This is a Tech based control set for Controllers & Dominators where all the powers (except the pet) are fired from an Assault Rifle to avoid redraw.
It also provides a different feel from the other control sets (e.g. High Tech Hunter instead of Superpowers) and can be used with a wide range of roleplaying themes (crime fighting Inventor, gadget using Soldier/Vigilante/Bounty Hunter/Mercenary).
Looking at the other controller powersets, they are generally broken down into this format:
Foe Immobilize
Foe Hold
AoE Foe Immobilize
AoE Foe Disorient
AoE Foe Hold
Pet
Other powers that are included in some of the sets:
AoE Foe Slow
AoE Foe -To Hit
Damage Mitigation: Either Sleep, Confuse, Fear, or Location Knockback
Chemical Warfare: Ranged, Targeted AoE, Minor DoT (Toxic), Foe Hold
Friendly fire: Ranged (Cone), Foe Confuse
Mobile Armored Support: Summon Robotic Automaton
New powers would be Synaptic Shutdown, Riot Control, Fog of War, Concussion Blast, Chemical Warfare, Friendly fire & Mobile Armored Support.
Powers that deal damage: Synaptic Shutdown (Single Target, Moderate), Riot Control (Single Target, Moderate), Chemical Warfare (AoE, Minor DoT), Mobile Armored Support (Pet))
Glue Grenade exists as a PPD power & Wide Area Web Grenade exists as a Soldier of Arachnos power.
Synaptic Shutdown is a dart that is fired into your opponent & it emits an energy pulse that disrupts a body’s nervous system, temporarily immobilizing them. It also disrupts the electrical systems of a machine.
Riot Control is a more powerful version of the Synaptic Shutdown power which causes an overload that temporarily incapacitates the target.
Fog of War launches a military issue non-lethal gas canister into the midst of your enemies that envelops them in a corrosive chemical cloud that obscures the vision of the targets & lowers their defense.
Concussion Blast is a shell that is fired at long range from your weapon. The force from this explosion will disorient & knockback targets caught within the affected area. (This power deals no damage.)
Chemical Warfare is a canister that is launched towards your enemies that upon impact envelops them in a noxious gas cloud, rendering them helpless and does damage over time.
Friendly fire is a device that emits a pulse that disrupts the neural net of all enemies caught in the beam, causing confusion in their ranks; unable to tell friend from foe they will fire upon one another. (Extremely Long Recharge)
The Mobile Armored Support is a high tech unmanned all-terrain battlefield platform.
Ideas for how it looks.
Like all other Controller pets it cannot be controlled by the caster once summoned; this machine has 3 ranged attacks, 2 post death special powers, & no melee attacks.
The pet is generic enough to be used in either a Hero powerset or Villain powerset.
When the Mobile Armored Support is destroyed it explodes damaging nearby enemies & reassembles into 3 extremely fragile Nanobots.
Resistance: Auto, *Res to All * Vulnerable to Energy & EMP attacks
Nanobot Assembly: Post death special
When the Mobile Armored Support is destroyed some of its parts can reassemble into 3 fragile Nanobots that are 2 levels less than you.
Nanobot powers:
Mini Burst: Ranged, Minor DoT (Lethal), Foe -DEF
Micro Synaptic Shutdown: Ranged, Minor DoT (Energy), Foe Immobilize
Resistance: Auto, Self, Vulnerabilities
These Nanobots are weakly resistant to sleep & lethal damage, and they are extremely vulnerable to all other forms of damage.
The Nanobot powers are weaker versions of Burst & Synaptic Shutdown.
The idea for Explode is inspired by the Sky Raiders Jump Bot Incinerator & the Nanobots are inspired by the gears that spawn after a Clockwork Prince is defeated.
If the consensus of the forums is that 2 post death powers is too much, then I can lose the Explode power.
This is a Tech based control set for Controllers & Dominators where all the powers (except the pet) are fired from an Assault Rifle to avoid redraw.


It also provides a different feel from the other control sets (e.g. High Tech Hunter instead of Superpowers) and can be used with a wide range of roleplaying themes (crime fighting Inventor, gadget using Soldier/Vigilante/Bounty Hunter/Mercenary).
