Trick Arrows -- What Stacks?


IronYeti

 

Posted

Does anyone know which Arrows stack with themselves? I especially want to know whether I can floor enemy ToHit by spamming my flash arrows.

Also, if anyone could tell me where one can look up which debuffs stack and don't, that would be lovely.


 

Posted

Glue Arrow & Disruption Arrow stack. Other than that, only the controls in Trick Arrows stack, with the exception of Poison Gas Arrow, which no aspect of can stack.

For the most part, no debuffs usually stack with themselves, at least not from the same caster. The only kinds of debuffs that stack are those that summon pet entities to do the actual debuff, such as Glue and Disruption Arrow.


Trickshooter's Characters | @Trickshooter @Brightside

 

Posted

Check out Flash Arrow at City of Data. Notice how all the effects say "Effect does not stack from same caster".


I team with the Repeat Offenders.

 

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Thanks, all.

Now, if only the actual in-game help would say that.


 

Posted

Quote:
Originally Posted by Trickshooter View Post
For the most part, no debuffs usually stack with themselves, at least not from the same caster. The only kinds of debuffs that stack are those that summon pet entities to do the actual debuff, such as Glue and Disruption Arrow.
Debuff stacking was the norm at launch, with mostly just toggle debuffs being unstackable (for obvious reasons). For instance, all the click debuffs in defender secondaries stack, Siphon Power stacks, Fearsome Stare stacks.

Click debuffs put into the game after, ohhhh, right around PvP was put into the game, started being unstackable more often than not. Now I can't say for sure that PvP balance is to blame for so many click debuffs being unstackable, but I can say it's odd that click slows from launch, such as Lingering Radiation, are stackable except for the max speed component, which was added later as a PvP balance concern. (Note: Web Grenade was around at launch but had its slow debuffs added post-PvP. Those debuffs are unstackable.)

The big exception is Sonic Attack, which is stackable like the other defender secondaries. (Three cheers for cut & paste game development, I'd say.)