DM/FA brute
Two different recommendations depending on how much you want to go with the soul mastery. If you really want the darkness, look at taking gloom; it's the 8th best DPA attack brutes can get, (the first 7 in order are are seismic smash, clobber, shield charge(!), burn, energy transfer, KO blow and incinerate). If you're not so set on it, look at Mu mastery. The immob is a target based aoe not a cone; with soul drain being a pbaoe you don't want to have to jump back out of the mob and try and immob them with tentacles before you can go back in and drop a burn patch. Also ball lightning is higher damage than dark obliteration.
Hmmm. I'll take a look at that. I wanted Darkest Night for survivability, but Mu makes sense too. I have Mu already on my SS/Fire brute, so I was leaning toward something different.
I suppose I could stick with Gloom instead of Shadow Punch, which I hadn't considered.
Okay, leveled to 35 at this point and still really enjoying the toon. Here's a revised build that fits in Gloom (replacing Shadow Punch) and Consume (I'm finding myself lower on End than I was hoping). Soul Tentacles isn't ideal, but I'll give it a go. I had to drop Dark Obliteration to fit those.
The build should end up pretty inexpensive, but it's not particularly strong on paper. We'll see how it works once I start slotting sets over the next 15 levels! Any advice is welcome.
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Amejisuto: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Fiery Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite -- C'ngImp-Dmg/EndRdx:50(A), C'ngImp-Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/EndRdx:50(5), C'ngImp-Dmg/EndRdx/Rchg:50(5), F'dSmite-Acc/EndRdx/Rchg:40(7)
Level 1: Fire Shield -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-EndRdx:50(25), TtmC'tng-ResDam:50(25), ResDam-I:50(31)
Level 2: Shadow Maul -- C'ngBlow-Acc/Rchg:50(A), M'Strk-Dmg/EndRdx:50(7), M'Strk-Dmg/Rchg:50(9), M'Strk-Acc/EndRdx:50(9), M'Strk-Acc/Dmg/EndRdx:50(11), M'Strk-Dmg/EndRdx/Rchg:50(11)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(19), Dct'dW-Heal/Rchg:50(21), Dct'dW-Heal/EndRdx/Rchg:50(21), Dct'dW-Heal:50(23), Dct'dW-Rchg:50(23)
Level 6: Blazing Aura -- C'ngBlow-Dmg/EndRdx:50(A), Sciroc-Acc/Dmg/EndRdx:50(29), M'Strk-Dmg/EndRdx:50(31), M'Strk-Acc/EndRdx:50(39), M'Strk-Acc/Dmg/EndRdx:50(39)
Level 8: Siphon Life -- C'ngImp-Dmg/EndRdx:50(A), C'ngImp-Dmg/Rchg:50(13), C'ngImp-Acc/Dmg/Rchg:50(13), C'ngImp-Acc/Dmg/EndRdx:50(15), C'ngImp-Dmg/EndRdx/Rchg:50(15), Dct'dW-Heal/Rchg:50(17)
Level 10: Swift -- Run-I:50(A)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(19)
Level 14: Health -- Heal-I:50(A)
Level 16: Plasma Shield -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-EndRdx:50(31), TtmC'tng-ResDam:50(34), ResDam-I:50(36)
Level 18: Dark Consumption -- M'Strk-Dmg/EndRdx/Rchg:50(A), C'ngBlow-Acc/Rchg:50(37), M'Strk-Dmg/Rchg:50(37), C'ngBlow-Dmg/Rchg:50(37)
Level 20: Stamina -- EndMod-I:50(A), EndMod-I:50(43)
Level 22: Temperature Protection -- S'fstPrt-ResKB:30(A)
Level 24: Boxing -- Empty(A)
Level 26: Soul Drain -- M'Strk-Dmg/EndRdx/Rchg:50(A), C'ngBlow-Acc/Rchg:50(27), M'Strk-Dmg/Rchg:50(27), C'ngBlow-Dmg/Rchg:50(29), M'Strk-Acc/EndRdx:50(40)
Level 28: Burn -- C'ngBlow-Acc/Dmg:50(A), M'Strk-Dmg/Rchg:50(43), Sciroc-Dmg/Rchg:50(46), Erad-Dmg/Rchg:30(46)
Level 30: Tough -- TtmC'tng-ResDam/EndRdx:50(A), Aegis-ResDam/EndRdx:50(36), ImpArm-ResDam/EndRdx:40(46)
Level 32: Midnight Grasp -- C'ngImp-Dmg/EndRdx:50(A), C'ngImp-Dmg/Rchg:50(33), C'ngImp-Acc/Dmg/Rchg:50(33), C'ngImp-Acc/Dmg/EndRdx:50(33), C'ngImp-Dmg/EndRdx/Rchg:50(34), F'dSmite-Acc/EndRdx/Rchg:40(34)
Level 35: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(50)
Level 38: Consume -- M'Strk-Dmg/EndRdx/Rchg:50(A), M'Strk-Dmg/Rchg:50(39), C'ngBlow-Acc/Rchg:50(40), C'ngBlow-Dmg/Rchg:50(40)
Level 41: Soul Tentacles -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(42), Posi-Dmg/Rng:50(42), Posi-Acc/Dmg/EndRdx:50(43)
Level 44: Gloom -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(45), Decim-Dmg/Rchg:40(45), Decim-Acc/EndRdx/Rchg:40(45), Decim-Acc/Dmg/Rchg:40(48), Dev'n-Dmg/EndRdx:50(48)
Level 47: Darkest Night -- DarkWD-ToHitDeb:50(A), DarkWD-ToHitdeb/Rchg/EndRdx:50(48), DarkWD-Rchg/EndRdx:50(50), DarkWD-ToHitDeb/EndRdx:50(50)
Level 49: Rise of the Phoenix -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals:
- 0.94% Defense(Fire)
- 0.94% Defense(Cold)
- 1.88% Defense(AoE)
- 2.25% Max End
- 4% Enhancement(Heal)
- 30% Enhancement(Accuracy)
- 37.5% Enhancement(RechargeTime)
- 134.9 HP (9%) HitPoints
- Knockback (Mag -4)
- Knockup (Mag -4)
- MezResist(Immobilize) 9.35%
- MezResist(Sleep) 12.7%
- MezResist(Stun) 1.65%
- MezResist(Terrorized) 2.2%
- 8% (0.13 End/sec) Recovery
- 5.67% Resistance(Fire)
- 5.67% Resistance(Cold)
- 1.26% Resistance(Toxic)
- 1.26% Resistance(Psionic)
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I'm at level 30 and really enjoying the toon, so I thought I'd take a stab at spending some cash redside to IO it out. I went more for efficiency in slotting rather than tasty set bonuses with a couple exceptions. I ended up with some nice +Acc and +Rech from Crushing Impacts and a few +Recov, +Rech, and +HP buffs here and there, but overall it's on the low end of the global bonus scale.
Survivability at level 30 is really pretty good so far. I mean, it's not up there with my /SR's or /SD's, but it's fun and effective. Between the dark debuffs and my constant ability to heal, I'm pleased. Damage is really strong vs. single targets, mediocre for AoE- though better now that I have Soul Drain and Dark Consumption slotted. I get decent EndRecov between Stamina and Dark Consumption. My first shot at this left out Shadow Punch and had Consume, but I think Midnight Grasp won't fill the chain enough and I'll be left with gaps on a build without lots of +Rech.
I doubt I'll be slotting all this at 50. More likely I'll just pick up IO's from here on, adding them as I gain slots depending on BM availability.
Any advice? Or does this look okay as is?
