck with him (Got an apocalypse recipe that lined my pockets quite nicely) and he's loads of fun to play so I've decided to make him my current project in terms of getting him slotted and filled with IO's so that he's as effective as possible.

To preface the whole thing, I've gone all this way with no enhances pretty much. If I happened to have one I could use I slotted it and it expired pretty quickly (He went a long way towards fifty on DXP weekend last time and just got finished up recently) and that worked for me, so he's currently barebones and waiting for enhancing. I got a little enthusiastic about the whole thing and slotted five of the Malaise's illusion set into his seeds of confusion (I opted out of the range/endurance one simply because I only put five slots in the power and I didn't see much point in a longer range than I've got, it works just fine) and I've also been VERY lucky and happened upon a level 50 Luck of the Gambler defense enhancer that gives 15.9% defense to all to a defense toggle as well as a global 7.5% recharge boost that I've decided I want to use rather than sell as it's a pretty darn good enhancement.

Now comes the question, I've put together my power choices for my preferred build down below as I'm about to respec into something a bit more final before I pour my funds into IO's/sets as I picked a few powers that I've found myself not using (Namely hurricane and spirit tree which I plan to opt out of). The build I tossed together in mids is currently without slots as I'd like opinions on what powers should be slotted to what extent and which should be left alone. Also wanting to know if there's anything I didn't take that you would recommend, or if you might change out a power for another. Just to note, I'm set in my epic pool, it's a theme character of sorts, so no changing that. I also know that fly isn't everyone's cup of tea, but it happens to be mine so I'm going with it, and taking air superiority for a bit of extra damage mitigation when needed. The only powers I'm iffy on are Thunder Clap (I've never taken it before but it seems good for control purposes) and Maneuvers (I was tempted to take assault but realized that I could possibly use Maneuvers for the LotG defense enhancer so I'd have access to it earlier and possibly net me more overall defense than if I put it in Rock Armor).

So, here's the heart of it. I need help picking slots for these powers, which ones can benefit from being slotted and which should be left alone as not being worth more than one slot. I also would like suggestions on what IO's sets would be best for this character. I'm a PVE player, not interested in PVP. I solo alot, but also team regularly so I'm trying to keep it balanced to something that will play well solo but also be useful on a team (Tornado was taken for solo play with pretty much no intention of use on teams unless it's an emergency). I'm open to frankenslotting for maximum enhancement value, or slotting for set bonuses, or even a mix of the two. I'll be using the aforementioned LotG enhancer in one of my defense powers (whichever would be most useful) and the Malaise's Illusions set at 50 sans the range piece (unless someone suggests it is worth six slotting and putting in the extra piece. I don't find the final set bonus to be worth the extra slot or money to purchase). So that set and single enhancement will be staying and I don't count on finding or being able to afford the rest of LotG so please keep that in mind. I have no delusions of being able to afford purple sets, and I'm okay with that. Someday when I'm very rich I'll go ahead and upgrade possibly, but for now I'll survive with the lesser sets. From what I've seen on the market it seems I can afford the sets that are just a step under the purples and that's cool with me. Just give me what you think would be the best and I'll work with it somehow. I have around 212,000,000 to work with for IO's. And now I'm going to shut up. Here's the build. Any help is greatly appreciated.






Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Ryan Stone: Level 48 Magic Controller
Primary Power Set: Plant Control
Secondary Power Set: Storm Summoning
Power Pool: Fitness
Power Pool: Flight
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Stone Mastery

Hero Profile:
Level 1: Strangler

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Level 1: Gale
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Level 2: Roots
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Level 4: Snow Storm
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Level 6: Swift
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Level 8: Seeds of Confusion
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Level 10: Steamy Mist
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Level 12: Air Superiority
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Level 14: Fly
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Level 16: Health
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Level 18: Freezing Rain
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Level 20: Stamina
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Level 22: Vines
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Level 24: Hasten
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Level 26: Carrion Creepers
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Level 28: Thunder Clap
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Level 30: Maneuvers
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Level 32: Fly Trap
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Level 35: Tornado
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Level 38: Lightning Storm
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Level 41: Fissure
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Level 44: Rock Armor
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Level 47: Hurl Boulder
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Level 49: Seismic Smash
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Level 1: Brawl
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Level 1: Sprint
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Level 2: Rest
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Level 1: Containment



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