If any player in an Arena queue is attacked during the arena countdown period, the match will not start. A message will be sent to all participants with the name of the character that prevented the match from starting.
Gameplay
Super Sidekicking: Exemplared characters (below Level 50) will now receive a notice when they increase in level.
Global Chat
Fixed a bug that would prevent another player from being added to your Global Friends list if the invitation was sent while both characters were in the same zone.
Halloween Event
Increased the frequency of Zombie Apocalypse and Deadly Apocalypse events.
Fixed a bug that was sometimes causing the Greater Aspect to spawn in inaccessible locations in some zones (Founder’s Falls, Faultline, Cap au Diable)
Fix to Halloween choice table allowing you to take an inspiration even though your inspiration inventory is full.
Implemented code to prevent an edge-case map crash that occasionally occurs during the Deadly Apocalypse Event.
Merit Rewards
To avoid inconsistencies, merits are now awarded at the moment the final objective of a mission is completed instead of the moment the leader exits the mission map
Mission Architect
Fixed a bug that could cause freeing captives in timed architect missions to cause the mission to immediately fail.
Snaptooth is now available for use in the Mission Architect.
Powers
General
Flight / Hover : Fixed a number of minor issues with Hover animations when using Shields and Weapons
Pain Domination / Nullify Pain: The Animation for Nullify Pain has been restored.
Spines / Quills: Restored some of the visuals and sound for the hit effect.
Stone Melee: The Visual effects for Stone Mallets and Stone Fists can no longer be hidden using the /suppressCloseFX command
Tasks
Task Forces that are not Flashback or Architect are now level locked at the time the Task Force is created.
When your character leaves / quits a team, the character always leaves the Task / Strike Force (s)he is on.
Trial Accounts
Fixed a crash that could occur when a player with a trial account attempted to upgrade their account while logged into the game.
User Interface:
Team Interface: Fixed a display issue where players on the same team would not be able to view other team member’s names if they were located in different zones.
Team Interface: Fixed a display issue where a player’s name was listed twice in the Team window when another teammate in another zone was promoted to Team Leader.
Navigation Window: Fixed an issue where Contact and Mission waypoints did not function correctly if teammates were located in different zones.
CITY OF HEROES
none
CITY OF VILLAINS
Powers
Masterminds
Fixed a bug that sometimes caused Giant Monsters to flee from Mastermind pets
Stalkers
Broadsword / Placate: Placate will now root while activating and the animation will be interruptible by any self-activated attack animations
Patch Notes for Live Servers
Wednesday, October 28, 2009
COMBINED
Arenas
Gameplay
Global Chat
Halloween Event
Merit Rewards
Mission Architect
Powers
General
Tasks
Trial Accounts
User Interface:
CITY OF HEROES
none
CITY OF VILLAINS
Powers
Masterminds
Stalkers
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