Kat/Elec Scrapper Builds
Here's a post I just made yesterday in another thread regarding kat/elec:
Here's a build I came up with that's more offensive based with some really decent HP and regen values. There are two power options left, as well as three additional enhancement slots to play with. With double stacked DA you will be just over the melee soft cap, although there isn't a whole lot in the way of non-lethal ranged or AoE defense.
With what I have you should be able to chain GD, SD, DA and LD without a gap, although there might be a 1/2-1 second gap before lotus drops is up again. If you're worried about it you could grab hasten and it would be almost perma, but it's not really necessary for anything besides shaving another 10 seconds off of energize, which could be handy. Popping out lotus drops every 5 seconds combined with lightning field should be pretty good AoE, and the two high end damage attacks should rip through ltns and bosses pretty fast.
With capped melee and lethal defense, capped energy resist, very high smashing and lethal resist, and average fire/cold/psi resist, I imagine this would be pretty tough accompanied with the self heal/regen from energize. The only gaping hole is toxic damage, which is why I might grab power surge just in case.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
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Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
Level 1: Gambler's Cut -- C'ngImp-Acc/Dmg/EndRdx(A), C'ngImp-Dmg/EndRdx/Rchg(3), C'ngImp-Dmg/EndRdx(3), C'ngImp-Dmg/Rchg(5), C'ngImp-Acc/Dmg/Rchg(5)
Level 1: Charged Armor -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(7), ImpSkn-ResDam/EndRdx/Rchg(9), ResDam-I(9)
Level 2: Lightning Field -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(13), P'Shift-EndMod/Rchg(15), Oblit-Dmg(15), Oblit-Acc/Dmg/EndRdx/Rchg(17), Oblit-Dmg/Rchg(17)
Level 4: Conductive Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/EndRdx/Rchg(7), ImpSkn-ResDam/Rchg(11), ResDam-I(11)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(19), RechRdx-I(23)
Level 8: Divine Avalanche -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(25), C'ngImp-Acc/Dmg/EndRdx(25), C'ngImp-Dmg/EndRdx/Rchg(27), LkGmblr-Rchg+(27)
Level 10: Static Shield -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(19), ImpSkn-ResDam/EndRdx/Rchg(21), ResDam-I(21)
Level 12: Combat Jumping -- Krma-ResKB(A), LkGmblr-Def/Rchg(13), LkGmblr-Def(48), LkGmblr-Rchg+(50)
Level 14: Hurdle -- Jump-I(A)
Level 16: Health -- Numna-Heal(A), Numna-Heal/EndRdx(29), Numna-Regen/Rcvry+(29), Mrcl-Heal/EndRdx(36), Mrcl-Heal(43), Mrcl-Rcvry+(48)
Level 18: The Lotus Drops -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(31), Sciroc-Dmg/Rchg(31), Sciroc-Acc/Rchg(31), Sciroc-Acc/Dmg/EndRdx(33), RechRdx-I(33)
Level 20: Stamina -- EndMod-I(A), EndMod-I(33), EndMod-I(34)
Level 22: Grounded -- S'fstPrt-ResDam/Def+(A)
Level 24: Energize -- Dct'dW-Rchg(A), Dct'dW-Heal(34), Dct'dW-Heal/Rchg(34), Dct'dW-Heal/EndRdx/Rchg(36), Dct'dW-Heal/EndRdx(36)
Level 26: Soaring Dragon -- C'ngImp-Dmg/EndRdx(A), C'ngImp-Dmg/Rchg(37), C'ngImp-Acc/Dmg/Rchg(37), C'ngImp-Acc/Dmg/EndRdx(37), C'ngImp-Dmg/EndRdx/Rchg(39), Achilles-ResDeb%(39)
Level 28: Super Jump -- Jump-I(A)
Level 30: Lightning Reflexes -- Run-I(A)
Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), EndRdx-I(42)
Level 35: Power Sink -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(42), P'Shift-EndMod/Acc/Rchg(42), P'Shift-Acc/Rchg(43), P'Shift-EndMod/Acc(43)
Level 38: Boxing -- Acc-I(A)
Level 41: Tough -- ImpSkn-ResDam/EndRdx(A), ImpSkn-ResDam/Rchg(45), ImpSkn-ResDam/EndRdx/Rchg(45), ResDam-I(45)
Level 44: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(46), LkGmblr-Def/EndRdx/Rchg(46), LkGmblr-Rchg+(46)
Level 47: [Empty] -- Empty(A)
Level 49: [Empty]
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
I am working on a katana/electric build, but I do not see many with this combination. Mostly elec/Elec right now. Can anyone critique my power selections and possible come up with a good IO selection for me to get close to caps.
I thought about dropping Flashing Steel later on so I can get Hasten. Would this be a good idea. I do not seem to have any real gabs in my attacks now at level 16 though. I can cycle trough pretty easily.
Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/
Khronis: Level 48 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Electric Armor
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Hero Profile:
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Level 1: Gambler's Cut Empty(A)
Level 1: Charged Armor Empty(A)
Level 2: Flashing Steel Empty(A)
Level 4: Lightning Field Empty(A)
Level 6: Combat Jumping Empty(A)
Level 8: Divine Avalanche Empty(A)
Level 10: Conductive Shield Empty(A)
Level 12: Swift Empty(A), Empty(13)
Level 14: Super Jump Empty(A)
Level 16: Health Empty(A)
Level 18: The Lotus Drops Empty(A)
Level 20: Stamina Empty(A)
Level 22: Build Up Empty(A)
Level 24: Grounded Empty(A)
Level 26: Energize Empty(A)
Level 28: Lightning Reflexes Empty(A)
Level 30: Soaring Dragon Empty(A)
Level 32: Golden Dragonfly Empty(A)
Level 35: Power Sink Empty(A)
Level 38: Power Surge Empty(A)
Level 41: Static Shield Empty(A)
Level 44: Boxing Empty(A)
Level 47: Tough Empty(A)
Level 49: Weave Empty(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Critical Hit