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Amejisuto: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Fiery Aura
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Smite -- C'ngImp-Dmg/EndRdx:50(A), C'ngImp-Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/Rchg:50(3), C'ngImp-Acc/Dmg/EndRdx:50(5), C'ngImp-Dmg/EndRdx/Rchg:50(5), F'dSmite-Acc/EndRdx/Rchg:40(7)
Level 1: Fire Shield -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-EndRdx:50(25), TtmC'tng-ResDam:50(25), ResDam-I:50(31)
Level 2: Shadow Maul -- C'ngBlow-Acc/Rchg:50(A), M'Strk-Dmg/EndRdx:50(7), M'Strk-Dmg/Rchg:50(9), M'Strk-Acc/EndRdx:50(9), M'Strk-Acc/Dmg/EndRdx:50(11), M'Strk-Dmg/EndRdx/Rchg:50(11)
Level 4: Healing Flames -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-EndRdx/Rchg:50(19), Dct'dW-Heal/Rchg:50(21), Dct'dW-Heal/EndRdx/Rchg:50(21), Dct'dW-Heal:50(23), Dct'dW-Rchg:50(23)
Level 6: Shadow Punch -- C'ngImp-Dmg/EndRdx:50(A), C'ngImp-Dmg/Rchg:50(29), C'ngImp-Acc/Dmg/Rchg:50(31), C'ngImp-Acc/Dmg/EndRdx:50(39), C'ngImp-Dmg/EndRdx/Rchg:50(39), F'dSmite-Acc/EndRdx/Rchg:40(43)
Level 8: Siphon Life -- C'ngImp-Dmg/EndRdx:50(A), C'ngImp-Dmg/Rchg:50(13), C'ngImp-Acc/Dmg/Rchg:50(13), C'ngImp-Acc/Dmg/EndRdx:50(15), C'ngImp-Dmg/EndRdx/Rchg:50(15), Dct'dW-Heal/Rchg:50(17)
Level 10: Swift -- Run-I:50(A)
Level 12: Hasten -- RechRdx-I:50(A), RechRdx-I:50(17), RechRdx-I:50(19)
Level 14: Health -- Heal-I:50(A)
Level 16: Plasma Shield -- TtmC'tng-ResDam/EndRdx:50(A), TtmC'tng-EndRdx:50(31), TtmC'tng-ResDam:50(34), ResDam-I:50(36)
Level 18: Dark Consumption -- M'Strk-Dmg/EndRdx/Rchg:50(A), C'ngBlow-Acc/Rchg:50(37), M'Strk-Dmg/Rchg:50(37), C'ngBlow-Dmg/Rchg:50(37)
Level 20: Stamina -- EndMod-I:50(A)
Level 22: Blazing Aura -- C'ngBlow-Dmg/EndRdx:50(A), M'Strk-Dmg/EndRdx:50(39), M'Strk-Acc/EndRdx:50(40), M'Strk-Acc/Dmg/EndRdx:50(40), Sciroc-Acc/Dmg/EndRdx:50(40)
Level 24: Boxing -- Empty(A)
Level 26: Soul Drain -- M'Strk-Dmg/EndRdx/Rchg:50(A), C'ngBlow-Acc/Rchg:50(27), M'Strk-Dmg/Rchg:50(27), C'ngBlow-Dmg/Rchg:50(29)
Level 28: Burn -- C'ngBlow-Acc/Dmg:50(A), M'Strk-Dmg/Rchg:50(43), Sciroc-Dmg/Rchg:50(46), Erad-Dmg/Rchg:30(46)
Level 30: Tough -- TtmC'tng-ResDam/EndRdx:50(A), Aegis-ResDam/EndRdx:50(36), ImpArm-ResDam/EndRdx:40(46)
Level 32: Midnight Grasp -- C'ngImp-Dmg/EndRdx:50(A), C'ngImp-Dmg/Rchg:50(33), C'ngImp-Acc/Dmg/Rchg:50(33), C'ngImp-Acc/Dmg/EndRdx:50(33), C'ngImp-Dmg/EndRdx/Rchg:50(34), F'dSmite-Acc/EndRdx/Rchg:40(34)
Level 35: Fiery Embrace -- RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(50)
Level 38: Rise of the Phoenix -- RechRdx-I:50(A)
Level 41: Soul Tentacles -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(42), Posi-Dmg/Rng:50(42), Posi-Acc/Dmg/EndRdx:50(43)
Level 44: Darkest Night -- DarkWD-ToHitDeb:50(A), DarkWD-Rchg/EndRdx:50(45), DarkWD-ToHitdeb/Rchg/EndRdx:50(45), DarkWD-ToHitDeb/EndRdx:50(45)
Level 47: Dark Obliteration -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(48), Posi-Dmg/Rchg:50(48), Posi-Dmg/Rng:50(48), Posi-Acc/Dmg/EndRdx:50(50), DarkWD-Rchg/EndRdx:50(50)
Level 49: Super Speed -- Run-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- EndRdx-I:50(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
Set Bonus Totals: