any help for a BS/Regen build?
That build makes me cringe. Slotting Recon for resistance? MoG for defense? Taking revive at all?
Here are some basic recommendations:
Recon, IH, and Dull Pain get 5 piece Doctored Wounds (all but heal/end). Integration either gets 5 piece Doctored Wounds (no end/rech) or 3 piece Numina (proc, heal, heal/end). MoG gets LotG +rech, LotG def/rech, and 2 common rech IOs. Resilience gets the 3% +def IOs (Steadfast and Gladiator's). Fast Healing gets either the Miracle proc or a level 50 common healing IO. QR gets the Perf Shifter proc, Perf Shifter End Mod, and a level 50 common end mod IO. Revive is just bad.
Hack gets 5 piece Hecatomb (all but Dam) plus an Achilles' Heel proc. Parry gets either 6 piece Mako's or 5 piece Crushing Impact and an LotG +rech. Whirling Sword gets an Obliteration. Disembowel gets a 6 piece Mako's. Headsplitter gets 5 piece Armageddon and the Fury of the Gladiator -res proc (or another Achilles' Heel if you can't afford that one). Confront, Slash, and Slice are all largely useless.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Fitness
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
Level 1: Fast Healing -- Heal-I(A)
Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(9), Dct'dW-Rchg(11)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(11), EndMod-I(13)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(13)
Level 8: Parry -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(15), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(17), C'ngImp-Dmg/EndRdx/Rchg(19), LkGmblr-Rchg+(19)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal(23), Dct'dW-Rchg(23)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(36), Zephyr-Travel(40), Zephyr-Travel/EndRdx(48), Zephyr-ResKB(50)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(25)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(25), Numna-Regen/Rcvry+(27)
Level 18: Whirling Sword -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(31)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33)
Level 22: Boxing -- Stpfy-Acc/Rchg(A), Stpfy-EndRdx/Stun(33), Stpfy-Acc/EndRdx(33), Stpfy-Stun/Rng(34), Stpfy-Acc/Stun/Rchg(34), Stpfy-KB%(34)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A)
Level 26: Disembowel -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(40)
Level 30: Hurdle -- Jump-I(A)
Level 32: Head Splitter -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(40), Armgdn-Acc/Rchg(42), Armgdn-Dmg/EndRdx(42), Armgdn-Dam%(42), Achilles-ResDeb%(43)
Level 35: Health -- Mrcl-Rcvry+(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(43), RechRdx-I(45), RechRdx-I(45)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 44: Stamina -- P'Shift-End%(A), P'Shift-EndMod(48), EndMod-I(48)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 49: Resilience -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Umbral, the only thing that's making me sad in your build is that Tough isn't slotted up. How's the endurance? For 0.10 EPS, you could pull the endurance recovery IO out of Stamina and stick a +3 ribosome in Tough. It's not a lot, but it's a step in what I think is the right direction. Probably better to do something a little more thorough, though. I'm also guessing it has enough recharge to use the damage instead of damage/recharge in Hack and Head Splitter.
"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks
Umbral, the only thing that's making me sad in your build is that Tough isn't slotted up. How's the endurance? For 0.10 EPS, you could pull the endurance recovery IO out of Stamina and stick a +3 ribosome in Tough. It's not a lot, but it's a step in what I think is the right direction. Probably better to do something a little more thorough, though. I'm also guessing it has enough recharge to use the damage instead of damage/recharge in Hack and Head Splitter.
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Alright, here's the build modified to account for Werner's primary concern (underslotted Tough), but I'm not sure if it's really worth it. This one loses 7% +def ranged for and extra 5% +res(s/l) and a couple extra point of +rech. The endurance is virtually identical because the loss of the slot in Stamina is covered by the reduced end cost of Tough. It should still be sustainable though.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Power Pool: Fitness
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Acc/Rchg(3), Hectmb-Dmg/EndRdx(5), Hectmb-Dam%(5), Achilles-ResDeb%(7)
Level 1: Fast Healing -- Heal-I(A)
Level 2: Reconstruction -- Dct'dW-Heal/EndRdx(A), Dct'dW-Heal/Rchg(7), Dct'dW-Heal/EndRdx/Rchg(9), Dct'dW-Heal(9), Dct'dW-Rchg(11)
Level 4: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(11), EndMod-I(13)
Level 6: Build Up -- RechRdx-I(A), RechRdx-I(13)
Level 8: Parry -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(15), C'ngImp-Dmg/Rchg(17), C'ngImp-Acc/Dmg/Rchg(17), C'ngImp-Dmg/EndRdx/Rchg(19), LkGmblr-Rchg+(19)
Level 10: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(21), Dct'dW-Heal/EndRdx/Rchg(21), Dct'dW-Heal(23), Dct'dW-Rchg(23)
Level 12: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(36)
Level 14: Super Jump -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(15), Zephyr-ResKB(25)
Level 16: Integration -- Numna-Heal(A), Numna-Heal/EndRdx(25), Numna-Regen/Rcvry+(27)
Level 18: Whirling Sword -- Oblit-Dmg(A), Oblit-Acc/Rchg(27), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(29), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(31)
Level 20: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(33)
Level 22: Boxing -- Amaze-Stun(A), Amaze-Stun/Rchg(33), Amaze-Acc/Stun/Rchg(33), Amaze-Acc/Rchg(34), Amaze-EndRdx/Stun(34)
Level 24: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-EndRdx/Rchg(34), Aegis-ResDam/EndRdx(40), Aegis-ResDam(48), Aegis-Psi/Status(48), Aegis-ResDam/EndRdx/Rchg(50)
Level 26: Disembowel -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(36), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(37), Mako-Acc/Dmg/EndRdx/Rchg(37), Mako-Dam%(37)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(39), Dct'dW-Heal/EndRdx/Rchg(39), Dct'dW-Heal(39), Dct'dW-Rchg(40)
Level 30: Hurdle -- Jump-I(A)
Level 32: Head Splitter -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(40), Armgdn-Acc/Rchg(42), Armgdn-Dmg/EndRdx(42), Armgdn-Dam%(42), Achilles-ResDeb%(43)
Level 35: Health -- Mrcl-Rcvry+(A)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(43), RechRdx-I(45), RechRdx-I(45)
Level 41: Focused Accuracy -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(46), GSFC-Build%(46)
Level 44: Stamina -- P'Shift-End%(A), P'Shift-EndMod(48)
Level 47: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(50), LkGmblr-Def/EndRdx(50)
Level 49: Resilience -- Empty(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Thanks a lot. ths helps out a lot but I still want to stick with tactics. Can anyone help me figure out how to use Mids'?
Thanks a lot. ths helps out a lot but I still want to stick with tactics. Can anyone help me figure out how to use Mids'?
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Also, just as a courtesy thing, try to use the short forum export rather than the long forum export. They've got all the same information, but the long export just takes up way more space. Plus, most people just use the datalink anyways, so it's not like you're helping them to see anything.
Not sure if I exported it right tried the short format. This is what I got so far. Can you give me some feedback,
thanks,
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Hero Profile:
Level 1: Hack -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg/Rchg(3), Hectmb-Dam%(5), Hectmb-Acc/Dmg/Rchg(5), Hectmb-Acc/Rchg(7), Achilles-ResDeb%(45)