Looking at the other controller powersets, they are generally broken down into this format:
Foe Immobilize
Foe Hold
AoE Foe Immobilize
AoE Foe Disorient
AoE Foe Hold
Pet
Other powers that are included in some of the sets:
AoE Foe Slow
AoE Foe -To Hit
Damage Mitigation: Either Sleep, Confuse, Fear, or Location Knockback
Using that as a guide I came up with this:
Synaptic Shutdown: Ranged, Moderate DoT (Energy), Foe Immobilize
Riot Control: Ranged, Moderate DoT (Energy), Foe Hold
Wide Area Web Grenade: Ranged, Targeted AoE, Foe: Immobilize -Recharge -Fly
Fog of War: Ranged, Targeted AoE, Foe - To Hit, -Perception, -Defense
Glue Grenade: Ranged, Targeted AoE, Foe -Speed, -Recharge
Concussion Blast: Ranged, Targeted AoE, Knockback, Disorient
Chemical Warfare: Ranged, Targeted AoE, Minor DoT (Toxic), Foe Hold
Friendly fire: Ranged (Cone), Foe Confuse
Mobile Armored Support: Summon Robotic Automaton
New powers would be Synaptic Shutdown, Riot Control, Fog of War, Concussion Blast, Chemical Warfare, Friendly fire & Mobile Armored Support.
Powers that deal damage: Synaptic Shutdown (Single Target, Moderate), Riot Control (Single Target, Moderate), Chemical Warfare (AoE, Minor DoT), Mobile Armored Support (Pet))
Glue Grenade exists as a PPD power & Wide Area Web Grenade exists as a Soldier of Arachnos power.
Synaptic Shutdown is a dart that is fired into your opponent & it emits an energy pulse that disrupts a body’s nervous system, temporarily immobilizing them. It also disrupts the electrical systems of a machine.
Riot Control is a more powerful version of the Synaptic Shutdown power which causes an overload that temporarily incapacitates the target.
Fog of War launches a military issue non-lethal gas canister into the midst of your enemies that envelops them in a corrosive chemical cloud that obscures the vision of the targets & lowers their defense.
Concussion Blast is a shell that is fired at long range from your weapon. The force from this explosion will disorient & knockback targets caught within the affected area. (This power deals no damage.)
Chemical Warfare is a canister that is launched towards your enemies that upon impact envelops them in a noxious gas cloud, rendering them helpless and does damage over time.
Friendly fire is a device that emits a pulse that disrupts the neural net of all enemies caught in the beam, causing confusion in their ranks; unable to tell friend from foe they will fire upon one another. (Extremely Long Recharge)
The Mobile Armored Support is a high tech unmanned all-terrain battlefield platform.
Ideas for how it looks.
Like all other Controller pets it cannot be controlled by the caster once summoned; this machine has 3 ranged attacks, 2 post death special powers, & no melee attacks.
The pet is generic enough to be used in either a Hero powerset or Villain powerset.
When the Mobile Armored Support is destroyed it explodes damaging nearby enemies & reassembles into 3 extremely fragile Nanobots.
Mobile Armored Support powers:
Burst: Ranged, Moderate DoT (Lethal), Foe -DEF
Slug: Ranged, High (Lethal), Foe Knockback
M30 Grenade: Ranged, Targeted AoE, Moderate (Lethal/Smash), Foe Knockback
Explode: Post death special (AoE, Lethal/Fire)
Resistance: Auto, *Res to All * Vulnerable to Energy & EMP attacks
Nanobot Assembly: Post death special
When the Mobile Armored Support is destroyed some of its parts can reassemble into 3 fragile Nanobots that are 2 levels less than you.
Nanobot powers:
Mini Burst: Ranged, Minor DoT (Lethal), Foe -DEF
Micro Synaptic Shutdown: Ranged, Minor DoT (Energy), Foe Immobilize
Resistance: Auto, Self, Vulnerabilities
These Nanobots are weakly resistant to sleep & lethal damage, and they are extremely vulnerable to all other forms of damage.
The Nanobot powers are weaker versions of Burst & Synaptic Shutdown.
The idea for Explode is inspired by the Sky Raiders Jump Bot Incinerator & the Nanobots are inspired by the gears that spawn after a Clockwork Prince is defeated.
If the consensus of the forums is that 2 post death powers is too much, then I can lose the Explode power.