Steelclaw's PvP Concept Ideas


AresSupreme

 

Posted

I was thinking about PvP in City of Heroes and decided that the system just doesn’t work as-is because of the RPG aspects of the game. PvP should be more dynamic, more action-packed OR more strategy based like a chess game.

So, keeping these thoughts in mind, I would like to see the PvP zones be made into a completely different game entirely. Why try to cram the existing City of Heroes framework into a player vs player format? Instead, let’s borrow from those fun competitive games already out there and make CoH PvP an entirely NEW creature!

Here are a few possibilities:

City of Street Fighting: One on one two dimensional fighting at its best! Now at last Combat Jumping can live up to its name as you wall jump to get a better vector on your opponent. Your powers can be accessed by specific joystick and button combinations! Let your Fire Blaster scream “Hadoken!” as they throw a fireball! Listen to the mighty “ShoRyuKen!” from your Super Strength Brute as he executes a flawless Knockout Blow. Or, take a beating for a few minutes to build up your Super Meter until you can unleash your ninth tier power! Win the match and strike a cheesy pose as you accept the accolades of your PvP brethren!

Mortal City of Kombat: Very similar to City of Street Fighting except once you defeat your opponent you get the opportunity to type in a series of mismatched letters and numbers to initiate your finishing move. Unfortunately for you, the game is rated Teen and so a large CENSORED box will appear over the gruesome images accompanied by grisly sound effects only to disappear and reveal you alone, as your dead opponent has been teleported to the hospital.

City of Card Collecting: While fighting environmental opponents in PvP zones you will soon discover a new salvage drop; Playing Cards! These cards drop randomly and include defensive (tanks, defenders, etc), offensive (blasters, brutes, scrappers,etc) and effect (controllers, dominators,etc) cards. Learn the strategy of the cards to build the ultimate and unstoppable deck! Once you have enough cards to meet the deck minimum you can challenge other players to long, drawn-out and overly dramatic “battles.” One piece of advice… if you find yourself facing a kid with truly funky purple and blonde hair, be careful… rumor has it he cheats.

City of Obsessive-Compulsive Animal Detainment: The PvP zones have been over-run by a horde of strange and almost sickingly cute animals… or aliens… or whatever the heck these things are! These creatures are obviously brain damaged because if you can beat the tar out of them well enough they’ll fall in love with you and want to do whatever you tell them. Obviously masochistic in nature, the little beasts like nothing better than to fight each other for your entertainment even though they apparently live in absolute peace when you’re not around. Although we’re not entirely certain, we have reason to believe they were created by Dr Aeon as a birthday present for Silver Mantis.

City of Pyric Reptile Sphere Omega: This one on one battle system will be the first ever true test of your endurance. No, not that blue bar on your character screen, I said YOUR endurance. That’s right, computer-chair cowboy, this time it’s up to you to win the fight. This is how it works… You and your PvP opponent square off across a large battle field. You fight for a while according to the usual City of Heroes PvP rules but then, when one of your health bars drop to 10% hit point total, you both enter the “final phase.” At this point you both begin to charge your most powerful attack. Charging consists of tapping one key on your keyboard over and over again as fast as you can. The auto-key-strike feature is disabled; you HAVE to tap it at least 4 times per second without stopping or faltering. The two opponents remain locked like this until one of them miss-taps at which point the attack from the other unleashes and obliterates the loser. Oh, and if the tap-battle goes on for longer than twenty minutes the one with the better taps-per-second average gets a funky new hair-style and color.

City of Giant Robots: Have a ton of influence just laying around? Don’t spend it on silly purple sets; build a giant robot! This one has nothing to do with your character level, nothing to do with what IO sets you’ve built or even what powers you’ve chosen. It’s all about the influence baby! You can spend scads of cash and make yourself the most powerful PvPer around! Build yourself a giant robot with more gadgets than an Alpha-Nerds Christmas list! Spend billions on building the perfect weapon of mass destruction; a robot so powerful that Blue Steel himself would think twice before facing it! Then, when you realize that repairs to said monolith of destruction would likely cost twice as much as the original construction, you can drag it out on Sundays to polish it rather than risk putting a scratch on it in actual battle.

City of Team Giant Robots: Pretty much exactly like City of Giant Robots except this is the team version. The main difference is each robot can transform into a piece of a much larger robot. Typically there are five such members on the team; including two arms, two legs and the torso/head region. For some strange reason, the rule system requires each robot to be a different color in their individual forms. Just imagine the hours of fun you’ll have trying to coordinate with your team mates exactly when to move your part of the giant robot! We recommend that the two people operating the legs not live within driving distance of each other; a “cool down” driving distance of at least 10 hours should be strictly maintained. Also, the person who has the torso/head position MUST say “and I’ll form the head” at the end of each joining animation and know the origin of the quote.

City of Dozens: Forget the huge sprawling city-scapes and immense zones in which to play hide and seek with your enemies. City of Dozens is not about hiding; it’s about fronting! Your character stands face to face with their opponent but doesn’t hurl bullets, punches, lightning or fire. No, this time your hero or villain hurls…. Insults. Anything goes, from Yo’ Momma jabs to “I could slap your face in some dough and make gorilla cookies” haymakers. Those watching rate the power of your insult and the average is done to your opponent as damage! There’s a time limit on responses so your typing skills had better be as fast as your wit! If they ever enacted this one it would likely be the only PvP game Steelclaw would ever eagerly participate in.


My mind wanders so often you've probably seen its picture on milk cartons. - Me... the first person version of the third person Steelclaw

 

Posted

Steelclaw that is awesome. I just about blew gatorade/emergen-c all over my laptop.


 

Posted

/signed

but you forgot City of Sims 2 University


 

Posted

Quote:
City of Team Giant Robots: Pretty much exactly like City of Giant Robots except this is the team version. The main difference is each robot can transform into a piece of a much larger robot. Typically there are five such members on the team; including two arms, two legs and the torso/head region. For some strange reason, the rule system requires each robot to be a different color in their individual forms. Just imagine the hours of fun you’ll have trying to coordinate with your team mates exactly when to move your part of the giant robot! We recommend that the two people operating the legs not live within driving distance of each other; a “cool down” driving distance of at least 10 hours should be strictly maintained. Also, the person who has the torso/head position MUST say “and I’ll form the head” at the end of each joining animation and know the origin of the quote.
Made me think of this!



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