I14 bugs or changes?


Thule_Fury

 

Posted

Hi all,

I felt the need to post regarding I14 and a couple of things I noticed with my character since I14 went live.

I'm a Robotics/Storm Summoning based Mastermind and since the I14 patch 2 odd things have been happening.

Robotics:
Firstly my robots seem to go haywire when i use the 'All Attack' button - they will stand and attack as they should for a bit - but after a few seconds 1 or 2 of them will charge the enemy i.e. run into melee range instead of standing and shooting.
This also means they are dragging aggro from other packs of enemies so quite often i'm having to fight 2 groups at once....
This is a definate change from before the patch as before they would stand and shoot without moving much. I've been off work this week and playing a lot so i KNOW its changed.
I want my old Bots back please ! lol
With this change/bug it means each combat now i am losing a bot or 2 due to them getting 'hit for six' by heavy mellee type enemies.

Storm Summoning:
Holy cow batman! what has happened to 'Freezing Rain'!
It's gone from around 30 seconds duration to 15 seconds duration...this is a HUGE change...this was the main way I kept enemies off me and my bots - its actually not worth me using this skill anymore because it just gives me all the aggro and as its only 15 secs i'm getting 2 enemies on me every fight.
I've checked the patch notes and i couldn't see this change - is this a stealth nerf? or a bug thats come in with I14.
I think its a bug because at 15 seconds the ice patch kind of blinks a few times before disappering.

Anyhow, both of these things are definate changes from before I14 - as i've said i have played a hell of a lot the last 2 weeks and am having now to change the way i play to compensate....it's making me consider re-rolling, but i'll probably just stick it out as I quite like this character now.

Thule Fury. - Union