Another Rad/Rad build to pick apart.....Hehehe


CelestiaCoH

 

Posted

Ok guys and gals here the deal i have LvL 50 Rad/ Rad def thats been on hiatus since beta and has been left alone since then, now with these IO's set and purpling out our build i just need some advise on this build with these IO's in place. Any advise would be helpful thanks in advance for the help...Later

Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

ef: Level 50 Mutation Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Radiation Blast
Power Pool: Speed
Power Pool: Fitness
Power Pool: Flight
Power Pool: Leadership
Ancillary Pool: Psychic Mastery

Hero Profile:
------------
Level 1: Radiant Aura
(A) Doctored Wounds - Heal/Endurance
(3) Doctored Wounds - Endurance/Recharge
(3) Doctored Wounds - Heal/Recharge
(5) Doctored Wounds - Heal/Endurance/Recharge
(5) Doctored Wounds - Heal


Level 1: Neutrino Bolt
(A) Decimation - Accuracy/Damage
(7) Decimation - Damage/Endurance
(42) Decimation - Damage/Recharge
(42) Decimation - Accuracy/Endurance/Recharge
(42) Decimation - Accuracy/Damage/Recharge
(43) Achilles' Heel - Chance for Res Debuff


Level 2: Radiation Infection
(A) Dark Watcher's Despair - To Hit Debuff
(15) Dark Watcher's Despair - To Hit Debuff/Recharge
(15) Dark Watcher's Despair - To Hit Debuff/Endurance
(17) Dark Watcher's Despair - Chance for Recharge Slow
(17) HamiO:Enzyme Exposure
(19) HamiO:Enzyme Exposure


Level 4: Accelerate Metabolism
(A) Efficacy Adaptor - EndMod/Accuracy/Recharge
(7) Efficacy Adaptor - EndMod/Recharge
(9) Efficacy Adaptor - EndMod
(9) Efficacy Adaptor - Accuracy/Recharge
(13) Efficacy Adaptor - EndMod/Accuracy
(13) Efficacy Adaptor - EndMod/Endurance


Level 6: Irradiate
(A) Obliteration - Damage
(27) Obliteration - Accuracy/Recharge
(27) Obliteration - Damage/Recharge
(29) Obliteration - Accuracy/Damage/Recharge
(29) Obliteration - Accuracy/Damage/Endurance/Recharge
(31) Touch of Lady Grey - Defense Debuff/Endurance


Level 8: Enervating Field
(A) Endurance Reduction IO
(25) Endurance Reduction IO


Level 10: Hasten
(A) Recharge Reduction IO
(11) Recharge Reduction IO
(11) Recharge Reduction IO


Level 12: Lingering Radiation
(A) Tempered Readiness - Accuracy/Slow
(19) Tempered Readiness - Accuracy/Endurance
(21) Tempered Readiness - Range/Slow
(21) Tempered Readiness - Endurance/Recharge/Slow
(23) Tempered Readiness - Accuracy/Damage/Slow
(23) Pacing of the Turtle - Chance of -Recharge


Level 14: Super Speed
(A) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range
(25) Blessing of the Zephyr - Run Speed, Jump, Flight Speed, Range/Endurance
(43) Blessing of the Zephyr - Knockback Reduction (4 points)


Level 16: Swift
(A) Run Speed IO


Level 18: Health
(A) Numina's Convalescence - +Regeneration/+Recovery


Level 20: Stamina
(A) Endurance Modification IO
(46) Endurance Modification IO


Level 22: Hover
(A) Luck of the Gambler - Recharge Speed


Level 24: Mutation
(A) Recharge Reduction IO


Level 26: Choking Cloud
(A) Basilisk's Gaze - Accuracy/Hold
(31) Basilisk's Gaze - Accuracy/Recharge
(31) Basilisk's Gaze - Recharge/Hold
(33) Basilisk's Gaze - Endurance/Recharge/Hold
(33) Ghost Widow's Embrace - Chance of Damage(Psionic)
(33) Lockdown - Chance for +2 Mag Hold


Level 28: Cosmic Burst
(A) Stupefy - Accuracy/Recharge
(36) Stupefy - Endurance/Stun
(37) Stupefy - Accuracy/Endurance
(37) Stupefy - Accuracy/Stun/Recharge
(37) Stupefy - Stun/Range
(40) Damage Increase IO


