ss/fire
This is the build I use on my SS/Fire Brute, hope it helps mate:
Villain Plan by Mids' Villain Designer 1.40
http://www.cohplanner.com/
No PL Fo U: Level 50 Magic Brute
Primary Power Set: Super Strength
Secondary Power Set: Fiery Aura
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Mu Mastery
Villain Profile:
------------
Level 1: Jab Amaze-ToHitDeb%:50(A), Amaze-Stun:50(27), Amaze-Stun/Rchg:50(27), Amaze-Acc/Stun/Rchg:50(34), Amaze-Acc/Rchg:50(40)
Level 1: Fire Shield TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(15), TtmC'tng-ResDam/EndRdx/Rchg:50(15), ImpArm-ResDam/EndRdx:40(25), ImpArm-ResDam/EndRdx/Rchg:40(25)
Level 2: Blazing Aura C'ngBlow-Dmg/EndRdx:50(A), Sciroc-Acc/Dmg/EndRdx:50(3), M'Strk-Acc/Dmg/EndRdx:50(3)
Level 4: Haymaker C'ngImp-Acc/Dmg:50(A), C'ngImp-Dmg/Rchg:50(5), C'ngImp-Acc/Dmg/Rchg:50(5), C'ngImp-Acc/Dmg/EndRdx:50(37), C'ngImp-Dmg/EndRdx/Rchg:50(37)
Level 6: Healing Flames Dct'dW-Heal:50(A), Dct'dW-Rchg:50(7), Dct'dW-Heal/EndRdx:50(7), Dct'dW-Heal/Rchg:50(39), Dct'dW-Heal/EndRdx/Rchg:50(40), Mrcl-Heal/Rchg:40(40)
Level 8: Knockout Blow Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(9), Hectmb-Acc/Dmg/Rchg:50(9), Hectmb-Acc/Rchg:50(13), Hectmb-Dam%:50(13), Zinger-Acc/Rchg:50(39)
Level 10: Hasten RechRdx-I:50(A), RechRdx-I:50(11), RechRdx-I:50(11)
Level 12: Hurdle Jump-I:50(A)
Level 14: Super Speed HO:Micro(A)
Level 16: Plasma Shield TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(17), TtmC'tng-ResDam/EndRdx/Rchg:50(17), ImpArm-ResDam/EndRdx:40(36), ImpArm-ResDam/EndRdx/Rchg:40(37)
Level 18: Health Mrcl-Rcvry+:40(A), Mrcl-Heal:40(19), Mrcl-Heal/EndRdx:40(19), Numna-Regen/Rcvry+:50(46)
Level 20: Stamina Efficacy-EndMod:50(A), Efficacy-EndMod/Rchg:50(21), Efficacy-EndMod/Acc:50(21), P'Shift-End%:50(43)
Level 22: Rage AdjTgt-ToHit:50(A), AdjTgt-ToHit/Rchg:50(23), AdjTgt-ToHit/EndRdx/Rchg:50(23), AdjTgt-EndRdx/Rchg:50(39), AdjTgt-Rchg:50(50)
Level 24: Combat Jumping LkGmblr-Rchg+:50(A)
Level 26: Boxing Acc-I:50(A)
Level 28: Burn C'ngBlow-Dmg/Rchg:50(A), C'ngBlow-Acc/Rchg:50(29), Sciroc-Dmg/Rchg:50(29), M'Strk-Dmg/Rchg:50(50), M'Strk-Dmg/EndRdx/Rchg:50(50)
Level 30: Tough TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:50(31), TtmC'tng-ResDam/EndRdx/Rchg:50(31), ImpArm-ResDam/EndRdx:40(31), ImpArm-ResDam/EndRdx/Rchg:40(43)
Level 32: Foot Stomp Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(33), Armgdn-Acc/Dmg/Rchg:50(33), Armgdn-Acc/Rchg:50(33), Armgdn-Dmg/EndRdx:50(34), Zinger-Acc/Rchg:50(34)
Level 35: Fiery Embrace RechRdx-I:50(A), RechRdx-I:50(36), RechRdx-I:50(36)
Level 38: Super Jump HO:Micro(A)
Level 41: Electrifying Fences GravAnch-Immob:50(A), GravAnch-Hold%:50(42), GravAnch-Immob/Rchg:50(42), GravAnch-Acc/Immob/Rchg:50(42), GravAnch-Acc/Rchg:50(43)
