I've never really tried to put a Scrapper build together before, and this one is giving me heaps of trouble. I think I might be trying to accomplish too many things at once and not really accomplishing any of them. I'm also not exactly sure what is going to be necessary to get the job done. I've tried to build for softcapped def with a build that can run the SK-CK-SK-CAK chain. The build I've managed to muster up doesn't get softcapped AoE, and isn't able to keep Hasten perma so the the chain isn't able to be kept up. I don't even know how I'm sitting endurance wise. I don't know if I'm even going the right direction here, is it possible to pump out enough DPS to down AVs with a lesser attack chain? Do I need to be worried about maxing out my AoE defense for most AVs? I'll gladly accept any wisdom the scrapper forumites can offer, especially if you can show me a more inexpensive build.
Revolte: Level 50 Magic Scrapper Primary Power Set: Martial Arts Secondary Power Set: Shield Defense Power Pool: Leaping Power Pool: Fitness Power Pool: Speed Power Pool: Fighting Ancillary Pool: Body Mastery
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Posted
Le bump.
Posted
look at the builds in the other ma/sd thread right next to yours for some ideas. there are some soft capped builds to all 3 positions in there. It would be a good starting point.
I've never really tried to put a Scrapper build together before, and this one is giving me heaps of trouble. I think I might be trying to accomplish too many things at once and not really accomplishing any of them. I'm also not exactly sure what is going to be necessary to get the job done. I've tried to build for softcapped def with a build that can run the SK-CK-SK-CAK chain. The build I've managed to muster up doesn't get softcapped AoE, and isn't able to keep Hasten perma so the the chain isn't able to be kept up. I don't even know how I'm sitting endurance wise. I don't know if I'm even going the right direction here, is it possible to pump out enough DPS to down AVs with a lesser attack chain? Do I need to be worried about maxing out my AoE defense for most AVs? I'll gladly accept any wisdom the scrapper forumites can offer, especially if you can show me a more inexpensive build.
Hero Plan by Mids' Hero Designer 1.401
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Revolte: Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Storm Kick -- Hectmb-Dam%(A), Hectmb-Acc/Rchg(7), Hectmb-Dmg/Rchg(21), Hectmb-Dmg/EndRdx(23), Hectmb-Acc/Dmg/Rchg(23), C'ngImp-Dmg/EndRdx/Rchg(25)
Level 1: Deflection -- RedFtn-Def(A), RedFtn-Def/Rchg(3), RedFtn-Def/EndRdx(3), RedFtn-EndRdx(5), RedFtn-Def/EndRdx/Rchg(5), RedFtn-EndRdx/Rchg(46)
Level 2: Battle Agility -- RedFtn-Def/Rchg(A), RedFtn-EndRdx/Rchg(7), RedFtn-Def/EndRdx(9), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(11), RedFtn-EndRdx(11)
Level 4: True Grit -- TtmC'tng-ResDam(A), TtmC'tng-EndRdx(15), TtmC'tng-ResDam/EndRdx(15), TtmC'tng-ResDam/Rchg(17), TtmC'tng-EndRdx/Rchg(17), TtmC'tng-ResDam/EndRdx/Rchg(19)
Level 6: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(19), Zephyr-ResKB(40)
Level 8: Crane Kick -- T'Death-Acc/Dmg(A), T'Death-Acc/Dmg/EndRdx(39), T'Death-Dmg/Rchg(42), T'Death-Dmg/EndRdx(42), T'Death-Dam%(42), T'Death-Dmg/EndRdx/Rchg(43)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(13), HO:Membr(13)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Mrcl-Rcvry+(A), Numna-Regen/Rcvry+(37), Mrcl-Heal(43)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Crippling Axe Kick -- T'Death-Acc/Dmg/EndRdx(A), T'Death-Dmg/Rchg(21), T'Death-Dmg/EndRdx(31), T'Death-Acc/Dmg(31), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(34)
Level 20: Stamina -- Efficacy-EndMod(A), Efficacy-EndMod/Acc(25), Efficacy-EndMod/Rchg(40), P'Shift-End%(40)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(39)
Level 26: Boxing -- Amaze-EndRdx/Stun(A), Amaze-ToHitDeb%(27), Amaze-Stun(27), Amaze-Acc/Stun/Rchg(29), Amaze-Stun/Rchg(29)
Level 28: Grant Cover -- LkGmblr-Rchg+(A)
Level 30: Tough -- S'fstPrt-ResKB(A)
Level 32: Weave -- RedFtn-Def(A), RedFtn-EndRdx(33), RedFtn-Def/EndRdx(33), RedFtn-EndRdx/Rchg(33), RedFtn-Def/Rchg(34), RedFtn-Def/EndRdx/Rchg(34)
Level 35: Focus Chi -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(36), GSFC-ToHit/Rchg(36), GSFC-ToHit(36), GSFC-Build%(37), GSFC-ToHit/EndRdx(37)
Level 38: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(43), Zephyr-ResKB(50)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
Level 44: Laser Beam Eyes -- Apoc-Dmg/EndRdx(A), Apoc-Acc/Dmg/Rchg(45), Apoc-Dam%(45), Apoc-Dmg/Rchg(46), Apoc-Acc/Rchg(46)
Level 47: Shield Charge -- Oblit-Acc/Dmg/EndRdx/Rchg(A), Oblit-Dmg(48), Oblit-Acc/Rchg(48), Oblit-Dmg/Rchg(48), Oblit-Acc/Dmg/Rchg(50), Oblit-%Dam(50)
Level 49: One with the Shield -- Heal-I(A)
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Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
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Set Bonus Totals: