Fire/SS PvP Tanker Build


Globey_EU

 

Posted

Howdy peeps,

need a bit of advice about this build. I had a play about for a couple of hours on Mids™ and this is what I came up with.
Also i have 3 LotG +7.5% rech to slot in but Mids wouldn't allow me to put them all in to CJ.
Any thoughts on how to improve the build would be ace
(PS. I have most of this stuff, just might have to pillage it from other toons )


Hero Plan by Mids' Hero Designer 1.40
http://www.cohplanner.com/

Shen': Level 50 Natural Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Speed
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1: Fire Shield
(A) Aegis - Psionic/Status Resistance
(3) Resist Damage IO
(3) Resist Damage IO
(5) Resist Damage IO
(46) Endurance Reduction IO


Level 1: Jab
(A) Crushing Impact - Accuracy/Damage
(11) Crushing Impact - Damage/Recharge
(11) Crushing Impact - Accuracy/Damage/Recharge
(13) Crushing Impact - Accuracy/Damage/Endurance
(13) Crushing Impact - Damage/Endurance/Recharge
(43) Crushing Impact - Damage/Endurance


Level 2: Healing Flames
(A) Numina's Convalescence - Heal
(5) Numina's Convalescence - Heal/Recharge
(7) Numina's Convalescence - Heal/Endurance/Recharge
(7) Numina's Convalescence - Endurance/Recharge
(9) Numina's Convalescence - Heal/Endurance
(9) Recharge Reduction IO


Level 4: Punch
(A) Crushing Impact - Accuracy/Damage
(15) Crushing Impact - Damage/Recharge
(15) Crushing Impact - Accuracy/Damage/Recharge
(17) Crushing Impact - Accuracy/Damage/Endurance
(17) Crushing Impact - Damage/Endurance/Recharge
(43) Crushing Impact - Damage/Endurance


Level 6: Haymaker
(A) Hecatomb - Damage
(19) Hecatomb - Damage/Recharge
(19) Hecatomb - Accuracy/Damage/Recharge
(21) Hecatomb - Accuracy/Recharge
(21) Hecatomb - Chance of Damage(Negative)


Level 8: Combat Jumping
(A) Luck of the Gambler - Recharge Speed
(23) Luck of the Gambler - Defense
(23) Luck of the Gambler - Defense/Endurance


Level 10: Swift
(A) Run Speed IO
(25) Run Speed IO


Level 12: Plasma Shield
(A) Resist Damage IO
(25) Resist Damage IO
(27) Resist Damage IO
(27) Endurance Reduction IO


Level 14: Super Jump
(A) Endurance Reduction IO
(29) Endurance Reduction IO


Level 16: Health
(A) Numina's Convalescence - +Regeneration/+Recovery
(29) Miracle - +Recovery


Level 18: Boxing
(A) Empty


Level 20: Acrobatics
(A) Endurance Reduction IO
(43) Endurance Reduction IO


Level 22: Stamina
(A) Endurance Modification IO
(31) Endurance Modification IO
(31) Endurance Modification IO


Level 24: Knockout Blow
(A) Unbreakable Constraint - Chance for Smashing Damage
(31) Unbreakable Constraint - Accuracy/Recharge
(33) Crushing Impact - Accuracy/Damage
(33) Crushing Impact - Damage/Recharge
(33) Crushing Impact - Accuracy/Damage/Recharge
(46) Crushing Impact - Accuracy/Damage/Endurance


Level 26: Tough
(A) Impervium Armor - Psionic Resistance
(34) Resist Damage IO
(34) Resist Damage IO
(34) Resist Damage IO


Level 28: Rage
(A) Recharge Reduction IO
(36) Recharge Reduction IO
(36) Recharge Reduction IO


Level 30: Hasten
(A) Recharge Reduction IO
(36) Recharge Reduction IO
(37) Recharge Reduction IO


Level 32: Consume
(A) Performance Shifter - Chance for +End
(39) Performance Shifter - EndMod
(39) Performance Shifter - EndMod/Recharge
(39) Performance Shifter - Accuracy/Recharge
(40) Accuracy IO
(40) Recharge Reduction IO


