Eventual Elec/Mental blastrolfender build - critique please


Heraclea

 

Posted

This is the proposed goal build I've worked up for my current project, an electric/mental manipulation blaster. I mean to build for team utility as well as pure damage, and have therefore stressed some of the debuffing abilities in the powers as well as I am able.

As usual, I feel a bit lost if it's not a tanker or scrapper. Feel free to rip this apart.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

Mayahuel: Level 50 Magic Blaster
Primary Power Set: Electrical Blast
Secondary Power Set: Mental Manipulation
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Charged Bolts -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Dmg/Rchg:50(7), Thundr-Acc/Dmg/Rchg:50(11), Thundr-Acc/Dmg/EndRdx:50(13), T'pst-EndDrn%:30(37)
Level 1: Subdual -- GravAnch-Acc/Rchg:50(A), GravAnch-Acc/Immob/Rchg:50(5)
Level 2: Lightning Bolt -- Thundr-Acc/Dmg:50(A), Thundr-Dmg/EndRdx:50(3), Thundr-Dmg/Rchg:50(7), Thundr-Acc/Dmg/Rchg:50(9), Thundr-Acc/Dmg/EndRdx:50(17), Thundr-Dmg/EndRdx/Rchg:50(19)
Level 4: Ball Lightning -- Det'tn-Acc/Dmg:50(A), Det'tn-Dmg/EndRdx:50(5), Det'tn-Acc/Dmg/EndRdx:50(11), Det'tn-Dmg/Rchg:50(36), Det'tn-Dmg/EndRdx/Rng:50(36), EnManip-Stun%:20(37)
Level 6: Hurdle -- Jump-I:50(A)
Level 8: Short Circuit -- P'Shift-Acc/Rchg:50(A), P'Shift-EndMod/Acc:50(9), P'Shift-EndMod/Acc/Rchg:50(13), P'Shift-EndMod:50(50)
Level 10: Super Jump -- Winter-ResSlow:50(A)
Level 12: Psychic Scream -- Det'tn-Acc/Dmg:50(A), Det'tn-Dmg/EndRdx:50(17), Det'tn-Dmg/Rchg:50(27), Det'tn-Dmg/Rng:50(27), Det'tn-Acc/Dmg/EndRdx:50(37), AirB'st-Acc/Dmg:50(46)
Level 14: Aim -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(15), GSFC-ToHit/Rchg/EndRdx:50(15), GSFC-Rchg/EndRdx:50(40), GSFC-ToHit/EndRdx:50(42), GSFC-Build%:50(50)
Level 16: Health -- Heal-I:50(A)
Level 18: Tesla Cage -- Lock-Acc/Hold:50(A), Lock-Acc/Rchg:50(19)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(21), EndMod-I:50(21)
Level 22: Drain Psyche -- Nictus-Heal:50(A), Nictus-Heal/HP/Regen/Rchg:50(23), Nictus-Acc/Heal:50(23), Nictus-Acc/EndRdx/Heal/HP/Regen:50(29), Nictus-Acc/EndRdx/Rchg:50(31), EnManip-Stun%:20(34)
Level 24: Concentration -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(25), Rec'dRet-Pcptn:20(25), AdjTgt-ToHit/Rchg:50(43), AdjTgt-EndRdx/Rchg:50(43), RechRdx-I:50(46)
Level 26: Voltaic Sentinel -- Acc-I:40(A), EnManip-Stun%:20(46)
Level 28: Mind Probe -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(29), P'ngS'Fest-Dmg/Rchg:30(48)
Level 30: Hasten -- RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(31)
Level 32: Thunderous Blast -- Det'tn-Acc/Dmg:50(A), Det'tn-Dmg/EndRdx:50(33), Det'tn-Dmg/Rchg:50(33), Det'tn-Dmg/Rng:50(33), Det'tn-Acc/Dmg/EndRdx:50(34), EnManip-Stun%:20(34)
Level 35: Scare -- N'mare-Acc/Rchg:50(A), N'mare-Acc/EndRdx:50(36), N'mare-Acc/Fear/Rchg:50(43)
Level 38: Psychic Shockwave -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(39), Oblit-Dmg/Rchg:50(39), Oblit-Acc/Dmg/Rchg:50(39), Oblit-Acc/Dmg/EndRdx/Rchg:50(40), Oblit-%Dam:50(40)
Level 41: Snow Storm -- EndRdx-I:50(A), EndRdx-I:50(42), P'ngTtl--Rchg%:50(42)
Level 44: Frozen Armor -- LkGmblr-Def/EndRdx:40(A), LkGmblr-Def/EndRdx/Rchg:40(45), LkGmblr-EndRdx/Rchg:40(45), LkGmblr-Rchg+:40(45)
Level 47: Hibernate -- RechRdx-I:50(A), RechRdx-I:50(48), RechRdx-I:50(48)
Level 49: Flash Freeze -- FtnHyp-Acc/Sleep/Rchg:50(A), FtnHyp-Acc/Rchg:50(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Defiance



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