Needs more Regeneration


Negescape

 

Posted

I'm going for a lol build that I'm trying to make my regeneration really unnecessarily ridiculously high. It needs more regen. I want to at least get to 900% passive regeneration without making too many sacrifices.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

WiFry: Level 50 Science Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Regeneration
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Fire Sword -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(3), Mako-Acc/Dmg:50(3), Mako-Acc/EndRdx/Rchg:50(5), Mako-Acc/Dmg/EndRdx/Rchg:50(5), C'ngImp-Acc/Dmg/Rchg:50(23)
Level 1: Fast Healing -- Panac-Heal/EndRedux:50(A), Panac-Heal:50(13), Panac-Heal/+End:50(19), Numna-Heal/EndRdx:50(40), Numna-Heal:50(48)
Level 2: Cremate -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(9), C'ngImp-Acc/Dmg/Rchg:50(9), Mako-Acc/Dmg:50(11), Mako-Acc/EndRdx/Rchg:50(11), Mako-Acc/Dmg/EndRdx/Rchg:50(31)
Level 4: Quick Recovery -- P'Shift-EndMod:50(A), P'Shift-EndMod/Acc:50(7), P'Shift-End%:50(29)
Level 6: Reconstruction -- Dct'dW-EndRdx/Rchg:50(A), Dct'dW-Heal/Rchg:50(7), Dct'dW-Heal/EndRdx/Rchg:50(13), Dct'dW-Heal:50(17), Dct'dW-Rchg:50(17)
Level 8: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(15), GSFC-ToHit/Rchg/EndRdx:50(21), GSFC-Rchg/EndRdx:50(21), GSFC-ToHit/EndRdx:50(23), GSFC-Build%:50(46)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg:50(A), Dct'dW-Heal/Rchg:50(25), Dct'dW-Heal/EndRdx/Rchg:50(27), Dct'dW-Heal:50(27), Dct'dW-Rchg:50(29)
Level 12: Hasten -- RechRdx-I:50(A)
Level 14: Super Speed -- Zephyr-Travel:50(A), Zephyr-Travel/EndRdx:50(15), Zephyr-ResKB:50(19)
Level 16: Integration -- RgnTis-Heal/EndRdx:30(A), RgnTis-Regen+:30(31), Numna-Heal:50(33), Numna-Regen/Rcvry+:50(33), Tr'ge-Heal/EndRdx:30(45), Tr'ge-Heal/Rchg:30(48)
Level 18: Fire Sword Circle -- Sciroc-Acc/Dmg:50(A), Sciroc-Acc/Rchg:50(34), M'Strk-Acc/Dmg:50(34), M'Strk-Acc/EndRdx:50(34), Dmg-I:50(36)
Level 20: Confront -- Zinger-Taunt:50(A), Zinger-Taunt/Rchg:50(25), Zinger-Taunt/Rchg/Rng:50(36)
Level 22: Swift -- Run-I:50(A)
Level 24: Health -- Numna-Heal/EndRdx:50(A), Numna-Heal:50(37), Tr'ge-Heal/EndRdx:30(37), Tr'ge-Heal/Rchg:30(39)
Level 26: Stamina -- P'Shift-EndMod:50(A), P'Shift-End%:50(31)
Level 28: Incinerate -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(40), C'ngImp-Acc/Dmg/Rchg:50(40), Mako-Acc/Dmg:50(42), Mako-Acc/EndRdx/Rchg:50(42), Mako-Acc/Dmg/EndRdx/Rchg:50(42)
Level 30: Instant Healing -- Tr'ge-Heal/EndRdx/Rchg:30(A), Tr'ge-Heal/Rchg:30(33), RechRdx-I:50(39), Numna-Heal/EndRdx/Rchg:50(43), Numna-Heal/Rchg:50(43)
Level 32: Greater Fire Sword -- P'ngS'Fest-Acc/Dmg:30(A), P'ngS'Fest-Dmg/EndRdx:30(36), C'ngImp-Acc/Dmg/Rchg:50(43), Mako-Acc/Dmg:50(45), Mako-Acc/EndRdx/Rchg:50(45), Mako-Acc/Dmg/EndRdx/Rchg:50(46)
Level 35: Boxing -- Rope-Acc/Rchg:50(A), Rope-EndRdx/Stun:50(37)
Level 38: Moment of Glory -- LkGmblr-Def/Rchg:50(A), LkGmblr-Rchg+:50(39)
Level 41: Focused Accuracy -- Rec'dRet-ToHit:20(A), Rec'dRet-ToHit/Rchg:20(46), Rec'dRet-Pcptn:20(48)
Level 44: Physical Perfection -- Heal-I:50(A), Heal-I:50(50), Numna-Heal/EndRdx:50(50), Numna-Heal:50(50)
Level 47: Conserve Power -- RechRdx-I:50(A)
Level 49: Resilience -- S'fstPrt-ResDam/Def+:30(A)
------------
Level 1: Brawl -- Acc-I:50(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- RechRdx-I:50(A)
Level 1: Critical Hit


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

You can squeeze out another 1% by slotting the Numina unique into Health over Intergration O.o