Hi everyone,
I decieded in honor of DB Xp weekend i'd do a differnt build from all my others, and TA has been the one i never got the hang of. There was always something when i tried the Fender version that people looked at me like "OH... you'r TA good for you... now get out of my team we need a healer" which to some point i got... for some reason red side are a little more accpeting from what i seem maybe because of MM. Anyway, since im new to TA (never got it higher then 15) i'd though id talk to the best about it....
So far my corr has just hit 20, hes really fun its nice to having to redraw....
Iv read Luminara's guid to Arch when i did my blaster... OUTSTANDING Guide!
here's my little twist to things
Trick Arrow:
I pretty much took everything except Glue arrow & EMP (I'll leave the hold to the doms), now on the 1 hand iv heard good things about glue so i was a little concerend but eventually decieded to drop it
Archery:
Iv Done Arch before with my Arch/Energy blaster (My first 50 and 1 of my all time favorites), so im familar how to use it... I passed up snap shot, Which is in debate weather to take or pass, on blasters i would take it, makes the attack chain more smooth on Corr, I dont know we'll see how it work... Of course i dropped stun shot + Ranged.
On slotting:
I normally max things, rather the aimming for set bonuses, i just think its more effective....
And i didnt go for the most expensive ones because lets get real... WHO HAS THE TIME AND MONEY TO START SHOPPING FOR PURPLES?
Pool powers:
(Speed) Hasten - ITS A MUST! ROA is just too much fun to wait!
(Medicine) Aid Other & Self Aid - Some might argue against this... They might be right... that what 4 Vet respecs are for
(Flight) Hover & Fly - Nothing more fun than hovering about a mob than nailing them with ROA... and it helps with Expolsive arrow KB...
This is the build i'd love some input Villain Plan by Mids' Villain Designer 1.601 http://www.cohplanner.com/
Level 50 Magic Corruptor Primary Power Set: Archery Secondary Power Set: Trick Arrow Power Pool: Fitness Power Pool: Flight Power Pool: Speed Power Pool: Medicine Ancillary Pool: Soul Mastery
Hi everyone,
I decieded in honor of DB Xp weekend i'd do a differnt build from all my others, and TA has been the one i never got the hang of. There was always something when i tried the Fender version that people looked at me like "OH... you'r TA good for you... now get out of my team we need a healer" which to some point i got... for some reason red side are a little more accpeting from what i seem maybe because of MM. Anyway, since im new to TA (never got it higher then 15) i'd though id talk to the best about it....
So far my corr has just hit 20, hes really fun its nice to having to redraw....
Iv read Luminara's guid to Arch when i did my blaster... OUTSTANDING Guide!
here's my little twist to things
Trick Arrow:
I pretty much took everything except Glue arrow & EMP (I'll leave the hold to the doms), now on the 1 hand iv heard good things about glue so i was a little concerend but eventually decieded to drop it
Archery:
Iv Done Arch before with my Arch/Energy blaster (My first 50 and 1 of my all time favorites), so im familar how to use it... I passed up snap shot, Which is in debate weather to take or pass, on blasters i would take it, makes the attack chain more smooth on Corr, I dont know we'll see how it work... Of course i dropped stun shot + Ranged.
On slotting:
I normally max things, rather the aimming for set bonuses, i just think its more effective....
And i didnt go for the most expensive ones because lets get real... WHO HAS THE TIME AND MONEY TO START SHOPPING FOR PURPLES?
Pool powers:
(Speed) Hasten - ITS A MUST! ROA is just too much fun to wait!
(Medicine) Aid Other & Self Aid - Some might argue against this... They might be right... that what 4 Vet respecs are for
(Flight) Hover & Fly - Nothing more fun than hovering about a mob than nailing them with ROA... and it helps with Expolsive arrow KB...
This is the build i'd love some input
Villain Plan by Mids' Villain Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Corruptor
Primary Power Set: Archery
Secondary Power Set: Trick Arrow
Power Pool: Fitness
Power Pool: Flight
Power Pool: Speed
Power Pool: Medicine
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Aimed Shot -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(3), Decim-Dmg/Rchg(5), Decim-Acc/EndRdx/Rchg(9), Decim-Acc/Dmg/Rchg(19), Thundr-Acc/Dmg/Rchg(43)
Level 1: Entangling Arrow -- TotHntr-Acc/Rchg(A)
Level 2: Fistful of Arrows -- AirB'st-Acc/Dmg(A), AirB'st-Dmg/Rchg(3), Det'tn-Acc/Dmg(5), Det'tn-Dmg/EndRdx/Rng(9), Det'tn-Acc/Dmg/EndRdx(19), RechRdx-I(43)
Level 4: Flash Arrow -- SipInsght-Acc/ToHitDeb(A), SipInsght-ToHitDeb(15), SipInsght-Acc/Rchg(34), SipInsght-ToHitDeb/EndRdx/Rchg(37), SipInsght-Acc/EndRdx/Rchg(48)
Level 6: Blazing Arrow -- Thundr-Acc/Dmg/EndRdx(A), Thundr-Dmg/EndRdx/Rchg(7), Thundr-Acc/Dmg(7), Thundr-Dmg/EndRdx(13), Thundr-Dmg/Rchg(17), Thundr-Acc/Dmg/Rchg(40)
Level 8: Swift -- Run-I(A)
Level 10: Ice Arrow -- Lock-Acc/Hold(A), Lock-Acc/Rchg(11), Lock-Rchg/Hold(11), Lock-EndRdx/Rchg/Hold(13), Lock-Acc/EndRdx/Rchg/Hold(15), G'Wdw-Acc/EndRdx(46)
Level 12: Hover -- Zephyr-ResKB(A)
Level 14: Fly -- Frbd-Fly(A)
Level 16: Poison Gas Arrow -- RechRdx-I(A), RechRdx-I(17)
Level 18: Health -- Heal-I(A)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), EndMod-I(21)
Level 22: Acid Arrow -- LdyGrey-DefDeb(A), AnWeak-Acc/DefDeb(23), AnWeak-Acc/Rchg(23), AnWeak-DefDeb/EndRdx/Rchg(27), AnWeak-Acc/Rchg/EndRdx(31), LdyGrey-Rchg/EndRdx(40)
Level 24: Explosive Arrow -- Det'tn-Acc/Dmg(A), Det'tn-Dmg/Rchg(25), Det'tn-Acc/Dmg/EndRdx(25), KinCrsh-Rechg/EndRdx(27), KinCrsh-Acc/KB(29), Det'tn-Dmg/EndRdx(40)
Level 26: Aim -- AdjTgt-ToHit/EndRdx/Rchg(A), AdjTgt-ToHit/Rchg(46), AdjTgt-Rchg(46)
Level 28: Disruption Arrow -- RechRdx-I(A), RechRdx-I(29), RechRdx-I(48)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31)
Level 32: Rain of Arrows -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(33), Posi-Acc/Dmg/EndRdx(33), Det'tn-Acc/Dmg(33), Det'tn-Dmg/Rchg(34), RechRdx-I(34)
Level 35: Oil Slick Arrow -- UndDef-DefDeb/Rchg/EndRdx(A), UndDef-Rchg(36), Det'tn-Dmg/Rchg(36), Det'tn-Acc/Dmg(36), Det'tn-Acc/Dmg/EndRdx(37), TmpRdns-Acc/Dmg/Slow(37)
Level 38: Aid Other -- Dct'dW-Heal(A), Dct'dW-Rchg(39), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal/Rchg(39)
Level 41: Aid Self -- Dct'dW-Heal(A), Dct'dW-Heal/Rchg(42), Dct'dW-Heal/EndRdx/Rchg(42), Dct'dW-EndRdx/Rchg(42), Dct'dW-Heal/EndRdx(43)
Level 44: Dark Embrace -- TtmC'tng-ResDam(A), TtmC'tng-EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(45), TtmC'tng-ResDam/EndRdx(45)
Level 47: Power Boost -- RechRdx-I(A), RechRdx-I(48)
Level 49: Soul Storm -- Lock-Acc/EndRdx/Rchg/Hold(A), Lock-Acc/Rchg(50), Lock-Acc/Hold(50), Lock-Rchg/Hold(50)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Scourge