First time using mids - Fire/Dev


Gearford

 

Posted

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

The Flaming Web-Man: Level 50 Technology Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Devices
Power Pool: Speed
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Cold Mastery

Hero Profile:
Level 1: Flares -- Decim-Build%(A), Decim-Acc/Dmg/Rchg(3), Decim-Acc/Dmg(5), Decim-Dmg/Rchg(11), Decim-Acc/EndRdx/Rchg(15), Thundr-Acc/Dmg(33)
Level 1: Web Grenade -- Acc-I(A), Acc-I(7)
Level 2: Fire Ball -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(3), Ragnrk-Acc/Dmg/Rchg(5), Ragnrk-Acc/Rchg(9), Ragnrk-Knock%(15), JavVoll-Acc/Dmg/End/Rech(23)
Level 4: Caltrops -- P'ngTtl-EndRdx/Rchg/Slow(A)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(9)
Level 8: Combat Jumping -- Winter-ResSlow(A), LkGmblr-Rchg+(25), Zephyr-Travel(25), Zephyr-Travel/EndRdx(27), Zephyr-ResKB(29)
Level 10: Targeting Drone -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(46), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(48), GSFC-Build%(48)
Level 12: Aim -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-Rchg(13), AdjTgt-ToHit(13), AdjTgt-ToHit/Rchg(36)
Level 14: Hurdle -- Jump-I(A)
Level 16: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(17), Numna-Regen/Rcvry+(17), Mrcl-Heal(29), Mrcl-Heal/EndRdx(39), Numna-Heal(43)
Level 18: Blaze -- Apoc-Dmg(A), Apoc-Dmg/Rchg(19), Apoc-Acc/Dmg/Rchg(19), Apoc-Acc/Rchg(31), Apoc-Dam%(31), Thundr-Acc/Dmg/Rchg(31)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(21), EndMod-I(21), EndMod-I(34)
Level 22: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(33), Zephyr-ResKB(33)
Level 24: Acrobatics -- EndRdx-I(A)
Level 26: Cloaking Device -- LkGmblr-Rchg+(A), LkGmblr-Def(27), LkGmblr-Def/EndRdx(42), LkGmblr-Def/EndRdx/Rchg(42)
Level 28: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(34), Zephyr-ResKB(34)
Level 30: Smoke Grenade -- Acc-I(A), Acc-I(43)
Level 32: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def(45), LkGmblr-Def/EndRdx(45), SW-ResDam/Re TP(45)
Level 35: Time Bomb -- Armgdn-Dmg/Rchg(A), FotG-ResDeb%(36), Armgdn-Acc/Dmg/Rchg(37), Armgdn-Acc/Rchg(37), Oblit-Acc/Dmg/Rchg(42)
Level 38: Gun Drone -- ExRmnt-Acc/Dmg/Rchg(A), ExRmnt-Acc/Rchg(39), ExRmnt-Acc/Dmg(39), ExRmnt-Dmg/EndRdx(40), Thundr-Acc/Dmg/Rchg(40), Thundr-Acc/Dmg(40)
Level 41: Rain of Fire -- JavVoll-Dam/Rech(A), Posi-Dmg/Rchg(43), Det'tn-Dmg/Rchg(46), AirB'st-Dmg/Rchg(50)
Level 44: Snow Storm -- Slow-I(A)
Level 47: Frozen Armor -- Aegis-Psi/Status(A), LkGmblr-Rchg+(48), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 49: Hibernate -- RechRdx-I(A)
------------
Level 1: Brawl -- Hectmb-Dam%(A)
Level 1: Sprint -- ULeap-EndRdx(A), ULeap-Jump(11), ULeap-Stlth(37)
Level 2: Rest -- RechRdx-I(A)
Level 1: Defiance
------------
Set Bonus Totals:

