Farmable or not? Fire/SR
What're you planning to farm?
As much as I love my /SR brute, if it's large mobs of Nems, the +tohit will squash you. If it's CoT demons, the +acc will squash you etc.
But regardless:
The build itself looks pretty good. Nothing I can add to it, and no glaring flaw that I can see. Best of luck to you
Yeah I prolly wont be using to farm nems, least not without support, The CoT scientists well I might be able to farm that but that mish you can never tell what type your gonna end up with. Ive a few maps in mind, theres a Freak/DE id need to test how the Debuffs that DE can do affect it tho, also a crey tank mish. Theres options there and I suppose I wont know exactly till I get to 50.
Any that aside, I had a play about with the build, using IOs that I can make Available from other toons if i so wish, to come up with a even better build.
This one has Soft Cap still, but perma Hasten too and a bit better end recov/Hp
Villain Plan by Mids' Villain Designer 1.4006
http://www.cohplanner.com/
Elusive Arsonist: Level 50 Magic Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(5), T'Death-Dmg/EndRdx/Rchg:40(7), T'Death-Dmg/Rchg:40(13), T'Death-Acc/Dmg/EndRdx:40(15), T'Death-Dam%:40(17)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(7), RedFtn-EndRdx/Rchg:50(9), RedFtn-Def/EndRdx/Rchg:50(9), RedFtn-Def:50(11), RedFtn-EndRdx:50(11)
Level 2: Focused Senses -- HO:Enzym(A), HO:Enzym(3), HO:Enzym(3), LkGmblr-Rchg+:50(5)
Level 4: Agile -- LkGmblr-Rchg+:50(A), DefBuff-I:50(27), DefBuff-I:50(43)
Level 6: Build Up -- GSFC-ToHit:50(A), GSFC-ToHit/Rchg:50(17), GSFC-ToHit/Rchg/EndRdx:50(19), GSFC-Rchg/EndRdx:50(31), GSFC-ToHit/EndRdx:50(31), GSFC-Build%:50(31)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(13), RechRdx-I:50(15), RechRdx-I:50(29), RechRdx-I:50(40)
Level 10: Practiced Brawler -- EndRdx-I:50(A)
Level 12: Kick -- Empty(A)
Level 14: Super Speed -- HO:Micro(A)
Level 16: Hurdle -- Jump-I:50(A)
Level 18: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19), Mrcl-Heal:40(43)
Level 20: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Rchg:50(21), Efficacy-EndMod:50(23), Efficacy-EndMod/Rchg:50(40), Efficacy-EndMod/Acc:50(50)
Level 22: Dodge -- DefBuff-I:50(A), DefBuff-I:50(23), LkGmblr-Rchg+:50(25)
Level 24: Evasion -- HO:Enzym(A), HO:Enzym(25), HO:Enzym(27)
Level 26: Fire Sword Circle -- Sciroc-Dam%:50(A), Sciroc-Dmg/EndRdx:50(33), Sciroc-Dmg/Rchg:50(33), Sciroc-Acc/Rchg:50(34), Sciroc-Acc/Dmg:50(39), Armgdn-Dmg/Rchg:50(40)
Level 28: Lucky -- DefBuff-I:50(A), LkGmblr-Rchg+:50(29), DefBuff-I:50(46)
Level 30: Tough -- S'fstPrt-ResDam/Def+:30(A), HO:Ribo(33), HO:Ribo(37), HO:Ribo(37)
Level 32: Greater Fire Sword -- Hectmb-Dam%:50(A), Hectmb-Dmg:50(34), T'Death-Dam%:40(34), Hectmb-Dmg/Rchg:50(37), Hectmb-Acc/Dmg/Rchg:50(39), Hectmb-Acc/Rchg:50(39)
Level 35: Weave -- HO:Enzym(A), HO:Enzym(36), LkGmblr-Rchg+:50(36), HO:Enzym(36)
Level 38: Aid Other -- IntRdx-I:50(A)
Level 41: Soul Tentacles -- GravAnch-Immob/Rchg:50(A), GravAnch-Hold%:50(42), GravAnch-Acc/Immob/Rchg:50(42), GravAnch-Acc/Rchg:50(42), GravAnch-Immob/EndRdx:50(43)