Level 1: Fast Healing -- Numna-Heal(A), Numna-EndRdx/Rchg(17), Numna-Heal/EndRdx(19), Numna-Heal/Rchg(19), Numna-Heal/EndRdx/Rchg(46)
Level 2: Slice -- Oblit-Dmg(A), Oblit-Acc/Dmg/Rchg(3), Oblit-%Dam(9), Oblit-Acc/Dmg/EndRdx/Rchg(9), Oblit-Dmg/Rchg(11), Oblit-Acc/Rchg(11)
Level 4: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(15), Dct'dW-Rchg(15)
Level 6: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(7), EndMod-I(17)
Level 8: Parry -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(21), C'ngImp-Dmg/EndRdx(21), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(23), LkGmblr-Rchg+(50)
Level 10: Swift -- Run-I(A)
Level 12: Dull Pain -- Dct'dW-Heal(A), Dct'dW-EndRdx/Rchg(25), Dct'dW-Heal/Rchg(25), Dct'dW-Heal/EndRdx/Rchg(43), Dct'dW-Rchg(46)
Level 14: Health -- Heal-I(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Regen/Rcvry+(27), Numna-Heal(27)
Level 18: Whirling Sword -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(48)
Level 20: Stamina -- EndMod-I(A), EndMod-I(31), EndMod-I(33)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 24: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 26: Disembowel -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(34), Mako-Dam%(36), Mako-Acc/Dmg/EndRdx/Rchg(36)
Level 28: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(43), GSFC-Rchg/EndRdx(43), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Build%(46), GSFC-ToHit/EndRdx(50)
Level 30: Fly -- Flight-I(A)
Level 32: Head Splitter -- Armgdn-Dmg/Rchg(A), Armgdn-Dmg/EndRdx(39), Armgdn-Dam%(39), Armgdn-Acc/Dmg/Rchg(40), Armgdn-Acc/Rchg(40), Achilles-ResDeb%(40)
Level 35: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(36), Dct'dW-Heal(37), Dct'dW-Rchg(37), Dct'dW-Heal/EndRdx/Rchg(37)
Level 38: Assault -- EndRdx-I(A), EndRdx-I(39)
Level 41: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(42), LkGmblr-EndRdx/Rchg(42), RechRdx-I(42)
Level 44: Tactics -- EndRdx-I(A), EndRdx-I(45)
Level 47: Vengeance -- LkGmblr-Rchg+(A), LkGmblr-Def(48), LkGmblr-Def/EndRdx(48), LkGmblr-EndRdx/Rchg(50)
Level 49: Hover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1396;673;1346;HEX;| |78DAA593C972125114866F07B025900021F33C9091D0093B9368591593682C88186| |2562A76E006500AA8064BB3F3015CB971E5CEF1112C573E97039E73FE1BAA2C9776| |C1FF759FE99E7B6E77F6E55E58A9573795D57FABE6B65A857CD1739B4DEDD9476EF| |BB9E7D694AD941ABFB416B2BAA6B5B3EB35DC5221FFA2E195A6BAAE3D7DAEEB2DED| |1CEBB2AE6BCF6D571BF5D861BDA23D5D6F3B9737E15CA351730EAAEDBA6EB57AE52| |1DFD4BA1482BD562D57DA11B9CF68B7A4BD56A5DA8CED37AB4567B751BA2864DD56| |5B7B17A3D4D42AFD0BDC9D5C9D805AEB512AAD7A9605FE24B022B8B22A58FF4E88A| |B3DCEB224CBAF1E58EC891E0B06EE037941EA44E0DA269A16B17E6091DF82ABCA27| |E8C853EF2FE0A7609FB27CC8F2FB3252289C058E04FDF7809CE080C203E8A927F00| |64DBF15446715A34801B6654917F613310D6AC0150C9F0145417A48CA06282B88B2| |2A9812CF6D3285CCEE43E86114FD8DA2BF35F49742633685F7611FAA2F2115EE902| |9627A8D6062E3A700A6A92920662616C3C426319549CC681AF39BC6E036CC18292B| |6ECAC6B1E969601698A7802113309484E72F1C52C088D9ED08DF4CA973328D9956C| |6CE256AAE0C5480AA60E119F05470465913266BE2BD34B9F601F88437E9A320F545| |90FE2C08D9BC22969F5A90426532CD9842335B12B5741DB82158DE067600BCA0772| |96BDE1CD13CCE66016793C081257036099CD400852F22DC5A9C937597800C7956E0| |F1ADE08D588D0103000617A7B8A4A99044EA3A30481EC7547050616310880AD2281| |4A4B84DB3F74DC44DFABB1F27FDE852997F2C397FF7DB52965866FCDD8FF3BFAEAF| |E1CBB582C7BDA4272C39965396872C8F581EB3B82C672C4596CEB76E76E41A37B4C| |5B2CDB2C3F29A83EC10498825CCD2C7D2CF126189B2C4598659C659DEB174FE006B| |8AF4BE| |-------------------------------------------------------------------|
Not sure if I exported it right tried the short format. This is what I got so far. Can you give me some feedback,
thanks |
Not much in the way of actually changing it. Just more optimizing it than anything else.
