build needed
[ QUOTE ]
does anyone have a good broadsword/fire PvP build including IO's ?
[/ QUOTE ]
Yeah
[ QUOTE ]
does anyone have a good broadsword/fire PvP build including IO's ?
[/ QUOTE ]
Not me.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
[ QUOTE ]
does anyone have a good broadsword/fire PvP build including IO's ?
[/ QUOTE ]
ofc i do u want it?
So yeah.
yea please to Globey + Aurrius x
Carlsberg don't do Farming,
But if they did..........
Hey Donna,
Was thinking bout making a BS/Fire for PvP myself lately, and came up with this build. Some nice +rech, +rec and +regen. The taunt is there for the +7.5% rech speed, and keeping aggro off those slightly less sturdy than you.
Hero Plan by Mids' Hero Designer 1.4006
http://www.cohplanner.com/
Luke Forge: Level 50 Natural Scrapper
Primary Power Set: Broad Sword
Secondary Power Set: Fiery Aura
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Concealment
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Hack <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (29) Crushing Impact - Damage/Endurance[*] (37) Crushing Impact - Damage/Recharge[*] (37) Crushing Impact - Accuracy/Damage/Recharge[*] (37) Crushing Impact - Accuracy/Damage/Endurance[/list]Level 1: Fire Shield <ul type="square">[*] (A) Titanium Coating - Resistance[*] (3) Titanium Coating - Endurance[*] (3) Titanium Coating - Resistance/Endurance[*] (45) Resist Damage IO[*] (46) Endurance Reduction IO[/list]Level 2: Slash <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (15) Crushing Impact - Damage/Recharge[*] (17) Crushing Impact - Damage/Endurance[*] (17) Crushing Impact - Accuracy/Damage/Recharge[*] (29) Crushing Impact - Accuracy/Damage/Endurance[/list]Level 4: Healing Flames <ul type="square">[*] (A) Miracle - Endurance/Recharge[*] (5) Miracle - Heal[*] (5) Miracle - Heal/Recharge[*] (13) Numina's Convalescence - Heal[*] (15) Numina's Convalescence - Heal/Recharge[/list]Level 6: Build Up <ul type="square">[*] (A) Adjusted Targeting - To Hit Buff[*] (7) Adjusted Targeting - To Hit Buff/Recharge[*] (7) Adjusted Targeting - To Hit Buff/Endurance/Recharge[*] (9) Adjusted Targeting - Endurance/Recharge[*] (9) Adjusted Targeting - Recharge[/list]Level 8: Parry <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 10: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (11) Luck of the Gambler - Defense[*] (11) Luck of the Gambler - Defense/Endurance[*] (13) Luck of the Gambler - Defense/Recharge[/list]Level 12: Hurdle <ul type="square">[*] (A) Jumping IO[/list]Level 14: Super Jump <ul type="square">[*] (A) Unbounded Leap - +Stealth[*] (46) Unbounded Leap - Jumping[*] (46) Unbounded Leap - Endurance[/list]Level 16: Plasma Shield <ul type="square">[*] (A) Titanium Coating - Resistance[*] (43) Titanium Coating - Endurance[*] (43) Titanium Coating - Resistance/Endurance[*] (45) Resist Damage IO[*] (45) Endurance Reduction IO[/list]Level 18: Health <ul type="square">[*] (A) Numina's Convalescence - Heal/Endurance[*] (19) Numina's Convalescence - Heal[*] (19) Numina's Convalescence - +Regeneration/+Recovery[*] (21) Miracle - +Recovery[*] (21) Miracle - Heal/Endurance/Recharge[*] (23) Miracle - Heal[/list]Level 20: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End[*] (23) Performance Shifter - EndMod/Accuracy[*] (27) Performance Shifter - EndMod[*] (27) Performance Shifter - EndMod/Recharge[/list]Level 