Level 44: Ball Lightning Ragnrk-Dmg:50(A), Ragnrk-Dmg/Rchg:50(45), Ragnrk-Acc/Dmg/Rchg:50(45), Ragnrk-Acc/Rchg:50(45), Ragnrk-Dmg/EndRdx:50(46), Efficacy-Acc/Rchg:50(46)
Level 47: Consume P'Shift-EndMod/Acc:50(A), P'Shift-Acc/Rchg:50(48), P'Shift-EndMod/Rchg:50(48), P'Shift-EndMod/Acc/Rchg:50(48)
Level 49: Acrobatics EndRdx-I:50(A)
------------
Level 1: Fury Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
+2% DamageBuff(Smashing)
+2% DamageBuff(Lethal)
+2% DamageBuff(Fire)
+2% DamageBuff(Cold)
+2% DamageBuff(Energy)
+2% DamageBuff(Negative)
+2% DamageBuff(Toxic)
+2% DamageBuff(Psionic)
+5% Enhancement(FlySpeed)
+5% Enhancement(JumpSpeed)
+5% Enhancement(JumpHeight)
+5% Enhancement(RunSpeed)
+4% Enhancement(Heal)
+91% Enhancement(Accuracy)
+72.5% Enhancement(RechargeTime)
+157.4 HP (10.5%) HitPoints
+MezResist(Immobilize) (Mag 2.2%)
+MezResist(Sleep) (Mag 8.25%)
+MezResist(Terrorized) (Mag 2.2%)
+35% (0.58 End/sec) Recovery
+13.9% Resistance(Fire)
+13.9% Resistance(Cold)
+1.26% Resistance(Energy)
+1.26% Resistance(Negative)
| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1374;676;904;|
|>-JEDVEO4D$4AN?"I92MBTA+J6WI"A1[;=VBUL1H6TQ;:*D$-6JDV(Y`4@'ADE0_^0-|
|J-''[Y!9_@QI;_QN>.>^4I)^]@?>9.7-FYBSW9O:7_4*\NB$,W])>L=DLW&JT;.G*%$|
|N5'>]&+9I-1U.U:-XMA(CP4B$C]Z2T<JVZ;!1R=D-62W8YC*5E^516F])*563C1>%FJ|
|U'L7ZV6)?G8UO'`FZW5]JQ<7<I=/P]3%;LJFTU,TK)8KU1+`;U2*MLT"ZW4*SN6OKU5|
|R!2;-IT?II`2]!\WA'[:IMAT"+$@(FO`.F,\S8AE&#^5IZ'=+4.9>F:!.49XBA `3X1C|
|CU[&W:#N,9T(Y.%X"-F.25IWZ>N<VF\PGP`YC:A>0C-^D+KB[7)M\85<66&?,9!BQ#>|
|`V1S%-ZM:[W#.<1W<,B#/\"2#)F'G.F*`M'J3J\"3Y>N\)=)&##P["%T<Z9`K@)A%8)|
|)A.\8?0JTO6BY+UH61]*-DD2C:%DKGIB'ZX._O7V'1J%5AAS-WE7=WD%]1^P0..^/1K|
|X"UC]A,:1SXA;D+;#'UAT\!7X!O2_<Y8^`$C'3NH,Q@,\4T& F8:T:2C">1Z1#NNV#5?|
|9=*8&[#,6&D"+X:031G0)1E""491@%"4810EF48($Z9CNU]@5#BMZ%;@&+.+5O`Z@7W|
|_)?T*_:Q/HT.0)#%(4TSJ/:=V<;7KYXCJ1>/2>2!+>`.BIEC%,D]J2-+GF?3V0O`1|
|>`28^XR\(9Q2/X66N"T/K+IW`?@'?">$:8`YW6`\^,<<\KL?&_THT> DS<X'JRU9L_.1|
|"8,M[?]]#OW'EWBVO'1ZCD3DE=Q3T_MJ]$"-'BIYI*:/E124M(\ZNWT'RN#VJ:$2OY*|
|`DAXEO4KZE`25#"B)*/FLI/T/6`SRA@``|
|-------------------------------------------------------------------|
thanks for that globey, quick question though so jab is better to take then punch then is it?
Np, I find it is yeah, Bozing and Jab is a quick way to build Fury, also has a faster animation, but I don't need the damage from Punch, it's a personal preference but I prefer Jab. It's nice to spam on bosses with the Purple stun proc too for -to hit
Would anyone be kind to post up a build that will help me ss/fire brute good at farming i tried to make one in mids was a mess so i wont show myself up by posting it lol thanks