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Fitness
Power Pool: Speed
Power Pool: Flight
Power Pool: Leadership
Hero Profile:
Level 1: Hack -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg/Rchg(3), Hectmb-Dam%(5), Hectmb-Acc/Dmg/Rchg(5), Hectmb-Acc/Rchg(7), Achilles-ResDeb%(45)
Level 1: Fast Healing -- Numna-Heal(A), Mrcl-Rcvry+(11), Numna-Heal/EndRdx(19)
Level 2: Slice -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(3), Sciroc-Dmg/Rchg(9), Sciroc-Acc/Rchg(9), Sciroc-Acc/Dmg/EndRdx(11)
Level 4: Reconstruction -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal(15), Dct'dW-Rchg(15)
Level 6: Quick Recovery -- P'Shift-EndMod(A), P'Shift-End%(7), EndMod-I(17)
Level 8: Parry -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx/Rchg(21), C'ngImp-Dmg/EndRdx(21), C'ngImp-Dmg/Rchg(23), C'ngImp-Acc/Dmg/Rchg(23), LkGmblr-Rchg+(43)
Level 10: Swift -- Run-I(A)
Level 12: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Rchg(17), Dct'dW-Heal/EndRdx/Rchg(19), Dct'dW-EndRdx/Rchg(25), Dct'dW-Heal/Rchg(25)
Level 14: Health -- RgnTis-Regen+(A)
Level 16: Integration -- Numna-Heal/EndRdx(A), Numna-Regen/Rcvry+(27), Numna-Heal(27)
Level 18: Whirling Sword -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(29), Oblit-Acc/Dmg/Rchg(31), Oblit-Acc/Dmg/EndRdx/Rchg(31), Oblit-%Dam(48)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod(31), EndMod-I(33)
Level 22: Hasten -- RechRdx-I(A), RechRdx-I(33), RechRdx-I(33)
Level 24: Resilience -- S'fstPrt-ResDam/Def+(A), Empty(39)
Level 26: Disembowel -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(34), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(34), Mako-Dam%(36), Mako-Acc/Dmg/EndRdx/Rchg(36)
Level 28: Build Up -- RechRdx-I(A), RechRdx-I(43)
Level 30: Hover -- LkGmblr-Rchg+(A), LkGmblr-Def(43), Zephyr-Travel(46), Zephyr-Travel/EndRdx(46), Zephyr-ResKB(48)
Level 32: Head Splitter -- Armgdn-Dmg/Rchg(A), Armgdn-Dmg/EndRdx(39), Armgdn-Dam%(39), Armgdn-Acc/Dmg/Rchg(40), Armgdn-Acc/Rchg(40), Achilles-ResDeb%(40)
Level 35: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Heal(37), Dct'dW-Rchg(37)
Level 38: Assault -- EndRdx-I(A)
Level 41: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(42), RechRdx-I(42), RechRdx-I(42)
Level 44: Tactics -- GSFC-ToHit(A), GSFC-ToHit/Rchg(45), GSFC-ToHit/Rchg/EndRdx(45), GSFC-Rchg/EndRdx(46), GSFC-ToHit/EndRdx(48), GSFC-Build%(50)
Level 47: Vengeance -- LkGmblr-Rchg+(A)
Level 49: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(50), Zephyr-ResKB(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Real helpful I want to thank you again for all the good info you have given me a lot to work with...
Empty sloooooots...
So I just made my first BS/Regen Scrapper and I'm trying to learn how to use Mids' CoH planner but I have no idea what I'm doing. So if you have any help that you can either give me or just a great build already that would be cool too. I have enough money to buy the best enhancements I can get but like I said I have no idea what I'm even looking at when trying to figure Mids' out.
Here is what I did just messin around this is the build I have right now I'm probably going to have to do a respec before I finish her and I just filled the slots with enhancements to give her a good recharge speed but I see a lot of red numbers in Mids so I think I'm doing it wrong...
Please help me..
