Ill/cold build, just shy of perma-PA
Had a quick glance- if you put Glimpse of the Abyss in Spooky you'll get and an extra 1.25% recharge.
Hibernate might help with PA downtime although it's not available as often after the phase nerf.
L50s: Tanks: Cryofission - Ice/EM - Dr Celsius - Fire/Ice - Saint George - SD/SS | Controllers: Psichosis - Ill/Kin - Major Chaos - Ill/Stm | Scrappers - Neutron Crusader - DM/SR
Currently Levelling: Angelic Blade - BS/WP Scrapper | Seeds of Destruction - Plant/Kin Controller
The reason for having unspeakable terror in there instead of glimpse of the abyss is that I already have five 6.25% rech bonuses from two decimation, two expedient reinforcements, and a posi's blast. That's also the reason why ice storm doesn't have a posi set in it.
Quote:
Your Phantasm will spawn a Decoy Phantasm on one enemy, and it will behave much like Phantom Army (it's indestructible, and its attacks have a taunt element). But when Phantom Army drops, the Decoy Phantasm will need to score a hit on the AV in order to draw its aggro. This means that if you're just standing there when PA drops, the AV will get one or two attacks on you before the Decoy Phantasm is able to pick up the AV.I'm thinking of attempting to solo AVs with this build, but not sure if that downtime will hurt my chances or if the phantasm will take aggro and be able to survive that long, so any input on this and illusion AV soloing in general would be nice (is it worth it to go out and confuse random enemies to aid in dps or better to just attack with blind/spec wounds/ice blast/ice storm). |
Remedy this problem by watching the Phantom Army icon, and when it starts to flash, get ready to duck behind an obstacle or around a corner and break LoS (line of sight) to the AV. This will ensure that the Decoy Phantasm has a chance to draw AV aggro before the AV murderizes you. That will give you ample time to get another Phantom Army out.
Note that when PToD are down, the AV will likely be held, so you won't need to break LoS.
Re: confusing enemies, while this can be a useful tactic, there are two major drawbacks. First, you have no control over the random enemies, so they're as likely to attack one another as they are to attack the AV. Second, you have little control over your pets, so adding random enemies to the mix can divert PA and Phantasm from attacking the AV as they attack the confused foes instead. Worst of all, if Phantasm spawns his Decoy Phantasm on a random, confused foe, the Decoy Phantasm won't draw AV aggro during PA's downtime. So confusing foes may sometimes be a useful tactic, but it can sometimes do more harm than good.
As for DPS, your best chain will likely be Blind > SW > Ice Blast > SW. Forget Ice Storm.
The main things to remember for AV soloing will be keeping an eye on PA so you know when to break LoS, and keeping Benumb perma on the AV. Oh, and using Heat Loss as much as humanly possible (don't know if it can be made perma, but if it can, then by all means keep it perma). The rest should be a cakewalk.
Thanks Chaos, that's exactly what I was looking for. Heat loss is only about 12 seconds away from perma, so I'll be able to throw it out pretty frequently. I think I'm going to take a slot out of frozen armor and stick it in SW for an apocalpyse proc for some extra damage too.
I think this will be my new project for i16. I'm not experienced at all with the illusion primary, but I think this will be a pretty fun toon. My goal was to have perma PA without using any expensive purple sets; I managed to get perma-haste but just fell shy of perma-PA by 3.7 seconds.
I'm thinking of attempting to solo AVs with this build, but not sure if that downtime will hurt my chances or if the phantasm will take aggro and be able to survive that long, so any input on this and illusion AV soloing in general would be nice (is it worth it to go out and confuse random enemies to aid in dps or better to just attack with blind/spec wounds/ice blast/ice storm).
Comments/feedback welcome.
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Cyrophantom: Level 50 Natural Controller
Primary Power Set: Illusion Control
Secondary Power Set: Cold Domination
Power Pool: Fitness
Power Pool: Speed
Ancillary Pool: Ice Mastery
Hero Profile:
Level 1: Blind
- (A) Basilisk's Gaze - Accuracy/Recharge
- (3) Basilisk's Gaze - Recharge/Hold
- (5) Basilisk's Gaze - Accuracy/Hold
- (7) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
- (13) Damage Increase IO
- (23) Damage Increase IO
Level 1: Infrigidate- (A) Accuracy IO
Level 2: Spectral Wounds- (A) Decimation - Accuracy/Damage
- (3) Decimation - Damage/Endurance
- (7) Decimation - Damage/Recharge
- (15) Decimation - Accuracy/Endurance/Recharge
- (17) Decimation - Accuracy/Damage/Recharge
Level 4: Ice Shield- (A) Red Fortune - Defense/Endurance
- (5) Red Fortune - Defense/Recharge
- (11) Red Fortune - Endurance
- (15) Red Fortune - Defense/Endurance/Recharge
- (40) Red Fortune - Defense
- (46) Luck of the Gambler - Recharge Speed
Level 6: Swift- (A) Run Speed IO
Level 8: Hasten- (A) Recharge Reduction IO
- (9) Recharge Reduction IO
- (9) Recharge Reduction IO
Level 10: Glacial Shield- (A) Red Fortune - Defense/Endurance
- (11) Red Fortune - Defense/Recharge
- (13) Red Fortune - Endurance
- (17) Red Fortune - Defense/Endurance/Recharge
- (36) Red Fortune - Defense
- (50) Luck of the Gambler - Recharge Speed
Level 12: Deceive- (A) Coercive Persuasion - Contagious Confusion
- (43) Coercive Persuasion - Confused/Recharge
- (43) Coercive Persuasion - Accuracy/Confused/Recharge
- (46) Coercive Persuasion - Accuracy/Recharge
- (46) Coercive Persuasion - Confused/Endurance
Level 14: Super Speed- (A) Run Speed IO
Level 16: Health- (A) Healing IO
Level 18: Phantom Army- (A) Expedient Reinforcement - Accuracy/Recharge
- (19) Expedient Reinforcement - Accuracy/Damage/Recharge
- (19) Expedient Reinforcement - Endurance/Damage/Recharge
- (23) Expedient Reinforcement - Accuracy/Damage
- (25) Call to Arms - Accuracy/Damage/Recharge
- (25) Call to Arms - Endurance/Damage/Recharge
Level 20: Stamina- (A) Endurance Modification IO
- (21) Endurance Modification IO
- (21) Performance Shifter - Chance for +End
Level 22: Arctic Fog- (A) Endurance Reduction IO
- (34) Luck of the Gambler - Recharge Speed
Level 24: Group Invisibility- (A) Luck of the Gambler - Recharge Speed
Level 26: Spectral Terror- (A) Unspeakable Terror - Accuracy/Recharge
- (27) Unspeakable Terror - Endurance/Fear
- (27) Unspeakable Terror - Accuracy/Endurance
- (34) Unspeakable Terror - Fear/Range
- (37) Unspeakable Terror - Accuracy/Fear/Recharge
Level 28: Benumb- (A) Accuracy IO
- (29) Accuracy IO
- (29) Recharge Reduction IO
- (37) Recharge Reduction IO
- (37) Recharge Reduction IO
Level 30: Flash- (A) Basilisk's Gaze - Endurance/Recharge/Hold
- (31) Basilisk's Gaze - Recharge/Hold
- (31) Basilisk's Gaze - Accuracy/Recharge
- (31) Basilisk's Gaze - Accuracy/Endurance/Recharge/Hold
Level 32: Phantasm- (A) Expedient Reinforcement - Accuracy/Recharge
- (33) Expedient Reinforcement - Accuracy/Damage
- (33) Expedient Reinforcement - Damage/Endurance
- (33) Expedient Reinforcement - Accuracy/Damage/Recharge
- (34) Damage Increase IO
Level 35: Sleet- (A) Recharge Reduction IO
- (36) Recharge Reduction IO
- (36) Recharge Reduction IO
Level 38: Heat Loss- (A) Efficacy Adaptor - EndMod
- (39) Efficacy Adaptor - EndMod/Recharge
- (39) Efficacy Adaptor - EndMod/Accuracy/Recharge
- (39) Efficacy Adaptor - Accuracy/Recharge
- (40) Efficacy Adaptor - EndMod/Accuracy
- (40) Efficacy Adaptor - EndMod/Endurance
Level 41: Ice Blast- (A) Decimation - Accuracy/Damage
- (42) Decimation - Damage/Endurance
- (42) Decimation - Damage/Recharge
- (42) Decimation - Accuracy/Endurance/Recharge
- (43) Decimation - Accuracy/Damage/Recharge
Level 44: Frost Breath- (A) Positron's Blast - Accuracy/Damage
- (45) Positron's Blast - Damage/Endurance
- (45) Positron's Blast - Damage/Recharge
- (45) Positron's Blast - Damage/Range
- (50) Positron's Blast - Accuracy/Damage/Endurance
Level 47: Ice Storm- (A) Positron's Blast - Accuracy/Damage/Endurance
- (48) Positron's Blast - Damage/Recharge
- (48) Detonation - Damage/Recharge
- (48) Air Burst - Damage/Recharge
Level 49: Frozen Armor- (A) Luck of the Gambler - Recharge Speed
- (50) Gift of the Ancients - Defense/Endurance
------------Level 1: Brawl
- (A) Empty
Level 1: Sprint- (A) Celerity - +Stealth
Level 2: Rest- (A) Empty
Level 1: Containment------------
Set Bonus Totals: