ToHit Debuff and /SD Question.


Cynergi

 

Posted

Ok, normally I avoid asking questions that i'm sure have already been answered, but for lack of ability to find a direct answer... here goes.

I was reading an old post regarding the changes to tohit that happened back around i7, and it got me curious and somewhat confused.

If i'm understanding the equation for a mobs chance to hit my /sd brute is
Chance to hit = (Acc)*((Base tohit+tohit buffs)-(tohit debuffs)-(def)) I may be wrong with that, if so please correct me, however here is my question:

If softcap defense is 45% and i'm unable to attain all of the IO's to achieve that and am at 40% at the moment, would a 5% tohit debuff on my foe compensate for this lack of defense? The reason i ask this, is (Acc)*((.50 base tohit)-(.05 tohit debuff)-(.40 def)) should equal the same chance to hit as (Acc)*((.50 base tohit)-(.45 def)). Is this correct, or am i not accurately understanding tohit debuffs?


 

Posted

Quote:
Originally Posted by Cynergi View Post
If softcap defense is 45% and i'm unable to attain all of the IO's to achieve that and am at 40% at the moment, would a 5% tohit debuff on my foe compensate for this lack of defense? The reason i ask this, is (Acc)*((.50 base tohit)-(.05 tohit debuff)-(.40 def)) should equal the same chance to hit as (Acc)*((.50 base tohit)-(.45 def)). Is this correct, or am i not accurately understanding tohit debuffs?
Against an even level enemy without any tohit debuff resistance, yes, 5% -tohit is the same as 5% +def. Once you start getting involved with enemies with tohit debuff resistance (lts have 10%, bosses have 20%, AVs have scaling resistance depending on their level) or enemies that are higher level than you (at which point the purple patch begins eating away at the effectiveness of your debuffs), that 5% -tohit is no longer going to be doing the entire job and you'll no longer be "softcapped".

In general, if you're going to count on a debuff to get you the rest of the way, it's best to figure out what exactly you're going to try beating on to get the last of it. If you're going to only be involved with even level bosses at the highest, 6.25% -tohit is going to be enough. If you plan on dealing with +4 bosses, you'd need 13.02% -tohit. If you're going to be dealing with level 50 AVs, you'd instead need 33.33% -tohit. If you plan on fighting level 54 AVs, you'd need 80.13% -tohit. And all of that is simply to get 5% -tohit to actually stick. You'll get much better mileage out of simply buffing yourself that last little bit.


 

Posted

Quote:
Originally Posted by Umbral_NA View Post
Against an even level enemy without any tohit debuff resistance, yes, 5% -tohit is the same as 5% +def. Once you start getting involved with enemies with tohit debuff resistance (lts have 10%, bosses have 20%, AVs have scaling resistance depending on their level) or enemies that are higher level than you (at which point the purple patch begins eating away at the effectiveness of your debuffs), that 5% -tohit is no longer going to be doing the entire job and you'll no longer be "softcapped".

In general, if you're going to count on a debuff to get you the rest of the way, it's best to figure out what exactly you're going to try beating on to get the last of it. If you're going to only be involved with even level bosses at the highest, 6.25% -tohit is going to be enough. If you plan on dealing with +4 bosses, you'd need 13.02% -tohit. If you're going to be dealing with level 50 AVs, you'd instead need 33.33% -tohit. If you plan on fighting level 54 AVs, you'd need 80.13% -tohit. And all of that is simply to get 5% -tohit to actually stick. You'll get much better mileage out of simply buffing yourself that last little bit.

I'm glad i got a reply so quickly. I do plan to finish out the softcap on my build. The problem is, i have slotted out about 70% of my build with IO's and haven't the INF to finish out the slotting that I need, and will need to rely on building my INF back up, and using tickets and hoping for Random IO rolls to give me items i can use or can sell. SO until i CAN finish IO'ing i needed another way to "softcap" my defense without actually increasing my defense, or constantly popping Purples.

Thanks for the info, you answered exactly what i needed to know, and you gave me numbers to go along with it, which i love, i'm a numbers kind of person so i really appreciate that. That being said, i'm off to do a quick change of a few things on my build so that i can use -tohit to shore-up my lack of defense for the time being.

Thanks again for the info, i really really appreciate it.