Hero Plan by Mids' Hero Designer 1.401
http://www.cohplanner.com/
: Level 50 Magic Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Leadership
Power Pool: Speed
Power Pool: Fitness
Hero Profile:
------------
Level 1: Hack
(A) Crushing Impact - Damage/Endurance/Recharge
(3) Crushing Impact - Accuracy/Damage
(5) Crushing Impact - Damage/Recharge
(7) Crushing Impact - Damage/Endurance
(9) Crushing Impact - Accuracy/Damage/Endurance
Level 1: Fast Healing
(A) Doctored Wounds - Recharge
(3) Doctored Wounds - Heal
(7) Doctored Wounds - Heal/Recharge
(9) Doctored Wounds - Endurance/Recharge
(11) Doctored Wounds - Heal/Endurance
Level 2: Slice
(A) Scirocco's Dervish - Chance of Damage(Lethal)
(5) Scirocco's Dervish - Damage/Recharge
(11) Scirocco's Dervish - Accuracy/Damage/Endurance
(13) Scirocco's Dervish - Accuracy/Recharge
(13) Scirocco's Dervish - Damage/Endurance
Level 4: Reconstruction
(A) Aegis - Psionic/Status Resistance
(15) Aegis - Resistance
(15) Aegis - Resistance/Endurance
(17) Aegis - Resistance/Endurance/Recharge
(17) Aegis - Endurance/Recharge
Level 6: Air Superiority
(A) Damage Increase IO
Level 8: Quick Recovery
(A) Efficacy Adaptor - EndMod
(19) Efficacy Adaptor - EndMod/Recharge
(19) Efficacy Adaptor - EndMod/Accuracy
Level 10: Parry
(A) Crushing Impact - Damage/Endurance/Recharge
(21) Crushing Impact - Damage/Endurance
(21) Crushing Impact - Damage/Recharge
(23) Crushing Impact - Accuracy/Damage/Endurance
(23) Crushing Impact - Accuracy/Damage
Level 12: Dull Pain
(A) Doctored Wounds - Heal
(25) Doctored Wounds - Recharge
(25) Doctored Wounds - Endurance/Recharge
(27) Doctored Wounds - Heal/Endurance
(27) Doctored Wounds - Heal/Endurance/Recharge
Level 14: Fly
(A) Soaring - Endurance
Level 16: Integration
(A) Doctored Wounds - Heal
(29) Doctored Wounds - Recharge
(29) Doctored Wounds - Heal/Endurance/Recharge
(31) Doctored Wounds - Heal/Recharge
(31) Doctored Wounds - Endurance/Recharge
Level 18: Whirling Sword
(A) Obliteration - Chance for Smashing Damage
(31) Obliteration - Accuracy/Damage/Endurance/Recharge
(33) Obliteration - Accuracy/Damage/Recharge
(33) Obliteration - Accuracy/Recharge
(33) Obliteration - Damage
Level 20: Assault
(A) Endurance Reduction IO
(34) Endurance Reduction IO
(34) Endurance Reduction IO
Level 22: Hasten
(A) Recharge Reduction IO
(34) Recharge Reduction IO
(36) Recharge Reduction IO
Level 24: Resilience
(A) Titanium Coating - Endurance
(36) Titanium Coating - Resistance/Recharge
(36) Titanium Coating - Endurance/Recharge
(46) Titanium Coating - Resistance/Endurance
(46) Titanium Coating - Resistance
Level 26: Swift
(A) Run Speed IO
Level 28: Instant Healing
(A) Doctored Wounds - Heal/Endurance
(37) Doctored Wounds - Recharge
(37) Doctored Wounds - Heal
(37) Doctored Wounds - Heal/Recharge
(39) Doctored Wounds - Endurance/Recharge
Level 30: Tactics
(A) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance
(39) Gaussian's Synchronized Fire-Control - Recharge/Endurance
(39) Gaussian's Synchronized Fire-Control - Chance for Build Up
Level 32: Disembowel
(A) Hecatomb - Chance of Damage(Negative)
(40) Hecatomb - Damage/Recharge
(40) Hecatomb - Damage/Endurance
(40) Hecatomb - Accuracy/Damage/Recharge
(42) Hecatomb - Accuracy/Recharge
Level 35: Head Splitter
(A) Armageddon - Chance for Fire Damage
(42) Armageddon - Damage/Endurance
(42) Armageddon - Damage
(43) Armageddon - Damage/Recharge
(43) Armageddon - Accuracy/Damage/Recharge
(43) Armageddon - Accuracy/Recharge
Level 38: Health
(A) Numina's Convalescence - Heal/Endurance/Recharge
Level 41: Stamina
(A) Efficacy Adaptor - EndMod/Recharge
(45) Efficacy Adaptor - EndMod
(45) Efficacy Adaptor - EndMod/Accuracy
Level 44: Vengeance
(A) Luck of the Gambler - Recharge Speed
(45) Luck of the Gambler - Defense/Endurance
(46) Luck of the Gambler - Defense
Level 47: Moment of Glory
(A) Luck of the Gambler - Recharge Speed
(48) Luck of the Gambler - Defense
(48) Luck of the Gambler - Defense/Endurance
(48) Luck of the Gambler - Defense/Recharge
(50) Luck of the Gambler - Defense/Endurance/Recharge
Level 49: Revive
(A) Numina's Convalescence - Heal/Endurance
(50) Numina's Convalescence - +Regeneration/+Recovery
(50) Numina's Convalescence - Heal
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Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Critical Hit