22: Acrobatics <ul type="square">[*] (A) Endurance Reduction IO[*] (50) Endurance Reduction IO[/list]Level 24: Hasten <ul type="square">[*] (A) Recharge Reduction IO[*] (25) Recharge Reduction IO[*] (25) Recharge Reduction IO[/list]Level 26: Super Speed <ul type="square">[*] (A) HamiO:Microfilament Exposure[*] (48) HamiO:Microfilament Exposure[/list]Level 28: Disembowel <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage[*] (40) Crushing Impact - Damage/Endurance[*] (40) Crushing Impact - Damage/Recharge[*] (40) Crushing Impact - Accuracy/Damage/Recharge[*] (43) Crushing Impact - Accuracy/Damage/Endurance[*] (48) Mako's Bite - Accuracy/Endurance/Recharge[/list]Level 30: Confront <ul type="square">[*] (A) Mocking Beratement - Taunt[*] (31) Mocking Beratement - Taunt/Recharge[*] (31) Mocking Beratement - Taunt/Recharge/Range[*] (31) Mocking Beratement - Accuracy/Recharge[*] (33) Mocking Beratement - Taunt/Range[*] (33) Mocking Beratement - Recharge[/list]Level 32: Head Splitter <ul type="square">[*] (A) Scirocco's Dervish - Accuracy/Damage[*] (33) Scirocco's Dervish - Damage/Endurance[*] (34) Scirocco's Dervish - Damage/Recharge[*] (34) Scirocco's Dervish - Accuracy/Recharge[*] (34) Cleaving Blow - Damage/Recharge[*] (36) Cleaving Blow - Accuracy/Recharge[/list]Level 35: Fiery Embrace <ul type="square">[*] (A) Recharge Reduction IO[*] (36) Recharge Reduction IO[*] (36) Recharge Reduction IO[/list]Level 38: Stealth <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[*] (39) Luck of the Gambler - Defense[*] (39) Luck of the Gambler - Defense/Endurance[*] (39) Luck of the Gambler - Defense/Endurance/Recharge[/list]Level 41: Focused Accuracy <ul type="square">[*] (A) Gaussian's Synchronized Fire-Control - To Hit Buff[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance[*] (42) Gaussian's Synchronized Fire-Control - Recharge/Endurance[*] (42) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance[*] (50) Rectified Reticle - Increased Perception[/list]Level 44: Invisibility <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed[/list]Level 47: Phase Shift <ul type="square">[*] (A) Recharge Reduction IO[*] (48) Recharge Reduction IO[*] (50) Recharge Reduction IO[/list]Level 49: Conserve Power <ul type="square">[*] (A) Recharge Reduction IO[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Critical Hit
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]2% DamageBuff(Smashing)[*]2% DamageBuff(Lethal)[*]2% DamageBuff(Fire)[*]2% DamageBuff(Cold)[*]2% DamageBuff(Energy)[*]2% DamageBuff(Negative)[*]2% DamageBuff(Toxic)[*]2% DamageBuff(Psionic)[*]1.26% Defense(Smashing)[*]1.26% Defense(Lethal)[*]1.58% Defense(Fire)[*]1.58% Defense(Cold)[*]1.8% Max End[*]57.5% Enhancement(RechargeTime)[*]57% Enhancement(Accuracy)[*]10% FlySpeed[*]261 HP (19.5%) HitPoints[*]14% JumpHeight[*]14% JumpSpeed[*]MezResist(Held) 2.75%[*]MezResist(Immobilize) 6.6%[*]MezResist(Sleep) 4.4%[*]20% Perception[*]11% (0.18 End/sec) Recovery[*]54% (3.02 HP/sec) Regeneration[*]1.26% Resistance(Energy)[*]4.39% Resistance(Negative)[*]10% RunSpeed[/list]
| Copy & Paste this data into Mids' Hero Designer to view the build |
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Also, any critique would be good for me too, before I make this
@Lukas
does anyone have a good broadsword/fire PvP build including IO's ?
Carlsberg don't do Farming,
But if they did..........