Level 30: Proton Volley
(A) Sting of the Manticore - Accuracy/Damage
(34) Sting of the Manticore - Damage/Endurance
(34) Sting of the Manticore - Accuracy/Interrupt/Range
(34) Sting of the Manticore - Damage/Interrupt/Recharge
(36) Sting of the Manticore - Damage/Endurance/Recharge
(36) Extreme Measures - Accuracy/Interrupt/Range


Level 32: Assault
(A) Endurance Reduction IO


Level 35: Neutron Bomb
(A) Positron's Blast - Accuracy/Damage
(45) Positron's Blast - Damage/Endurance
(45) Positron's Blast - Damage/Recharge
(45) Positron's Blast - Damage/Range
(46) Positron's Blast - Accuracy/Damage/Endurance


Level 38: EM Pulse
(A) Basilisk's Gaze - Accuracy/Hold
(39) Basilisk's Gaze - Recharge/Hold
(39) Basilisk's Gaze - Accuracy/Recharge
(39) Basilisk's Gaze - Endurance/Recharge/Hold
(40) Performance Shifter - EndMod/Recharge
(40) Performance Shifter - EndMod/Accuracy/Recharge


Level 41: Fly
(A) Soaring - FlySpeed
(43) Soaring - Endurance/FlySpeed


Level 44: Dominate
(A) Lockdown - Accuracy/Endurance/Recharge/Hold
(46) Lockdown - Chance for +2 Mag Hold


Level 47: Mass Hypnosis
(A) Fortunata Hypnosis - Sleep/Recharge
(48) Fortunata Hypnosis - Sleep/Endurance
(48) Fortunata Hypnosis - Accuracy/Sleep/Recharge
(48) Fortunata Hypnosis - Accuracy/Recharge
(50) Fortunata Hypnosis - Chance for Placate


Level 49: Mind Over Body
(A) Impervious Skin - Resistance/Endurance
(50) Titanium Coating - Resistance
(50) Titanium Coating - Resistance/Endurance


------------
Level 1: Brawl
(A) Damage Increase


Level 1: Sprint
(A) Empty


Level 2: Rest
(A) Recharge Reduction


Level 1: Vigilance
------------
Set Bonus Totals:
11.5% DamageBuff(Smashing)
11.5% DamageBuff(Lethal)
11.5% DamageBuff(Fire)
11.5% DamageBuff(Cold)
11.5% DamageBuff(Energy)
11.5% DamageBuff(Negative)
11.5% DamageBuff(Toxic)
11.5% DamageBuff(Psionic)
1.56% Defense(Fire)
1.56% Defense(Cold)
7.5% Defense(Energy)
7.5% Defense(Negative)
7.5% Defense(Ranged)
3.13% Defense(AoE)
3.15% Max End
1.5% Enhancement(JumpSpeed)
1.5% Enhancement(RunSpeed)
1.5% Enhancement(FlySpeed)
1.5% Enhancement(JumpHeight)
4% Enhancement(Heal)
82.5% Enhancement(RechargeTime)
3% Enhancement(Stun)
33% Enhancement(Accuracy)
5% FlySpeed
57.2 HP (5.63%) HitPoints
5% JumpHeight
5% JumpSpeed
Knockback (Mag -4)
Knockup (Mag -4)
MezResist(Immobilize) 2.75%
MezResist(Sleep) 2.2%
MezResist(Stun) 2.2%
MezResist(Terrorized) 2.2%
19.5% (0.33 End/sec) Recovery
22% (0.93 HP/sec) Regeneration
5.36% Resistance(Fire)
5.36% Resistance(Cold)
5% RunSpeed



------------
Set Bonuses:
Doctored Wounds
(Radiant Aura)
MezResist(Terrorized) 2.2%
1.26% Resistance(Fire,Cold)
4% Enhancement(Heal)
5% Enhancement(RechargeTime)


Decimation
(Neutrino Bolt)
MezResist(Immobilize) 2.75%
11.4 HP (1.13%) HitPoints
2.25% Max End
6.25% Enhancement(RechargeTime)


Dark Watcher's Despair
(Radiation Infection)
15.3 HP (1.5%) HitPoints
2.5% (0.04 End/sec) Recovery
5% Enhancement(RechargeTime)


Efficacy Adaptor
(Accelerate Metabolism)
11.4 HP (1.13%) HitPoints
1.5% (0.03 End/sec) Recovery
10% (0.42 HP/sec) Regeneration
2.5% DamageBuff(All)
5% Enhancement(RechargeTime)