  • 11.5% DamageBuff(Smashing)
  • 11.5% DamageBuff(Lethal)
  • 11.5% DamageBuff(Fire)
  • 11.5% DamageBuff(Cold)
  • 11.5% DamageBuff(Energy)
  • 11.5% DamageBuff(Negative)
  • 11.5% DamageBuff(Toxic)
  • 11.5% DamageBuff(Psionic)
  • 1.25% Defense(Smashing)
  • 1.25% Defense(Lethal)
  • 5.94% Defense(Fire)
  • 5.94% Defense(Cold)
  • 5.94% Defense(Energy)
  • 5.94% Defense(Negative)
  • 2.5% Defense(Melee)
  • 11.9% Defense(Ranged)
  • 11.9% Defense(AoE)
  • 2.25% Max End
  • 62.5% Enhancement(RechargeTime)
  • 42% Enhancement(Accuracy)
  • 10% FlySpeed
  • 153.6 HP (12.7%) HitPoints
  • 14% JumpHeight
  • 14% JumpSpeed
  • Knockback (Mag -12)
  • Knockup (Mag -12)
  • MezResist(Confused) 2.5%
  • MezResist(Held) 2.5%
  • MezResist(Immobilize) 5.25%
  • MezResist(Sleep) 2.5%
  • MezResist(Stun) 2.5%
  • MezResist(Terrorized) 2.5%
  • 15% (0.25 End/sec) Recovery
  • 58% (2.92 HP/sec) Regeneration
  • 20% ResEffect(FlySpeed)
  • 20% ResEffect(RechargeTime)
  • 20% ResEffect(RunSpeed)
  • 3% Resistance(Smashing)
  • 3% Resistance(Lethal)
  • 8.04% Resistance(Fire)
  • 8.04% Resistance(Cold)
  • 4.26% Resistance(Energy)
  • 4.26% Resistance(Negative)
  • 3% Resistance(Toxic)
  • 6% Resistance(Psionic)
  • 10% RunSpeed
------------
Set Bonuses:
Decimation
(Flares)
  • MezResist(Immobilize) 2.75%
  • 13.6 HP (1.12%) HitPoints
  • 2.25% Max End
  • 6.25% Enhancement(RechargeTime)
Ragnarok
(Fire Ball)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
  • 15% Enhancement(Accuracy)
  • 10% Enhancement(RechargeTime)
Winter's Gift
(Combat Jumping)
  • 20% ResEffect(RunSpeed), 20% ResEffect(RechargeTime), 20% ResEffect(FlySpeed)
Luck of the Gambler
(Combat Jumping)
  • 7.5% Enhancement(RechargeTime)
Blessing of the Zephyr
(Combat Jumping)
  • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
  • Knockback Protection (Mag -4)
Gaussian's Synchronized Fire-Control
(Targeting Drone)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
  • 22.6 HP (1.87%) HitPoints
  • 2.5% (0.04 End/sec) Recovery
  • 2.5% DamageBuff(All)
  • 2.5% Defense(Melee), 1.25% Defense(Lethal), 1.25% Defense(Smashing), 2.5% Defense(Ranged), 1.25% Defense(Energy), 1.25% Defense(Negative), 2.5% Defense(AoE), 1.25% Defense(Fire), 1.25% Defense(Cold)
Adjusted Targeting
(Aim)
  • 2% DamageBuff(All)
  • 1.26% Resistance(Energy,Negative)
  • 9% Enhancement(Accuracy)
Miracle
(Health)
  • 2.5% (0.04 End/sec) Recovery
  • 22.6 HP (1.87%) HitPoints
Numina's Convalescence
(Health)
  • 12% (0.6 HP/sec) Regeneration
Apocalypse
(Blaze)
  • 16% (0.8 HP/sec) Regeneration
  • 36.1 HP (3%) HitPoints
  • 4% DamageBuff(All)
  • 10% Enhancement(RechargeTime)
Performance Shifter
(Stamina)
  • 5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed
Blessing of the Zephyr
(Super Jump)
  • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
  • Knockback Protection (Mag -4)
Luck of the Gambler
(Cloaking Device)
  • 10% (0.5 HP/sec) Regeneration
  • 13.6 HP (1.12%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Blessing of the Zephyr
(Super Speed)
  • 3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
  • 3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
  • Knockback Protection (Mag -4)
Luck of the Gambler
(Maneuvers)
  • 10% (0.5 HP/sec) Regeneration
  • 13.6 HP (1.12%) HitPoints
  • 9% Enhancement(Accuracy)
  • 7.5% Enhancement(RechargeTime)
Shield Wall
(Maneuvers)
  • 3% Resistance(All)
Armageddon
(Time Bomb)
  • 4% (0.07 End/sec) Recovery
  • 2.52% Resistance(Fire,Cold)
Expedient Reinforcement
(Gun Drone)
  • Status Resistance 2.5%
  • 3% DamageBuff(All)
  • 6.25% Enhancement(RechargeTime)
Thunderstrike
(Gun Drone)
  • 2% (0.03 End/sec) Recovery
Aegis
(Frozen Armor)
  • 3% Resistance(Psionic)
Luck of the Gambler
(Frozen Armor)
  • 10% (0.5 HP/sec) Regeneration
  • 13.6 HP (1.12%) HitPoints
  • 7.5% Enhancement(RechargeTime)
Unbounded Leap
(Sprint)
  • 4% JumpSpeed, 4% JumpHeight
  • 18.1 HP (1.5%) HitPoints


 

Posted

... This looks wrong... I think I broke it...