SS / WP PvE IO Build
You're really a lot better off using io sets and frankenslotting.
For example, 6 slotting (at 50) 1 acc, 3 dam, end reduction, and recharge gives 42.4% in acc, endred, recharge and 99% damage
While 5 slotting 2 Acc/Dam from any set, 2 Dam/End from any set, and a recharge IO gives 53% acc and endred, 96% damage, and 42.4% recharge.
So 5 slots gives you approximately the performance of 6. This lets you slot up your defenses earlier.
My rule is using lvl 25+ cheap io sets is fine until I can afford the final IO set.
Superjump is fine with 1 jump IO, and your damage powers should be slotted for damage.
This is a Super Strength / Willpower Brute PvE build I came up with for leveling, using all common IO enhancements. What do y'all think?:
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+ Built with SuckerPunch's Online Planner v5.0
+ http://planner.cohtitan.com/planner
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Archetype: Brute
Primary: Super Strength
Secondary: Willpower
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01: Punch => Accuracy(1), Accuracy(3), Damage(7), Damage(13), EnduranceDiscount(36), Recharge(42)
01: High Pain Tolerance => Heal(1), Heal(3), Heal(7), Res_Damage(31), Res_Damage(37), Res_Damage(42)
02: Haymaker => Accuracy(2), Accuracy(5), Damage(9), Damage(31), EnduranceDiscount(37), Recharge(43)
04: Fast Healing => Heal(4), Heal(5), Heal(11)
06: Swift => SpeedRunning(6)
08: Knockout Blow => Accuracy(8), Accuracy(9), Damage(13), Hold(31), EnduranceDiscount(37), Recharge(43)
10: Indomitable Will => EnduranceDiscount(10), EnduranceDiscount(11)
12: Combat Jumping => Jump(12)
14: Super Jump => Jump(14), Jump(15), Jump(15)
16: Rise to the Challenge => EnduranceDiscount(16), Heal(17), Heal(17), Heal(33)
18: Health => Heal(18), Heal(19), Heal(19)
20: Quick Recovery => Recovery(20), Recovery(21), Recovery(21)
22: Stamina => Recovery(22), Recovery(23), Recovery(23)
24: Mind Over Body => EnduranceDiscount(24), Res_Damage(25), Res_Damage(25), Res_Damage(34)
26: Hurl => Accuracy(26), Accuracy(27), Damage(27), Damage(34), EnduranceDiscount(40), Recharge(43)
28: Heightened Senses => EnduranceDiscount(28), Buff_Defense(29), Buff_Defense(29), Buff_Defense(34)
30: Kick => Accuracy(30)
32: Foot Stomp => Accuracy(32), Accuracy(33), Damage(33), Damage(36), EnduranceDiscount(40), Recharge(46)
35: Resurgence => Recovery(35), Recharge(36)
38: Tough => EnduranceDiscount(38), EnduranceDiscount(39), Res_Damage(39), Res_Damage(39), Res_Damage(40)
41: Soul Tentacles => Accuracy(41), Accuracy(42)
44: Dark Obliteration => Accuracy(44), Accuracy(45), Damage(45), Damage(45), EnduranceDiscount(46), Recharge(46)
47: Weave => EnduranceDiscount(47), EnduranceDiscount(48), Buff_Defense(48), Buff_Defense(48), Buff_Defense(50)
49: Hasten => Recharge(49), Recharge(50), Recharge(50)
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+ Inherent Powers
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01: Brawl => Empty(1)
01: Sprint => Empty(1)
02: Rest => Empty(2)
@Celestial Lord and @Celestial Lord Too