Obliteration
(Irradiate)
MezResist(Stun) 2.2%
3% DamageBuff(All)
9% Enhancement(Accuracy)
5% Enhancement(RechargeTime)


Tempered Readiness
(Lingering Radiation)
1.5% (0.03 End/sec) Recovery
1.5% Enhancement(Slow)
0.9% Max End
3.75% Enhancement(RechargeTime)


Blessing of the Zephyr
(Super Speed)
3.13% Defense(Ranged), 1.56% Defense(Energy), 1.56% Defense(Negative)
3.13% Defense(AoE), 1.56% Defense(Fire), 1.56% Defense(Cold)
Knockback Protection (Mag -4)


Luck of the Gambler
(Hover)
7.5% Enhancement(RechargeTime)


Basilisk's Gaze
(Choking Cloud)
2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
2% (0.03 End/sec) Recovery
7.5% Enhancement(RechargeTime)


Stupefy
(Cosmic Burst)
2.5% (0.04 End/sec) Recovery
19.1 HP (1.88%) HitPoints
3% Enhancement(Stun)
6.25% Enhancement(RechargeTime)


Sting of the Manticore
(Proton Volley)
12% (0.51 HP/sec) Regeneration
1.88% Defense(Ranged), 0.94% Defense(Energy), 0.94% Defense(Negative)
3% DamageBuff(All)
7.5% Enhancement(RechargeTime)


Positron's Blast
(Neutron Bomb)
2.5% (0.04 End/sec) Recovery
1.58% Resistance(Fire,Cold)
9% Enhancement(Accuracy)
6.25% Enhancement(RechargeTime)


Basilisk's Gaze
(EM Pulse)
2.5% Defense(Energy,Negative), 1.25% Defense(Ranged)
2% (0.03 End/sec) Recovery
7.5% Enhancement(RechargeTime)


Performance Shifter
(EM Pulse)
5% JumpSpeed, 5% JumpHeight, 5% FlySpeed, 5% RunSpeed


Soaring
(Fly)
1% (0.02 End/sec) Recovery


Lockdown
(Dominate)
3% DamageBuff(All)


Fortunata Hypnosis
(Mass Hypnosis)
4% (0.07 End/sec) Recovery
2.52% Resistance(Fire,Cold)
15% Enhancement(Accuracy)
10% Enhancement(RechargeTime)


Titanium Coating
(Mind Over Body)
MezResist(Sleep) 2.2%






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Posted

I'm literally out the door in just a few minutes, but thought I'd throw out a few things I that you could tweak. These are just my personal opinions, so take them as you will.

1. Radiation Infection: just drop 3 enzyme exposures in there, since you've already got 2. That will free up two slots to use elsewhere.

2. Not sure why you are putting the enter Zephyr set into Super Speed, since you aren't stacking the defense bonus with any other. I'd go with one Run IO and the Zephyr knockback in it.

3. I personally wouldn't take two travel powers. If you need some vertical movement, keep hover, but I don't see the need for Fly and Super Speed. Dropping Fly would let you pick up another power like Aim or Tactics to boost your accuracy so those nice juicy debuffs are sure to hit high con mobs.

4. I like slotting Cosmic Burst for damage rather than stun. You can put five Decimations in there for the same recharge bonus plus an additional 100 pts damage, and complete it with a Stun IO.

5. Performance Shifter proc in Stamina is really worth it. You could slot out the Perf. Shifter set with some of the slots you would be saving from SS and RI.

6. I see you with with Psi Epic set for the Fortunata purple IO set, which is fine, but I'd highly recommend the Power Mastery pool for Power Build Up. Hitting that and then EMP gives it 61 second duration which is pure love.

7. Since Lingering Radiation already does 75% -recharge, I'm not sure it is worth devoting another space to the PotT chance for -rech proc.

I've got to run, but here's the build I'm using on my Rad/Rad. I went for the Recall Friend/Veng/Fallout/Mutation route. Take from it what you will.


Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/

Click this DataLink to open the build!

