Help with a returning BS/Regen build.
It looks good.
Slot CJ with a defense buff IO rather than the endurance reduction. CJ's endurance cost is very diminutive, so there's no need to lower it even more. It's either an extra 0.045% defence (to all) or 0.02 less of an endurance drain to your build.
I would slot a recharge reduction IO onto Disembowl as it'll recharge 2.63 seconds quicker without Hasten active and 2.12 seconds quicker with Hasten active.
You're treating Parry as a tool and not enough as an attack. Either go: 3x Dam, 2 Acc, x1 Def or x2 Dam, x2 Acc, x1 Def. If you ever slot the build with set IO's, go with 5 CI's and a LoTG: global recharge - it'll leave you at 34.8% defense when double stacked, but it'll deal more damage. Besides, the other 10.2% defence remaining to hit the softcap is easily attainable with set bonuses and +defense powers.
I prefer Whirling Sword over Slice ; slightly higher damage, slightly higher radius, doesn't require laborious positioning (atleast it became laborious for me at times), and it can hit twice as many targets (5 < 10).
Oh, and throw Melt Armor away - it provides little -resistance (on average) and with the endurance cost at 22.75 it becomes an endurance killer!
I haven't played this guy in a long time. I think he dinged 50 in I8. With double xp weekend coming up, a buddy of mine is looking to finally, after 3 years get his first 50. To help him out, I chose this guy. I want to give him a respec that will take advantage of the new fire APP. The build I came up with is pretty bare bones, as this guy is limited on cash. He's still sitting in all SO's at the moment, and I'm not sure I'll have enough to get him fully IOed. I'll be giving it a shot, though. Here's what I came up with, constructive criticism is appretiated
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Blaze Mastery
Hero Profile:
Level 1: Hack -- Dmg-I(A), Dmg-I(3), Dmg-I(5), Acc-I(7), Acc-I(9), RechRdx-I(43)
Level 1: Fast Healing -- Heal-I(A), Heal-I(42), Heal-I(42)
Level 2: Slice -- Dmg-I(A), Dmg-I(3), Dmg-I(5), Acc-I(7), Acc-I(9)
Level 4: Quick Recovery -- EndMod-I(A), EndMod-I(25), EndMod-I(25), P'Shift-End%(40)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(43)
Level 8: Parry -- DefBuff-I(A), DefBuff-I(11), Acc-I(11), Acc-I(17), LkGmblr-Rchg+(23)
Level 10: Reconstruction -- Heal-I(A), Heal-I(13), Heal-I(13), RechRdx-I(15), RechRdx-I(15), RechRdx-I(17)
Level 12: Combat Jumping -- EndRdx-I(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Integration -- Heal-I(A), Heal-I(37), Heal-I(37)
Level 18: Dull Pain -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(19), Heal-I(21), Heal-I(21), Heal-I(23)
Level 20: Resilience -- ResDam-I(A)
Level 22: Swift -- Run-I(A)
Level 24: Health -- Heal-I(A), Heal-I(37), Heal-I(43)
Level 26: Disembowel -- Dmg-I(A), Dmg-I(27), Dmg-I(27), Acc-I(29), Acc-I(29)
Level 28: Instant Healing -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(31), Heal-I(31), Heal-I(34), Heal-I(45)
Level 30: Stamina -- EndMod-I(A), EndMod-I(34), EndMod-I(36), P'Shift-End%(40)
Level 32: Head Splitter -- Dmg-I(A), Dmg-I(33), Dmg-I(33), Acc-I(33), Acc-I(34), RechRdx-I(42)
Level 35: Hasten -- RechRdx-I(A), RechRdx-I(36), RechRdx-I(36)
Level 38: Moment of Glory -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39), DefBuff-I(40)
Level 41: Char -- Acc-I(A)
Level 44: Fire Blast -- Dmg-I(A), Dmg-I(45), Dmg-I(45), Acc-I(46), Acc-I(46), RechRdx-I(46)
Level 47: Fire Ball -- Dmg-I(A), Dmg-I(48), Dmg-I(48), Acc-I(48), Acc-I(50), RechRdx-I(50)
Level 49: Melt Armor -- RechRdx-I(A), RechRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit