Fire/Fire/Fire Blaster AV Build


Harkness

 

Posted

Hey guys! so i have gotten some awesome posts on AV build but was wondering if anyone had any suggestions on how to create a AV build that is strictly fire/fire/fire....meaning if there will be use of an epic powerset it would be Flame Mastery. I have heard friends in game talk about some sick fire/fire/fire blasters that can AV solo like none other but I havent met one myself and would love to have a similar build for my fire/fire blaster. Please if you are one of those CRAZY fire AV blasters and have any suggestions on how to build the set or are willing to share your secret let me know cause i think you are a myth! but also if anyone out there might have an idea of what they have done please let me know!!


 

Posted

fire/fire/fire is a AoE monster..AV killer's usually focus on single target attacks..soo, i wouldn't use Fire Sword Circle, Combustion, Fireball, or Rain of Fire. AoE's for the most part do less damage and use alot of end..

-i think Aid Self if pretty much manditory for this..

-i don't think the damage aura's will work due to the heavy end usage..

this build might work..

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

needs work: Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Flares -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(3), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Acc/Dmg/EndRdx/Rchg(7), Decim-Build%(9)
Level 1: Ring of Fire -- GravAnch-Acc/Immob/Rchg(A), GravAnch-Acc/Rchg(45)
Level 2: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(9), Dev'n-Acc/Dmg/Rchg(13), Dev'n-Acc/Dmg/EndRdx/Rchg(15), HO:Nucle(15)
Level 4: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(5), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 6: Hurdle -- Empty(A)
Level 8: Stimulant -- Empty(A)
Level 10: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(11), KntkC'bat-Dmg/Rchg(11), KntkC'bat-Dmg/EndRdx/Rchg(13)
Level 12: Hasten -- RechRdx-I(A), RechRdx-I(17)
Level 14: Aid Self -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(17), Dct'dW-Heal/Rchg(19), Dct'dW-Heal(19), Dct'dW-Rchg(21)
Level 16: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(21), AdjTgt-EndRdx/Rchg(23), AdjTgt-ToHit/EndRdx(23), AdjTgt-Rchg(25)
Level 18: Aim -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(25), AdjTgt-EndRdx/Rchg(34), AdjTgt-ToHit/EndRdx(34), AdjTgt-Rchg(37)
Level 20: Blaze -- HO:Nucle(A), HO:Nucle(37), RechRdx-I(37), RechRdx-I(40), Thundr-Acc/Dmg/EndRdx(40), Thundr-Acc/Dmg/Rchg(43)
Level 22: Health -- Numna-Heal(A), Mrcl-Rcvry+(40), Numna-Regen/Rcvry+(43), Numna-Heal/EndRdx(50)
Level 24: Stamina -- P'Shift-End%(A), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(46), EndMod-I(50)
Level 26: Tough -- HO:Ribo(A), HO:Ribo(27), HO:Ribo(27), Aegis-Psi/Status(34)
Level 28: Weave -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(29), RedFtn-Def/EndRdx/Rchg(29), RedFtn-Def(31), RedFtn-EndRdx(31), LkGmblr-Rchg+(31)
Level 30: Super Speed -- Empty(A)
Level 32: Flurry -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(33), KntkC'bat-Dmg/Rchg(33), KntkC'bat-Dmg/EndRdx/Rchg(33)
Level 35: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(36), KntkC'bat-Dmg/EndRdx/Rchg(36)
Level 38: Consume -- Efficacy-EndMod/Acc/Rchg(A), P'Shift-EndMod/Acc/Rchg(39), Acc-I(39), RechRdx-I(39)
Level 41: Char -- Lock-EndRdx/Rchg/Hold(A), Lock-Acc/EndRdx/Rchg/Hold(42), HO:Nucle(42), HO:Nucle(42), Dmg-I(43)
Level 44: Fire Shield -- HO:Ribo(A), HO:Ribo(45), S'fstPrt-ResDam/Def+(45), S'fstPrt-ResDam/EndRdx(46)
Level 47: Burn -- Dmg-I(A), Dmg-I(48), RechRdx-I(48), RechRdx-I(48)
Level 49: Rise of the Phoenix -- Amaze-Stun/Rchg(A), Amaze-Acc/Rchg(50)
------------


Hover/ranged def might work too

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

needs work 2: Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Flight
Power Pool: Fighting
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Flares -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(3), Thundr-Dmg/Rchg(3), Thundr-Acc/Dmg/Rchg(5), Thundr-Acc/Dmg/EndRdx(7), Thundr-Dmg/EndRdx/Rchg(9)
Level 1: Ring of Fire -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(7), Thundr-Dmg/EndRdx/Rchg(11), Thundr-Acc/Dmg/EndRdx(13), Thundr-Dmg/Rchg(29), Thundr-Acc/Dmg/Rchg(36)
Level 2: Fire Blast -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(5), Thundr-Dmg/Rchg(9), Thundr-Acc/Dmg/Rchg(13), Thundr-Acc/Dmg/EndRdx(15), Thundr-Dmg/EndRdx/Rchg(15)
Level 4: Fire Sword -- Empty(A)
Level 6: Swift -- Flight-I(A)
Level 8: Stimulant -- Empty(A)
Level 10: Hover -- LkGmblr-Rchg+(A), Zephyr-Travel(11), Zephyr-Travel/EndRdx(17)
Level 12: Boxing -- Amaze-Stun(A), Amaze-Acc/Stun/Rchg(39)
Level 14: Aid Self -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(17), Dct'dW-Heal/Rchg(19), Dct'dW-Heal(19), Dct'dW-Rchg(21)
Level 16: Build Up -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(21), AdjTgt-EndRdx/Rchg(23), AdjTgt-ToHit/EndRdx(23), AdjTgt-Rchg(25)
Level 18: Aim -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(36), GSFC-Build%(37)
Level 20: Blaze -- Apoc-Dmg(A), Apoc-Dmg/EndRdx(34), Apoc-Dmg/Rchg(36), Apoc-Acc/Dmg/Rchg(37), Apoc-Acc/Rchg(37), Thundr-Acc/Dmg/Rchg(40)
Level 22: Health -- Numna-Heal(A), Numna-Heal/EndRdx(39), Mrcl-Rcvry+(40), Numna-Regen/Rcvry+(43)
Level 24: Stamina -- P'Shift-End%(A), EndMod-I(27), P'Shift-EndMod(46), P'Shift-EndMod/Rchg(46)
Level 26: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(27)
Level 28: Group Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(29)
Level 30: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-EndRdx(31), TtmC'tng-ResDam/EndRdx/Rchg(31), Aegis-Psi/Status(31)
Level 32: Weave -- HO:Cyto(A), HO:Cyto(33), HO:Cyto(33), LkGmblr-Rchg+(33)
Level 35: Consume -- P'Shift-EndMod/Acc/Rchg(A), Efficacy-EndMod/Acc/Rchg(39), P'Shift-EndMod/Rchg(40), P'Shift-Acc/Rchg(43)
Level 38: Blazing Bolt -- Acc-I(A)
Level 41: Char -- Thundr-Acc/Dmg(A), Thundr-Dmg/EndRdx(42), Thundr-Dmg/Rchg(42), Thundr-Acc/Dmg/Rchg(42), Thundr-Acc/Dmg/EndRdx(43), Thundr-Dmg/EndRdx/Rchg(45)
Level 44: Fire Shield -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-EndRdx(45), TtmC'tng-ResDam/EndRdx/Rchg(45), S'fstPrt-ResDam/Def+(46)
Level 47: Bonfire -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(48), Ragnrk-Acc/Dmg/Rchg(48), Ragnrk-Acc/Rchg(48), Ragnrk-Dmg/EndRdx(50), EndRdx-I(50)
Level 49: Rise of the Phoenix -- Amaze-Stun/Rchg(A), Amaze-Acc/Rchg(50)
------------

this would have the most dps, but too expensive and no travel power

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Magic Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Leadership
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Flares -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/Rchg(3), Dev'n-Acc/Dmg/Rchg(3), Dev'n-Acc/Dmg/EndRdx/Rchg(5), HO:Nucle(5)
Level 1: Ring of Fire -- GravAnch-Acc/Immob/Rchg(A), GravAnch-Acc/Rchg(7)
Level 2: Fire Blast -- Dev'n-Acc/Dmg(A), Dev'n-Dmg/EndRdx(9), Dev'n-Acc/Dmg/EndRdx/Rchg(11), Dev'n-Acc/Dmg/Rchg(11), HO:Nucle(13)
Level 4: Fire Sword -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(13), KntkC'bat-Dmg/Rchg(15), KntkC'bat-Dmg/EndRdx/Rchg(15), Hectmb-Acc/Dmg/Rchg(17), Hectmb-Acc/Rchg(23)
Level 6: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(7), KntkC'bat-Dmg/Rchg(23), KntkC'bat-Dmg/EndRdx/Rchg(25)
Level 8: Swift -- Empty(A)
Level 10: Stimulant -- Empty(A)
Level 12: Assault -- EndRdx-I(A), EndRdx-I(17)
Level 14: Tough -- ImpArm-ResDam/EndRdx(A), ImpArm-EndRdx/Rchg(19), ImpArm-ResDam/EndRdx/Rchg(19), ImpArm-ResDam(21), HO:Ribo(43)
Level 16: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(21)
Level 18: Aim -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(25)
Level 20: Blazing Aura -- Armgdn-Dmg/EndRdx(A), Armgdn-Dam%(27), HO:Nucle(29), EndRdx-I(29), Sciroc-Dmg/EndRdx(31), Acc-I(34)
Level 22: Blaze -- Apoc-Dmg/Rchg(A), Apoc-Acc/Dmg/Rchg(31), Apoc-Acc/Rchg(31), Apoc-Dmg/EndRdx(33), Apoc-Dam%(33), Thundr-Acc/Dmg/Rchg(34)
Level 24: Health -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(33)
Level 26: Stamina -- P'Shift-EndMod(A), P'Shift-End%(34), EndMod-I(36)
Level 28: Consume -- P'Shift-EndMod/Acc/Rchg(A), Efficacy-EndMod/Acc/Rchg(37), RechRdx-I(37)
Level 30: Weave -- HO:Cyto(A), HO:Cyto(40), HO:Cyto(40), LkGmblr-Rchg+(40)
Level 32: Aid Self -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(46), Dct'dW-Heal/Rchg(46), Dct'dW-Rchg(50), Dct'dW-Heal(50)
Level 35: Burn -- Dmg-I(A), Dmg-I(36)
Level 38: Hot Feet -- Armgdn-Dmg(A), Armgdn-Acc/Dmg/Rchg(39), HO:Nucle(39), EndRdx-I(39), EndRdx-I(50)
Level 41: Char -- UbrkCons-EndRdx/Hold(A), UbrkCons-Hold/Rchg(42), UbrkCons-Acc/Hold/Rchg(42), UbrkCons-Acc/Rchg(42), UbrkCons-Dam%(43), Apoc-Dmg(43)
Level 44: Fire Shield -- ImpArm-ResDam/EndRdx(A), ImpArm-ResDam(45), ImpArm-ResDam/EndRdx/Rchg(45), ImpArm-EndRdx/Rchg(45), HO:Ribo(46)
Level 47: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(48), KntkC'bat-Dmg/Rchg(48), KntkC'bat-Dmg/EndRdx/Rchg(48)
Level 49: [Empty] -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx/Rchg(27), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(37)


perma jump is ---> /up 1

 

Posted

This is an excellent discussion about Fire Manipulation that I'd call required reading for finding FM easy to use.

I think that a F/F/F loses too much by chasing after Def. It's a fun, frenetic combination, best built with the goals of recharge and endurance (the set's inescapable bane). The following build is the most recharge and endurance I can get without using purples. Purple sets could easily turn it into a perma-hasten build with even less End concerns.

I typically fire off RoF, FBall, hop into melee with HF running and FSC, Combustion, pick off the stragglers.

I try to keep an AV at the far edge of my HF (out of melee range, within Consume's radius), using Char to hold it in place, and then slide Burn under it. With Blaze up every three seconds and Char up every five seconds, most AVs are locked down and taking a hell of a lot of damage.

This is still a risky build. Aid Self between mobs, or when an AV is locked down, can help, but I expect that RotP will remain a part of my "attack chain".

You can trade RoF for Fire Breath if the scatter is an issue, and you can trade Burn for Combustion for a farming/AE play-style.

Hero Plan by Mids' Hero Designer 1.601
http://www.cohplanner.com/

Click this DataLink to open the build!

fast f/f/f: Level 50 Mutation Blaster
Primary Power Set: Fire Blast
Secondary Power Set: Fire Manipulation
Power Pool: Speed
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Leaping
Ancillary Pool: Flame Mastery

Hero Profile:
Level 1: Flares

  • (A) Decimation - Chance of Build Up
  • (7) Decimation - Damage/Endurance
  • (25) Decimation - Damage/Recharge
  • (36) Decimation - Accuracy/Damage
  • (39) Decimation - Accuracy/Damage/Recharge
Level 1: Ring of Fire
  • (A) Enfeebled Operation - Accuracy/Recharge
  • (3) Enfeebled Operation - Accuracy/Endurance
  • (17) Enfeebled Operation - Endurance/Immobilize
  • (27) Enfeebled Operation - Immobilize/Range
  • (36) Enfeebled Operation - Accuracy/Immobilize/Recharge
Level 2: Fire Blast
  • (A) Decimation - Accuracy/Damage
  • (3) Decimation - Damage/Endurance
  • (17) Decimation - Damage/Recharge
  • (27) Decimation - Accuracy/Endurance/Recharge
  • (36) Decimation - Accuracy/Damage/Recharge
Level 4: Fire Ball
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (5) Positron's Blast - Damage/Endurance
  • (5) Positron's Blast - Damage/Recharge
  • (7) Positron's Blast - Accuracy/Damage
  • (13) Positron's Blast - Accuracy/Damage/Endurance
Level 6: Hasten
  • (A) Recharge Reduction IO
  • (31) Recharge Reduction IO
  • (31) Recharge Reduction IO
Level 8: Rain of Fire
  • (A) Positron's Blast - Chance of Damage(Energy)
  • (9) Positron's Blast - Damage/Endurance
  • (9) Positron's Blast - Damage/Recharge
  • (13) Positron's Blast - Accuracy/Damage
  • (15) Positron's Blast - Accuracy/Damage/Endurance
Level 10: Fire Sword Circle
  • (A) Obliteration - Damage
  • (11) Obliteration - Accuracy/Recharge
  • (11) Obliteration - Damage/Recharge
  • (15) Obliteration - Accuracy/Damage/Endurance/Recharge
  • (25) Obliteration - Accuracy/Damage/Recharge
Level 12: Hurdle
  • (A) Jumping IO
Level 14: Super Speed
  • (A) Blessing of the Zephyr - Knockback Reduction (4 points)
Level 16: Health
  • (A) Numina's Convalescence - +Regeneration/+Recovery
Level 18: Blaze
  • (A) Decimation - Accuracy/Damage
  • (19) Decimation - Damage/Endurance
  • (19) Decimation - Damage/Recharge
  • (23) Decimation - Accuracy/Endurance/Recharge
  • (23) Decimation - Accuracy/Damage/Recharge
  • (37) Devastation - Accuracy/Damage/Endurance/Recharge
Level 20: Stamina
  • (A) Performance Shifter - Chance for +End
  • (21) Performance Shifter - EndMod
  • (21) Performance Shifter - EndMod/Recharge
  • (46) Performance Shifter - EndMod/Accuracy
Level 22: Stimulant
  • (A) Recharge Reduction IO
Level 24: Aid Self
  • (A) Interrupt Reduction IO
  • (34) Doctored Wounds - Heal/Endurance
  • (37) Doctored Wounds - Endurance/Recharge
  • (37) Doctored Wounds - Heal
  • (40) Doctored Wounds - Heal/Endurance/Recharge
  • (46) Doctored Wounds - Recharge
Level 26: Build Up
  • (A) Adjusted Targeting - Recharge
  • (34) Adjusted Targeting - To Hit Buff/Endurance
  • (40) Adjusted Targeting - To Hit Buff/Recharge
  • (43) Adjusted Targeting - To Hit Buff/Endurance/Recharge
  • (43) Adjusted Targeting - Endurance/Recharge
Level 28: Consume
  • (A) Performance Shifter - EndMod/Accuracy/Recharge
  • (29) Performance Shifter - EndMod/Recharge
  • (29) Performance Shifter - EndMod/Accuracy
  • (31) Performance Shifter - Accuracy/Recharge
Level 30: Combat Jumping
  • (A) Luck of the Gambler - Recharge Speed
Level 32: Inferno
  • (A) Obliteration - Damage
  • (33) Obliteration - Chance for Smashing Damage
  • (33) Obliteration - Damage/Recharge
  • (33) Obliteration - Accuracy/Damage/Recharge
  • (34) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 35: Burn
  • (A) Obliteration - Accuracy/Damage/Recharge
  • (40) Obliteration - Accuracy/Recharge
  • (43) Obliteration - Damage
  • (45) Obliteration - Damage/Recharge
  • (45) Obliteration - Accuracy/Damage/Endurance/Recharge
Level 38: Hot Feet
  • (A) Tempered Readiness - Accuracy/Endurance
  • (39) Tempered Readiness - Endurance/Recharge/Slow
  • (39) Eradication - Accuracy/Damage/Endurance/Recharge
  • (45) Eradication - Chance for Energy Damage
  • (46) Scirocco's Dervish - Damage/Endurance
Level 41: Char
  • (A) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
  • (42) Basilisk's Gaze - Accuracy/Recharge
  • (42) Basilisk's Gaze - Recharge/Hold
  • (42) Basilisk's Gaze - Endurance/Recharge/Hold
Level 44: Fire Shield
  • (A) HamiO:Ribosome Exposure
Level 47: Rise of the Phoenix
  • (A) Stupefy - Accuracy/Stun/Recharge
  • (48) Stupefy - Chance of Knockback
  • (48) Stupefy - Accuracy/Endurance
  • (48) Stupefy - Accuracy/Recharge
  • (50) Stupefy - Endurance/Stun
  • (50) Recharge Reduction IO
Level 49: Aim
  • (A) Recharge Reduction IO
  • (50) Recharge Reduction IO
------------
Level 1: Brawl
  • (A) Empty
Level 1: Sprint
  • (A) Unbounded Leap - +Stealth
Level 2: Rest
  • (A) Recharge Reduction IO
Level 1: Defiance



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Credit: Build based off Hatred666's here.