Level 35: Fiery Embrace
(A) Recharge Reduction IO
(37) Recharge Reduction IO
(37) Recharge Reduction IO


Level 38: Super Speed
(A) Celerity - +Stealth
(40) Celerity - RunSpeed
(42) Celerity - Endurance


Level 41: Temperature Protection
(A) Resist Damage IO
(42) Resist Damage IO
(42) Resist Damage IO


Level 44: Hurl
(A) Apocalypse - Chance of Damage(Negative)
(45) Apocalypse - Damage
(45) Apocalypse - Damage/Recharge
(45) Apocalypse - Accuracy/Damage/Recharge
(46) Apocalypse - Accuracy/Recharge


Level 47: Focused Accuracy
(A) Rectified Reticle - Increased Perception
(48) Rectified Reticle - To Hit Buff
(48) Rectified Reticle - To Hit Buff/Recharge
(48) Endurance Reduction IO
(50) Endurance Reduction IO


Level 49: Conserve Power
(A) Recharge Reduction IO
(50) Recharge Reduction IO
(50) Recharge Reduction IO


------------
Level 1: Brawl
(A) Empty


Level 1: Sprint
(A) Empty


Level 2: Rest
(A) Empty


Level 1: Gauntlet
------------
Set Bonus Totals:
+4% DamageBuff(Smashing) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+4% DamageBuff(Lethal) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+4% DamageBuff(Fire) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+4% DamageBuff(Cold) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+4% DamageBuff(Energy) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+4% DamageBuff(Negative) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+4% DamageBuff(Toxic) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+4% DamageBuff(Psionic) for 10.8 seconds (Non-resistible)
Effect does not stack from same caster
+0.95% Defense(Smashing) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+0.95% Defense(Lethal) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+5% Enhancement(FlySpeed) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+5% Enhancement(RunSpeed) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+5% Enhancement(JumpHeight) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+37.5% Enhancement(RechargeTime) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+6% Enhancement(Heal) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+5% Enhancement(JumpSpeed) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+36% Enhancement(Accuracy) to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+238.9 HP (12.8%) HitPoints to Self for 10.8 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+MezResist(Held) 3.3% to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+MezResist(Immobilize) 8.8% to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+20% Perception to Self for 10.3 seconds
Effect does not stack from same caster
+10.5% (0.18 End/sec) Recovery to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+44% (3.44 HP/sec) Regeneration to Self for 10.3 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+2.52% Resistance(Fire) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+2.52% Resistance(Cold) to Self for 10.8 seconds [Ignores Enhancements & Buffs]
Effect does not stack from same caster
+11% Resistance(Psionic) to Self for 10.3 seconds
Effect does not stack from same caster






| Copy & Paste this data into Mids' Hero Designer to view the build |
|-------------------------------------------------------------------|
|MxDz;1396;668;892;|
|>-JEDUM/$T$4QV>W6Y>VVYNE4&B!`D(I;1>J,?'R8(R`P 5"#M/*DU@7&MK%9FG9)Y,T|
|/X)/&^*!$OX;QR5O\6/5<IDTV/KK9_?]FYLPY9^;,3NW5EB7$ZSM"L^YUG<&@V7#<E[|
|)O/G2\L[[3#=;;TBV80H@9-C2WY`OI#J2]TY']\^9=F)15EIKL2FG7SWK0KGM]Z;:\=|
|G+7;4MH>O:H8>V?GG;M/>GT.FZ+.SL=SY6#051U6FT/3&'JU7M2GJ2V>YUC>]N5_=9Y|
|L^8,/,B<@245X?L>`M'@$T-#7(?&JM#+T"N,8#`JBX1R6*AG&!3/!4X/'S&."=8)0Q+|
|6'<*/D,H!7MIC2F+4"9<:C`/"Q"-&B5-"KH#R"G"N&.>*<:X$YTKX<MG@%60O([BJ"U|
|$5EPN,-&ltDD5$B3,'9F#Q=-].4?FJ2D2`$P1KB`FFA"BTLP_@-NXJP)1#A*F48LPI<L|
|VF($%41HCR48YA@B2M+_)#2Y1X0-+`D>5DB.81'9&`DQ2-:BMW7&1-@27,4/9VGH7D?|
|JE"2:57(Z5W:]OQ]0I[+FN>RYKFL%2YK`,+.J.W-%&E5B[PO/ZY"]"P=[U#/\LDM^[`|
|$@>94B>=\EBN,7U#(!8X07/B@8Z;5MXQWC/>$PBQ-+[#7'_!:4F&7?/$4EB'OBJK+2D|
|@GUPD*5#0)/R'"FIJPQILI^G`-ME92_U*I2A4KEQD5ADVH;!"^P-]JJ[MD7^AX7AL?&|
|9\8?&!5QF>8OJDVL,E+KOJ0,\:7#5[\"?;^&=DWQE=+:#12-,8W^K^>K]8H3N@`;WT#|
|91]$.\36$Y2GV'V&+0=;1RC'V!U^LT8KC=_`!=U$N85R& ^4-3C(C(!$4"R6*$D.)HR1|
|04BA3*+,H%RC#O]XH[&4`|
|-------------------------------------------------------------------|


 

Posted

Old build so you might wanna swap the Aegis and Imp rares in the shields for Steadfast KB IO's, apart from that this would be viable;

Hero Plan by Mids' Hero Designer 1.30
http://www.honourableunited.org.uk/mhd.php

FireSS: Level 50 Magic Tanker
Primary Power Set: Fiery Aura
Secondary Power Set: Super Strength
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Ancillary Pool: Energy Mastery

Hero Profile:
------------
Level 1: Fire Shield TtmC'tng-ResDam:50(A), TtmC'tng-ResDam/EndRdx:40(13), TtmC'tng-ResDam/EndRdx/Rchg:40(31), ImpArm-ResDam/EndRdx:40(33), ImpArm-ResDam/EndRdx/Rchg:40(43), Aegis-Psi/Status:50(50)
Level 1: Jab Amaze-Stun:50(A), Amaze-Stun/Rchg:50(25), Amaze-Acc/Stun/Rchg:50(25), Amaze-Acc/Rchg:50(40), Amaze-EndRdx/Stun:50(48)
Level 2: Healing Flames Mrcl-Heal/Rchg:40(A), Mrcl-Heal/EndRdx/Rchg:40(3), Mrcl-Heal:40(3), Numna-Heal/Rchg:50(23), Numna-Heal/EndRdx/Rchg:50(34), Numna-EndRdx/Rchg:50(50)
Level 4: Haymaker Hectmb-Dmg:50(A), Hectmb-Dmg/Rchg:50(5), Hectmb-Acc/Dmg/Rchg:50(5), Hectmb-Acc/Rchg:50(34), Hectmb-Dmg/EndRdx:50(34)
Level 6: Combat Jumping LkGmblr-Def/EndRdx:50(A), LkGmblr-Def/EndRdx/Rchg:50(7), LkGmblr-Rchg+:50(7)
Level 8: Hasten RechRdx-I:50(A), RechRdx-I:50(9), RechRdx-I:50(9)
Level 10: Taunt Zinger-Taunt:50(A), Zinger-Taunt/Rchg:50(11), Zinger-Taunt/Rchg/Rng:50(11), Zinger-Acc/Rchg:50(15), Mocking-Acc/Rchg:50(15), Mocking-Taunt/Rng:50(33)
Level 12: Hurdle Jump-I:50(A), Jump-I:50(13)
Level 14: Super Speed QckFt-RunSpd:50(A), QckFt-EndRdx:50(43), QckFt-EndRdx/RunSpd:50(46)
Level 16: Plasma Shield TtmC'tng-ResDam/EndRdx:40(A), TtmC'tng-ResDam:40(17), TtmC'tng-ResDam/EndRdx/Rchg:40(17), ImpArm-ResDam/EndRdx:40(43), ImpArm-ResDam/EndRdx/Rchg:40(46), ImpArm-ResPsi:40(48)
Level 18: Health Mrcl-Rcvry+:40(A), Numna-Regen/Rcvry+:50(19), Mrcl-Heal:40(19), Mrcl-Heal/EndRdx:40(50)
Level 20: Stamina P'Shift-End%:50(A), P'Shift-EndMod:50(21), P'Shift-EndMod/Rchg:50(21), Efficacy-Acc/Rchg:50(23), Efficacy-EndMod/Acc:50(33)
Level 22: Super Jump HO:Micro(A)
Level 24: Assault EndRdx-I:50(A), EndRdx-I:50(42)
Level 26: Tactics GSFC-ToHit:50(A), GSFC-ToHit/Rchg/EndRdx:50(27), GSFC-Rchg/EndRdx:50(27), GSFC-ToHit/EndRdx:50(37)
Level 28: Rage HO:Membr(A), HO:Membr(29), HO:Membr(29)
Level 30: Fiery Embrace RechRdx-I:50(A), RechRdx-I:50(31), RechRdx-I:50(31)
Level 32: Acrobatics EndRdx-I:50(A)
Level 35: Knockout Blow C'ngImp-Acc/Dmg:50(A), C'ngImp-Acc/Dmg/EndRdx:50(36), C'ngImp-Dmg/Rchg:50(36), C'ngImp-Acc/Dmg/Rchg:50(36), C'ngImp-Dmg/EndRdx/Rchg:50(37), Mako-Acc/EndRdx/Rchg:50(37)
Level 38: Foot Stomp Armgdn-Dmg:50(A), Armgdn-Dmg/Rchg:50(39), Armgdn-Acc/Dmg/Rchg:50(39), Armgdn-Acc/Rchg:50(39), Armgdn-Dmg/EndRdx:50(40), Sciroc-Dmg/Rchg:50(40)
Level 41: Focused Accuracy HO:Cyto(A), HO:Cyto(42), HO:Cyto(42)
Level 44: Laser Beam Eyes Apoc-Dmg:50(A), Apoc-Dmg/Rchg:50(45), Apoc-Acc/Dmg/Rchg:50(45), Apoc-Acc/Rchg:50(45), Apoc-Dmg/EndRdx:50(46)
Level 47: Conserve Power RechRdx-I:50(A), RechRdx-I:50(48)
Level 49: Vengeance LkGmblr-Rchg+:50(A)
------------
Level 1: Brawl Empty(A)
Level 1: Sprint Empty(A)
Level 2: Rest Empty(A)
Level 1: Gauntlet
------------
Set Bonus Totals:
+4% DamageBuff
+1.88% Defense(Psionic)
+1.8% Max Endurance
+52% Enhancement(Accuracy)
+65% Enhancement(RechargeTime)
+10% FlySpeed
+235 (19.5%) HitPoints
+10% JumpSpeed
+MezResist(Confused) (Mag 20%)
+MezResist(Held) (Mag 20%)
+MezResist(Immobilize) (Mag 23.3%)
+MezResist(Sleep) (Mag 24.4%)
+MezResist(Stun) (Mag 20%)
+MezResist(Terrorized) (Mag 22.8%)
+24.5% Recovery
+48% Regeneration
+7.56% Resistance(Fire)
+7.56% Resistance(Cold)
+6% Resistance(Psionic)
+10% RunSpeed






| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;4664;1310;1748;|
>-KE5TMOXS80OB^0_Z!+T<,BM4B*DHB>O$EVL\6ZV-I!#[TQ,FT+L21#CZ!>"/KM.Z2MH:1(3M)KX4"
AAM\,Y\W1O<JS6UG*OU5>Q%GZ._G-N_KP.<[5:E4OY#:.Z@>9/JE<$U5^=.95+NM5=5"YLRISE6[+7?
TUW2E8EO4W)0]QNJU7!Z76]>>X3%51:.H:I._B0WV7JGQ[=!:R*$'8U0=2N^9':EX_Q*5,XRIQ;C)9@
I1FJ8I;F31>PUP*3[?Q!$`G8+.[=+U<_PLX*D*#9J(F]!7X;!GMMN8$TO(PM_Z:@'G/FFF&gtUD^<@)%
-+V,;@^@@K<L'JWG:AL7S?<BGJU*65:%T4#HI[;1F'EM7>/67CU_++)]52IGGL@?*@%G-ZNR2H&%A[Y
US@2LU8*'08NEHS+G433K,X2O,R!6M%BP<@1[]DBKMW!;N!=8@_630C8LXEQ&>]7<*[G'*-$`(]L'#*
)),0-H#V?VA-W[LTKB5/Y:0'*DSW*OBDBET>!,AE;1RPP#'3PTC[$IO@$+0V=W4X"!L112X%Y%LLR2Q
^8V,>[F]H#>'L:#$Q1G`3I@/1"=`"&`=>SHG8/UP+G7P:#B_*SZMRIZ<K*-4^Z4\T4FCWN5-[=JTZFG
`)7@KZ"QG@+>LOBC+!KWT0`#"S2J:>4"L%:K!L4:[;02H`#:&8R3PRDR&JS3DH$)WU6^45'I_`/]!E1
YD!5DO]?X%,T4HYC6.)^B=.).(V?+](3VIM&=2/H474:\>I%%3P!Q/JE<EB]JV2?B,O:LQ5D!FXG4^I
CHIJZ7S1]5<M`^0Q@9)=).%V`0(`J_OZHX>MID6=DLJW1U6.ML(]CP`&8!-AU)@*V4O@#,.H)LO?&.W
MSD+G_?3?.6^TOC_/??2,#SCAO)^P\W$A]C@>O)P$[.9+9-&R<%X"`*V=ZVUV7TG!\_FB[FHN+!5.-;
JJW2ETS+XV%ED/!"QQYL6OL9M<CI;"-"'/5$66)Q+.=E:[>`/3ATZ'7W3V^K;8Q!1PD>F$\;F]#=T
+4*PB+CKXN\TFCF0$(]1:'LJL7YN<MRD+M\P+Y%DL,!BLWV)9IV2H[CWZO5G$49X!X'SZ-=5[%L>@$9
JR/'N/0LCP<#9*]HCU*>7`KR/_159%$<L4@KLZIM$NS]+XAUH[>GB\AG"7>;9O'K+[V/2^`)4&`6]G/
34ZC+,?A"C&?YN8H0#Q7@$G/:R$T$7W=VX4&L`_[9AFH9+'7+L_1/<'H]1P@DHQ5,)<51/7%.R.TF&`
G:+;F4(GB[ZJ!]$^`3O9PCPSF_/Z)J]@@H=+`#J%C,IVC@`>@>T8P!,PZS[BVLOBI=3.9"+""[C!%"/
$*S+[K8^X.!E!"!?R*8,$^!27RL@=8GD':_VBPQV"7Z!=RJU:K[.TG<M\3%$`];=QJ/(Q"UG8Q0RGL\
"=QB&&C&/Z(YH9L=AY.%]%<9Y%D3;[5K?]8M?5CE"W@\4,]W0NFJ'IYEB:_L+:I(6M$2(9)Z(//6:2&
[XK#EDD]\=#H7"VQ9P"4'_;#J8XV'D]$2\FW'`:AQ@QCNG[T'>'\X(QPZ\#\^$R6G6P.T[O?/-X(70.
78VO#[*G=HPSY^EK23\;[=]36I^$=O;IA7UB>OE@G_3Y@]/+F7+=^?N_$;4WH";,6PCC)X<$=G4`"/-
/2SV[^KZE$ESRT%)=2Q662NVRQ;:'>F<]B-X-]%','!6$=BEP&;IV2>R2VB6S2RLLY'9IY8:^77KGY=
6'GYI?2M``
|-----------------------------------------------------------------------------|