Critique this NB/Nin build please


Blitzwulf

 

Posted

Trying my hand at a NB/nin and came up with this build. Going for a Softcapped PVE build without relying on Hide or DA. So far that is what i have on the toon's build but was wanting to know if there is a better way of achieving softcap and if there are any powers that i should pick/skip and/or ways to boost recov a bit to the 3 eps. thanks

I forgot to include SS as my travel so i will prob take caltrops out and put SS there but any advice on what to take out for this is welcome too

Villain Plan by Mids' Villain Designer 1.601
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NB/NIN: Level 50 Natural Stalker
Primary Power Set: Ninja Blade
Secondary Power Set: Ninjitsu
Power Pool: Speed
Power Pool: Fitness
Power Pool: Concealment
Power Pool: Leaping
Ancillary Pool: Leviathan Mastery

Villain Profile:
Level 1: Sting of the Wasp -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(34), T'Death-Acc/Dmg/EndRdx(48), T'Death-Dmg/EndRdx/Rchg(48), T'Death-Dam%(48)
Level 1: Hide -- Krma-ResKB(A), LkGmblr-Rchg+(40)
Level 2: Gambler's Cut -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(31), T'Death-Acc/Dmg/EndRdx(37), T'Death-Dmg/EndRdx/Rchg(46), T'Death-Dam%(50)
Level 4: Ninja Reflexes -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(5), RedFtn-EndRdx(25), RedFtn-Def/EndRdx/Rchg(39), RedFtn-Def(39)
Level 6: Assassin's Blade -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(7), T'Death-Dmg/Rchg(7), T'Death-Acc/Dmg/EndRdx(11), T'Death-Dmg/EndRdx/Rchg(11), T'Death-Dam%(13)
Level 8: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(9), GSFC-ToHit/Rchg/EndRdx(9), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(40), GSFC-Build%(43)
Level 10: Danger Sense -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(17), LkGmblr-Def/EndRdx/Rchg(23), LkGmblr-Rchg+(39)
Level 12: Placate -- RechRdx-I(A), RechRdx-I(13)
Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15), RechRdx-I(15)
Level 16: Kuji-In Rin -- HO:Membr(A), HO:Membr(17)
Level 18: Divine Avalanche -- B'ngBlow-Acc/Dmg(A), B'ngBlow-Dmg/Rchg(19), LkGmblr-Rchg+(19)
Level 20: Kuji-In Sha -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal(21), Dct'dW-Rchg(21), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(25), S'fstPrt-ResDam/Def+(50)
Level 22: Swift -- Run-I(A)
Level 24: Health -- Numna-Regen/Rcvry+(A)
Level 26: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc/Rchg(27), P'Shift-Acc/Rchg(42), P'Shift-EndMod/Acc(43), P'Shift-End%(43)
Level 28: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(29), Mako-Dmg/Rchg(29), Mako-Acc/EndRdx/Rchg(31), Mako-Acc/Dmg/EndRdx/Rchg(31), Mako-Dam%(42)
Level 30: Caltrops -- RechRdx-I(A)
Level 32: Golden Dragonfly -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(33), Sciroc-Dmg/Rchg(33), Sciroc-Acc/Rchg(33), Sciroc-Acc/Dmg/EndRdx(34), FrcFbk-Rechg%(34)
Level 35: Blinding Powder -- C'phny-Acc/Rchg(A), C'phny-EndRdx/Conf(36), C'phny-Acc/EndRdx(36), C'phny-Conf/Rng(36), C'phny-Acc/Conf/Rchg(37), C'phny-Dam%(37)
Level 38: Kuji-In Retsu -- LkGmblr-Rchg+(A)
Level 41: Stealth -- LkGmblr-Def/EndRdx(A), LkGmblr-Rchg+(42)
Level 44: Water Spout -- RzDz-Acc/Rchg(A), RzDz-EndRdx/Stun(45), RzDz-Acc/EndRdx(45), RzDz-Stun/Rng(45), RzDz-Acc/Stun/Rchg(46), RzDz-Immob%(46)
Level 47: Hibernate -- RechRdx-I(A)
Level 49: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Assassination



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Posted

i much prefer ninja run from the MA pack since most of my characters are built for fast movement in and out of combat. so that's an option to replace the SS power pick.

as well, i would suggest finding a focus for the character before building for it. if it's just for general PvE play, you won't need both hibernate and retsu. caltrops will give you more survivability straight out of the box than a fully slotted DA will. the trick is remembering to use it.

also, i'd recommend slotting caltrops for slow or damage procs before anything else. with hasten and some recharge bonii, you won't need the rech you have in it.

another thing to note about a /nin stalker: choose to build for softcapped defense, or take caltrops and blinding powder and use them as proactive mitigation. the first option is nice and eventually boring. the second option is tons of fun if you like edge-of-your-seat fights.


"Scrappers don't want the bit of dignity that Brutes left them taken away by (lol)Stalkers." -Delta_Strider, on Stalker buffs.

Current Project: Hard Goodbye, StJ/Nin
Retired: Blitzwulf, Claws/Nin (50); Perdition's Blade, Night Widow (50)

 

Posted

this toon is already softcapped without hide on. just an fyi