Level 44: Dark Obliteration -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(45), Ragnrk-Acc/Dmg/Rchg:50(45), Ragnrk-Acc/Rchg:50(45), Ragnrk-Dmg/EndRdx:50(46), DarkWD-ToHitDeb/EndRdx:50(46)
Level 47: Aid Self -- Dct'dW-EndRdx/Rchg:50(A), Dct'dW-Heal/Rchg:50(48), Dct'dW-Heal/EndRdx/Rchg:50(48), Dct'dW-Heal:50(48), Dct'dW-Rchg:50(50), IntRdx-I:50(50)
Level 49: Quickness -- Run-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]7% DamageBuff(Smashing)[*]7% DamageBuff(Lethal)[*]7% DamageBuff(Fire)[*]7% DamageBuff(Cold)[*]7% DamageBuff(Energy)[*]7% DamageBuff(Negative)[*]7% DamageBuff(Toxic)[*]7% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]3% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]3% Defense(Psionic)[*]8.63% Defense(Melee)[*]8% Defense(Ranged)[*]8.63% Defense(AoE)[*]4% Enhancement(Heal)[*]77.5% Enhancement(RechargeTime)[*]54% Enhancement(Accuracy)[*]10% FlySpeed[*]95.6 HP (6.38%) HitPoints[*]10% JumpHeight[*]10% JumpSpeed[*]MezResist(Held) 2.75%[*]MezResist(Immobilize) 4.95%[*]MezResist(Terrorized) 2.2%[*]18.5% (0.31 End/sec) Recovery[*]10% (0.63 HP/sec) Regeneration[*]10.1% Resistance(Fire)[*]10.1% Resistance(Cold)[*]3.13% Resistance(Negative)[*]10% RunSpeed[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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Again, looks fine.
DE don't debuff you, they buff their own tohit with the Quartz eminators. Make a bind to target them first with the patron ranged attack or somesuch and you'll be fine
Fire/SR with nice +def can easily farm anything apart from Nemi's - crey tanks maybe best bet as on my SR's I've always found them to be pretty inaccurate.
thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor
Hey guys, with the "RUMOURS" of possible nerfs to Perma Dom and SS melee, ive decided to use the spare time I have to make me a viable villain farmer should these rumours come true.
Ive managed to get the soft cap I believe for Melee/aoe/ranged defense. This I think gives +2s a 5 percent chance of hitting me and bosses, 6.5.
The build shouldnt be to expensive, Ok it has 1 purple set and 3 lotgs ( i can get them later as they dont effect build loads more a luxury) and a numina n Mircale Unique.
Anyways heres the build. if you dont think its viable pls say why. I for one am a tad worried about end useage, then again a kin isnt hard to find for farms.
Villain Plan by Mids' Villain Designer 1.4006
http://www.cohplanner.com/
Elusive Arsonist: Level 50 Magic Brute
Primary Power Set: Fiery Melee
Secondary Power Set: Super Reflexes
Power Pool: Speed
Power Pool: Fighting
Power Pool: Fitness
Power Pool: Medicine
Ancillary Pool: Soul Mastery
Villain Profile:
Level 1: Fire Sword -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(13), T'Death-Dmg/Rchg:40(13), T'Death-Acc/Dmg/EndRdx:40(15), T'Death-Dmg/EndRdx/Rchg:40(15), T'Death-Dam%:40(17)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(7), RedFtn-EndRdx/Rchg:50(9), RedFtn-Def/EndRdx/Rchg:50(9), RedFtn-Def:50(11), RedFtn-EndRdx:50(11)
Level 2: Focused Senses -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(3), RedFtn-EndRdx/Rchg:50(3), RedFtn-Def/EndRdx/Rchg:50(5), RedFtn-Def:50(5), RedFtn-EndRdx:50(7)
