Stalker EM/EA build advice (PvP)


Nova302

 

Posted

Okay so I have had my energy melee/energy aura stalker since CoV came out, and he's been 50 for awhile, I started to IO him out a few months ago but never got to finish him, now I'm wanting to completely redo him for PvP, with all the changes that have happened since then I was wanting to know what would be a good way to build him, I plan to zone PvP and arena, I made a build and want to know if I need to make any changes, any advice is welcome, thank you in advance.

Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/

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Assassin Nova: Level 50 Natural Stalker
Primary Power Set: Energy Melee
Secondary Power Set: Energy Aura
Power Pool: Speed
Power Pool: Fitness
Power Pool: Concealment
Power Pool: Medicine
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Barrage -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(40), T'Death-Dmg/Rchg(43), T'Death-Acc/Dmg/EndRdx(43), T'Death-Dmg/EndRdx/Rchg(43), T'Death-Dam%(46)
Level 1: Hide -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(39), S'dpty-Def(39), S'dpty-Def/EndRdx/Rchg(40), LkGmblr-Rchg+(40)
Level 2: Kinetic Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-Def/EndRdx/Rchg(3), RedFtn-Def(13), LkGmblr-Rchg+(39)
Level 4: Bone Smasher -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(34), Mako-Dam%(37)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
Level 8: Assassin's Strike -- Hectmb-Dam%(A), Hectmb-Dmg/Rchg(9), Hectmb-Acc/Dmg/Rchg(9), Hectmb-Acc/Rchg(17), Hectmb-Dmg/EndRdx(19), Mako-Acc/Dmg/EndRdx/Rchg(19)
Level 10: Power Shield -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(11), RedFtn-Def/EndRdx/Rchg(11), RedFtn-Def(13), LkGmblr-Rchg+(17)
Level 12: Entropy Shield -- EndRdx-I(A)
Level 14: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(15)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- Numna-Regen/Rcvry+(A)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(21)
Level 22: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(23), GSFC-ToHit/Rchg/EndRdx(23), GSFC-Rchg/EndRdx(25), GSFC-ToHit/EndRdx(31), GSFC-Build%(48)
Level 24: Placate -- RechRdx-I(A), RechRdx-I(25)
Level 26: Energy Transfer -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(27), Mako-Acc/EndRdx/Rchg(27), Mako-Acc/Dmg/EndRdx/Rchg(29), Mako-Dmg/Rchg(29), C'ngImp-Acc/Dmg/Rchg(31)
Level 28: Energy Protection -- S'fstPrt-ResDam/EndRdx(A), S'fstPrt-ResDam/Def+(46)
Level 30: Stealth -- LkGmblr-Rchg+(A), LkGmblr-Def(42), LkGmblr-Def/EndRdx(45), S'dpty-Def/EndRdx/Rchg(45), S'dpty-Def/EndRdx(45)
Level 32: Total Focus -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(33), C'ngImp-Dmg/Rchg(33), C'ngImp-Acc/Dmg/EndRdx(33), C'ngImp-Dmg/EndRdx/Rchg(34), Mako-Acc/Dmg(34)
Level 35: Energy Drain -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(36), P'Shift-EndMod/Acc/Rchg(36), P'Shift-Acc/Rchg(36), P'Shift-EndMod/Acc(37), P'Shift-End%(37)
Level 38: Overload -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/Rchg(48)
Level 41: Water Spout -- UndDef-DefDeb(A), UndDef-DefDeb/Rchg(42), UndDef-Rchg(42)
Level 44: Hibernate -- RechRdx-I(A), RechRdx-I(46)
Level 47: Aid Other -- Heal(A)
Level 49: Aid Self -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(50), Numna-Heal/EndRdx/Rchg(50), Numna-Heal(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination
------------
Set Bonus Totals:

  • 19.5% DamageBuff(Smashing)
  • 19.5% DamageBuff(Lethal)
  • 19.5% DamageBuff(Fire)
  • 19.5% DamageBuff(Cold)
  • 19.5% DamageBuff(Energy)
  • 19.5% DamageBuff(Negative)
  • 19.5% DamageBuff(Toxic)
  • 19.5% DamageBuff(Psionic)
  • 6.13% Defense(Smashing)
  • 6.13% Defense(Lethal)
  • 7.38% Defense(Fire)
  • 7.38% Defense(Cold)
  • 7.69% Defense(Energy)
  • 7.69% Defense(Negative)
  • 3% Defense(Psionic)
  • 9.25% Defense(Melee)
  • 12.4% Defense(Ranged)
  • 11.8% Defense(AoE)
  • 1.8% Max End
  • 25% Enhancement(Accuracy)
  • 6% Enhancement(Heal)
  • 52.5% Enhancement(RechargeTime)
  • 15% FlySpeed
  • 194.3 HP (16.1%) HitPoints
  • 15% JumpHeight
  • 15% JumpSpeed
  • Knockback (Mag -4)
  • Knockup (Mag -4)
  • MezResist(Held) 9.35%
  • MezResist(Immobilize) 16%
  • 10.5% (0.18 End/sec) Recovery
  • 40% (2.01 HP/sec) Regeneration
  • 5.04% Resistance(Fire)
  • 5.04% Resistance(Cold)
  • 15% RunSpeed



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Edit: I put a Celerity: + Stealth IO in sprint


 

Posted

Problem: you CAN NOT rely on defense in pvp any more unless you can slot something to a super high range in the 60's in a normal pve setting, and even then anyone with some +tohit under their belt is going to easily break it.

That being said, this stalker can be mainly used for teaming or kill stealing. I wouldn't try to solo unless you have demonic or overload ready.

You also have only 14 KB protection. Need to bring that up to around the 30's imo.


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