Rad Rad: Level 50 Mutation Defender
Primary Power Set: Radiation Emission
Secondary Power Set: Radiation Blast
Power Pool: Speed
Power Pool: Fitness
Power Pool: Teleportation
Power Pool: Leadership
Ancillary Pool: Power Mastery

Hero Profile:
Level 1: Radiant Aura -- Dct'dW-Heal/EndRdx:50(A), Dct'dW-Heal:50(3), Dct'dW-Heal/Rchg:50(3), Dct'dW-Heal/EndRdx/Rchg:50(5), Dct'dW-EndRdx/Rchg:50(5)
Level 1: Neutrino Bolt -- Achilles-ResDeb%:20(A), Decim-Acc/Dmg:40(7), Decim-Dmg/EndRdx:40(7), Decim-Dmg/Rchg:40(11), Decim-Acc/EndRdx/Rchg:40(11), Decim-Acc/Dmg/Rchg:40(13)
Level 2: Accelerate Metabolism -- Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(13), Efficacy-EndMod/Acc/Rchg:50(15), Efficacy-Acc/Rchg:50(15), Efficacy-EndMod/Acc:50(17), Efficacy-EndMod/EndRdx:50(17)
Level 4: X-Ray Beam -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(19), Decim-Dmg/Rchg:40(23), Decim-Acc/EndRdx/Rchg:40(23), Decim-Acc/Dmg/Rchg:40(25)
Level 6: Irradiate -- Oblit-Dmg:50(A), Oblit-Acc/Rchg:50(33), Oblit-Dmg/Rchg:50(33), Oblit-Acc/Dmg/Rchg:50(33), Oblit-Acc/Dmg/EndRdx/Rchg:50(34), Achilles-ResDeb%:20(34)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9)
Level 10: Radiation Infection -- HO:Enzym(A), HO:Enzym(27), HO:Enzym(27)
Level 12: Hurdle -- Jump-I:50(A)
Level 14: Super Speed -- Zephyr-ResKB:50(A), Run-I:50(19)
Level 16: Health -- Heal-I:50(A)
Level 18: Enervating Field -- EndRdx-I:50(A), EndRdx-I:50(25)
Level 20: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Rchg:50(21), P'Shift-EndMod/Acc:50(37)
Level 22: Proton Volley -- Mantic-Acc/Dmg:50(A), Mantic-Dmg/EndRdx:50(36), Mantic-Acc/ActRdx/Rng:50(36), Mantic-Dmg/ActRdx/Rchg:50(37), Mantic-Dmg/EndRdx/Rchg:50(46)
Level 24: Lingering Radiation -- TmpRdns-EndRdx/Rchg/Slow:50(A), TmpRdns-Acc/Slow:50(34), TmpRdns-Acc/Dmg/Slow:50(36), TmpRdns-Rng/Slow:50(43), TmpRdns-Acc/EndRdx:50(46)
Level 26: Mutation -- P'Shift-End%:50(A), P'Shift-EndMod:50(50), P'Shift-EndMod/Acc/Rchg:50(50), P'Shift-Acc/Rchg:50(50)
Level 28: Cosmic Burst -- Decim-Acc/Dmg:40(A), Decim-Dmg/EndRdx:40(29), Decim-Dmg/Rchg:40(29), Decim-Acc/EndRdx/Rchg:40(31), Decim-Acc/Dmg/Rchg:40(31), Dsrnt-I:50(31)
Level 30: Recall Friend -- Range-I:50(A)
Level 32: EM Pulse -- BasGaze-Acc/Hold:30(A), BasGaze-Acc/Rchg:30(37), BasGaze-Rchg/Hold:30(40), BasGaze-EndRdx/Rchg/Hold:30(40), BasGaze-Acc/EndRdx/Rchg/Hold:30(42)
Level 35: Fallout -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(42), Posi-Dmg/Rchg:50(42), Posi-Dmg/Rng:50(43), Posi-Acc/Dmg/EndRdx:50(43)
Level 38: Neutron Bomb -- Posi-Acc/Dmg:50(A), Posi-Dmg/EndRdx:50(39), Posi-Dmg/Rchg:50(39), Posi-Dmg/Rng:50(39), Posi-Acc/Dmg/EndRdx:50(40)
Level 41: Assault -- EndRdx-I:50(A)
Level 44: Tactics -- AdjTgt-EndRdx/Rchg:50(A), AdjTgt-ToHit:50(45), AdjTgt-ToHit/Rchg:50(45), AdjTgt-ToHit/EndRdx/Rchg:50(45), AdjTgt-ToHit/EndRdx:50(46)
Level 47: Vengeance -- LkGmblr-Rchg+:50(A), LkGmblr-Def/Rchg:50(48), LkGmblr-Def/EndRdx/Rchg:50(48), LkGmblr-EndRdx/Rchg:50(48)
Level 49: Power Build Up -- RechRdx-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Clrty-Stlth:50(A)
Level 2: Rest -- Empty(A)
Level 1: Vigilance



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