Level 4: Agile -- LkGmblr-Rchg+:50(A), DefBuff-I:50(43), DefBuff-I:50(50)
Level 6: Build Up -- HO:Membr(A), HO:Membr(17), HO:Membr(19)
Level 8: Hasten -- RechRdx-I:50(A), RechRdx-I:50(40), RechRdx-I:50(40)
Level 10: Practiced Brawler -- EndRdx-I:50(A)
Level 12: Kick -- Empty(A)
Level 14: Super Speed -- HO:Micro(A)
Level 16: Hurdle -- Jump-I:50(A)
Level 18: Health -- Numna-Regen/Rcvry+:50(A), Mrcl-Rcvry+:40(19)
Level 20: Stamina -- P'Shift-End%:50(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Rchg:50(21), EndMod-I:50(23)
Level 22: Dodge -- DefBuff-I:50(A), DefBuff-I:50(23), LkGmblr-Rchg+:50(25)
Level 24: Evasion -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(25), RedFtn-EndRdx/Rchg:50(27), RedFtn-Def/EndRdx/Rchg:50(27), RedFtn-Def:50(29), RedFtn-EndRdx:50(29)
Level 26: Fire Sword Circle -- Sciroc-Dam%:50(A), Sciroc-Dmg/EndRdx:50(33), Sciroc-Dmg/Rchg:50(33), Sciroc-Acc/Rchg:50(34), Sciroc-Acc/Dmg/EndRdx:50(34), Armgdn-Acc/Dmg/Rchg:50(34)
Level 28: Lucky -- DefBuff-I:50(A), DefBuff-I:50(46), DefBuff-I:50(48), LkGmblr-Rchg+:50(50)
Level 30: Tough -- S'fstPrt-ResDam/Def+:30(A), Aegis-ResDam/EndRdx:50(31), Aegis-ResDam/Rchg:50(31), Aegis-EndRdx/Rchg:50(31), Aegis-ResDam:50(33), Aegis-ResDam/EndRdx/Rchg:50(50)
Level 32: Greater Fire Sword -- T'Death-Acc/Dmg:40(A), T'Death-Dmg/EndRdx:40(37), T'Death-Dmg/Rchg:40(39), T'Death-Acc/Dmg/EndRdx:40(39), T'Death-Dmg/EndRdx/Rchg:40(39), T'Death-Dam%:40(40)
Level 35: Weave -- RedFtn-Def/EndRdx:50(A), RedFtn-Def/Rchg:50(36), RedFtn-EndRdx/Rchg:50(36), RedFtn-Def/EndRdx/Rchg:50(36), RedFtn-Def:50(37), RedFtn-EndRdx:50(37)
Level 38: Aid Other -- IntRdx-I:50(A)
Level 41: Soul Tentacles -- Enf'dOp-Acc/Rchg:50(A), Enf'dOp-EndRdx/Immob:50(42), Enf'dOp-Acc/EndRdx:50(42), Enf'dOp-Immob/Rng:50(42), Enf'dOp-Acc/Immob/Rchg:50(43), Enf'dOp-Acc/Immob:50(43)
Level 44: Dark Obliteration -- Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(45), Ragnrk-Acc/Dmg/Rchg:50(45), Ragnrk-Acc/Rchg:50(45), Ragnrk-Dmg/EndRdx:50(46), DampS-ToHitDeb/EndRdx:50(46)
Level 47: Aid Self -- Numna-Heal/Rchg:50(A), Numna-Heal:50(48), IntRdx-I:50(48)
Level 49: Quickness -- Run-I:50(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]13% DamageBuff(Smashing)[*]13% DamageBuff(Lethal)[*]13% DamageBuff(Fire)[*]13% DamageBuff(Cold)[*]13% DamageBuff(Energy)[*]13% DamageBuff(Negative)[*]13% DamageBuff(Toxic)[*]13% DamageBuff(Psionic)[*]3% Defense(Smashing)[*]5.5% Defense(Lethal)[*]4.58% Defense(Fire)[*]4.58% Defense(Cold)[*]3% Defense(Energy)[*]3% Defense(Negative)[*]3% Defense(Psionic)[*]12.4% Defense(Melee)[*]13% Defense(Ranged)[*]9.25% Defense(AoE)[*]24% Enhancement(Accuracy)[*]3% Enhancement(Immobilize)[*]56.3% Enhancement(RechargeTime)[*]5% FlySpeed[*]73.1 HP (4.88%) HitPoints[*]5% JumpHeight[*]5% JumpSpeed[*]MezResist(Held) 5.5%[*]MezResist(Immobilize) 14.3%[*]4% (0.07 End/sec) Recovery[*]22% (1.38 HP/sec) Regeneration[*]7.56% Resistance(Fire)[*]7.56% Resistance(Cold)[*]5% Resistance(Negative)[*]10% RunSpeed[*]2.5% XPDebtProtection[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data into Mids' Hero Designer to view the build |
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