Please critique my kat/wp build


AF_Bill

 

Posted

Greetings folks,

I’ve been playing with alts recently, but I can’t seem to get too much into them, maybe because I’m on the road in real life too much right now. Anyways, I plan on using my primary toon a bit more. I have killed a few AVs and plan on doing it some more. Overall this guy is pretty good (imo), but if I can make him better I plan to do so. This is how I have him slotted right now, but I’m willing to make changes.

Thanks in advance!


Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

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Drowling: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
Level 1: Gambler's Cut -- Achilles-ResDeb%(A), Hectmb-Dam%(3), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(5), Hectmb-Acc/Rchg(5), Hectmb-Dmg/EndRdx(7)
Level 1: High Pain Tolerance -- Numna-Heal/EndRdx(A), Numna-Heal(17), S'fstPrt-ResDam/Def+(17), Aegis-ResDam(19), Aegis-ResDam/EndRdx(27), Aegis-Psi/Status(34)
Level 2: Flashing Steel -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(7), Armgdn-Acc/Dmg/Rchg(9), Armgdn-Acc/Rchg(9), Armgdn-Dmg/EndRdx(11), Armgdn-Dam%(11)
Level 4: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(13), Numna-Heal(13)
Level 6: Build Up -- AdjTgt-Rchg(A), AdjTgt-ToHit/Rchg(15)
Level 8: Divine Avalanche -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Dam%(23)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), Ksmt-ToHit+(43)
Level 12: Combat Jumping -- Winter-ResSlow(A), Zephyr-Travel/EndRdx(15), Zephyr-Travel(42), LkGmblr-Rchg+(45)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(33)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal(25), Numna-Regen/Rcvry+(25), Heal-I(31), Heal-I(37), RgnTis-Regen+(37)
Level 18: The Lotus Drops -- Oblit-Dmg(A), Oblit-Acc/Dmg/Rchg(27), Oblit-%Dam(29), Erad-%Dam(29), Erad-Dmg(31), Erad-Acc/Dmg/Rchg(46)
Level 20: Quick Recovery -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(33), P'Shift-End%(46)
Level 22: Mind Over Body -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(31), Aegis-ResDam/Rchg(33)
Level 24: Swift -- Run-I(A)
Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dmg/Rchg(36), Mako-Dam%(36)
Level 28: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(37)
Level 30: Stamina -- P'Shift-End%(A), P'Shift-EndMod(39), P'Shift-EndMod/Acc(39)
Level 32: Golden Dragonfly -- Oblit-Dmg(A), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(40), Sciroc-Dmg/Rchg(40), Sciroc-Dmg/EndRdx(40), Sciroc-Acc/Dmg(42)
Level 35: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(46), LkGmblr-Def/EndRdx/Rchg(50)
Level 38: Strength of Will -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(43), Aegis-ResDam/Rchg(43)
Level 41: Boxing -- Acc-I(A)
Level 44: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(45), Aegis-ResDam/Rchg(45)
Level 47: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(48), LkGmblr-Rchg+(48)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx/Rchg(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit


 

Posted

Just going to bump this and see if anyone might be able to help but missed it the first time.

thanks in advance!


 

Posted

A few questions:

1) What kind of budget are you looking at?

2) What attack chain are you using?

3) How focused do you want to be in AV killing? Are you willing to sacrifice AoE potential for it?

The build looks quite good, but I think there are areas to improve. Notably, you aren't quite soft-capped to melee with two DAs. Not a big deal, but you may be able to squeeze out a little more. I'd consider trying to soft-cap the exotic defenses given your current totals but it would probably require a little sacrifice along the way. Considering the value of health bonuses to /WP I'd try to work more enhancement value into HPT, probably by moving the steadfast over, and I'd consider going for the 4 piece set bonus in Eradication. The slotting on Golden Dragonfly could use work for sure; you're far enough past the ED cap that a damage proc would be better than the damage IO. The exact changes I'd make depend on the answers to the questions above.


Dark Armor/Stone Melee Tank Guide [I12]

 

Posted

As Pyromantic suggested, I'd move the Steadfast to Mind over Body ; then, one of the health IOs from RttC to HPT.


 

Posted

First, thank you both for reviewing my post and offering some suggestions. I’m very interested in improving myself and up for critiques.

As for the questions….

A few questions:

1) What kind of budget are you looking at?

Answer: I really don’t mind spending tons of influence. No, I don’t have a bunch right now (Maybe 150 million) but I like setting goals and achieving those results. If it takes me a while, I don’t mind.

2) What attack chain are you using?

I normally use something like gd, da, gc, fs, da, gc – but I can’t say I’m consistent

3) How focused do you want to be in AV killing? Are you willing to sacrifice AoE potential for it?

I would like to become more of an AV killer. I’ve already defeated a few, but I would like to get even better.

I’ve taken a bit of advice from the boards before, a little from this and from that. However, now I’ve made too many changes and could really use some advice.

Again, thank you


 

Posted

Here's a quick pass, though a more detailed examination could probably improve it. The empty slot is for the PvP +def IO.

I've sacrificed a little of the damage bonus, though you could work the obliterations back in if you want to. Defense to FCEN is now capped, as is melee with 2 DAs. Also have a few more hit points per second.

Working out an attack chain is vital for AVs. You're generally scratching ahead of their regen over a long period of time so you want to put out your best damage. Most katana attack chains I've seen alternate GC with other attacks, something like GC->DA->GC->SD->GC->GD. I haven't crunched the numbers but I think this build may be slightly short on GC for that chain. If you haven't already check out ArcanaTime for a more accurate representation of attack timing.

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

kat wp defense: Level 50 Magic Scrapper
Primary Power Set: Katana
Secondary Power Set: Willpower
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership

Hero Profile:
Level 1: Gambler's Cut -- Achilles-ResDeb%(A), Hectmb-Dam%(3), Hectmb-Dmg/Rchg(3), Hectmb-Acc/Dmg/Rchg(5), Hectmb-Acc/Rchg(5), Hectmb-Dmg/EndRdx(7)
Level 1: High Pain Tolerance -- Numna-Heal/EndRdx(A), Numna-Heal(17), Numna-Heal/Rchg(17), Aegis-ResDam(19), Aegis-ResDam/EndRdx(27), Aegis-Psi/Status(34)
Level 2: Flashing Steel -- Armgdn-Dam%(A), Armgdn-Dmg/Rchg(7), Armgdn-Acc/Dmg/Rchg(9), Armgdn-Acc/Rchg(9), Armgdn-Dmg/EndRdx(11)
Level 4: Fast Healing -- Numna-Heal/EndRdx(A), Numna-Heal/Rchg(13), Numna-Heal(13)
Level 6: Build Up -- GSFC-ToHit(A), GSFC-Build%(11), GSFC-ToHit/Rchg(15), GSFC-ToHit/Rchg/EndRdx(15), GSFC-Rchg/EndRdx(33), GSFC-ToHit/EndRdx(42)
Level 8: Divine Avalanche -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(19), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(21), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Dam%(23)
Level 10: Indomitable Will -- LkGmblr-Rchg+(A), Ksmt-ToHit+(43)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(43), Zephyr-ResKB(45)
Level 16: Rise to the Challenge -- Numna-Heal/EndRdx(A), Numna-Heal(25), Numna-Regen/Rcvry+(25), Heal-I(31), RgnTis-Regen+(37)
Level 18: The Lotus Drops -- Sciroc-Dmg/Rchg(A), Sciroc-Acc/Dmg/EndRdx(27), Erad-Acc/Dmg/EndRdx/Rchg(29), Erad-%Dam(29), Erad-Dmg/Rchg(31), Erad-Acc/Dmg/Rchg(46)
Level 20: Quick Recovery -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(33), P'Shift-End%(46)
Level 22: Mind Over Body -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(31), Aegis-ResDam/Rchg(33), Empty(37), S'fstPrt-ResDam/Def+(43)
Level 24: Swift -- Run-I(A)
Level 26: Soaring Dragon -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(36), Mako-Dmg/Rchg(36), Mako-Dam%(36)
Level 28: Health -- Mrcl-Rcvry+(A), Mrcl-Heal(37), Heal-I(48)
Level 30: Stamina -- P'Shift-End%(A), P'Shift-EndMod(39), P'Shift-EndMod/Acc(39)
Level 32: Golden Dragonfly -- Erad-Dmg/Rchg(A), Erad-Acc/Dmg/Rchg(39), Erad-Acc/Dmg/EndRdx/Rchg(40), Erad-%Dam(40), Sciroc-Acc/Dmg/EndRdx(40), Sciroc-Dmg/Rchg(42)
Level 35: Heightened Senses -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(42), LkGmblr-Rchg+(46), LkGmblr-Def/EndRdx/Rchg(50)
Level 38: Strength of Will -- ResDam-I(A)
Level 41: Boxing -- Acc-I(A)
Level 44: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(45), Aegis-ResDam/Rchg(45)
Level 47: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(48), LkGmblr-Rchg+(48)
Level 49: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit



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Dark Armor/Stone Melee Tank Guide [I12]

 

Posted

thanks Pyro! I will take a look at it