Stone/Wp
just alittle thing i have changed arround fault and Stone Fists (i changed the slotting aswell)
i am planning a stone / willpower as well
Villain Plan by Mids' Villain Designer 1,30
http://www.honourableunited.org.uk/mhd.php
Level 50 Magic Brute
Primary Power Set: Stone Melee
Secondary Power Set: Willpower
Power Pool: Speed
Power Pool: Fitness
Power Pool: Medicine
Power Pool: Fighting
Ancillary Pool: Mace Mastery
Villain Profile:
------------
Level 1: Stone Mallet
(A) Mako's Bite - Accuracy/Damage
(3) Mako's Bite - Damage/Endurance
(9) Mako's Bite - Damage/Recharge
(34) Mako's Bite - Accuracy/Endurance/Recharge
(36) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(36) Mako's Bite - Chance of Damage(Lethal)
Level 1: High Pain Tolerance
(A) Numina's Convalescence - Heal
(15) Numina's Convalescence - Heal/Endurance
(39) Numina's Convalescence - Heal/Recharge
Level 2: Mind Over Body
(A) Titanium Coating - Resistance/Endurance
(3) Titanium Coating - Resistance/Recharge
(36) Titanium Coating - Endurance/Recharge
(37) Titanium Coating - Resistance/Endurance/Recharge
(37) Titanium Coating - Resistance
(37) Titanium Coating - Endurance
Level 4: Heavy Mallet
(A) Mako's Bite - Accuracy/Damage
(5) Mako's Bite - Damage/Endurance
(5) Mako's Bite - Damage/Recharge
(9) Mako's Bite - Accuracy/Endurance/Recharge
(39) Mako's Bite - Accuracy/Damage/Endurance/Recharge
(39) Mako's Bite - Chance of Damage(Lethal)
Level 6: Build Up
(A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
(7) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge
(7) Gaussian's Synchronized Fire-Control - Recharge/Endurance
Level 8: Fast Healing
(A) Numina's Convalescence - Heal
(15) Numina's Convalescence - Heal/Endurance
(50) Numina's Convalescence - Heal/Recharge
Level 10: Indomitable Will
(A) Luck of the Gambler - Defense/Endurance
(11) Luck of the Gambler - Defense/Endurance/Recharge
(11) Luck of the Gambler - Defense
Level 12: Hasten
(A) Recharge Reduction IO
(13) Recharge Reduction IO
(13) Recharge Reduction IO
Level 14: Super Speed
(A) Endurance Reduction IO
Level 16: Rise to the Challenge
(A) Numina's Convalescence - Heal/Endurance
(17) Numina's Convalescence - Endurance/Recharge
(17) Numina's Convalescence - Heal/Recharge
(19) Numina's Convalescence - Heal/Endurance/Recharge
(27) Numina's Convalescence - Heal
(27) Numina's Convalescence - +Regeneration/+Recovery
Level 18: Seismic Smash
(A) Hecatomb - Damage
(19) Hecatomb - Damage/Recharge
(23) Hecatomb - Accuracy/Damage/Recharge
(23) Hecatomb - Accuracy/Recharge
(25) Hecatomb - Damage/Endurance
(25) Hecatomb - Chance of Damage(Negative)
Level 20: Quick Recovery
(A) Performance Shifter - Chance for +End
(21) Performance Shifter - EndMod
(21) Performance Shifter - EndMod/Recharge
Level 22: Hurdle
(A) Jumping IO
Level 24: Health
(A) Numina's Convalescence - Heal
(43) Numina's Convalescence - Heal/Recharge
(46) Healing IO
Level 26: Stamina
(A) Performance Shifter - Chance for +End
(40) Performance Shifter - EndMod
Level 28: Heightened Senses
(A) Luck of the Gambler - Defense/Endurance
(29) Luck of the Gambler - Defense/Recharge
(29) Luck of the Gambler - Endurance/Recharge
(31) Luck of the Gambler - Defense/Endurance/Recharge
(31) Luck of the Gambler - Defense
(31) Luck of the Gambler - Recharge Speed
Level 30: Stimulant
(A) Empty
Level 32: Aid Self
(A) Interrupt Reduction IO
(33) Interrupt Reduction IO
(33) Healing IO
(33) Healing IO
(34) Recharge Reduction IO
(34) Recharge Reduction IO
Level 35: Boxing
(A) Empty
Level 38: Strength of Will
(A) Titanium Coating - Resistance
(40) Titanium Coating - Resistance/Endurance
(40) Titanium Coating - Resistance/Recharge
Level 41: Tough
(A) Aegis - Resistance/Endurance
(42) Aegis - Resistance/Recharge
(42) Aegis - Endurance/Recharge
(42) Aegis - Resistance/Endurance/Recharge
(43) Aegis - Resistance
(43) Aegis - Psionic/Status Resistance
Level 44: Web Envelope
(A) Gravitational Anchor - Immobilize
(45) Gravitational Anchor - Immobilize/Recharge
(45) Gravitational Anchor - Accuracy/Immobilize/Recharge
(45) Gravitational Anchor - Accuracy/Recharge
(46) Gravitational Anchor - Immobilize/Endurance
(46) Gravitational Anchor - Chance for Hold
Level 47: Weave
(A) Luck of the Gambler - Defense/Endurance
(48) Luck of the Gambler - Defense/Recharge
(48) Luck of the Gambler - Endurance/Recharge
(48) Luck of the Gambler - Defense/Endurance/Recharge
(50) Luck of the Gambler - Defense
(50) Luck of the Gambler - Recharge Speed
Level 49: Resurgence
(A) Endurance Modification IO
------------
Level 1: Brawl
(A) Empty
Level 1: Sprint
(A) Empty
Level 2: Rest
(A) Empty
Level 1: Fury
------------
Set Bonus Totals:
+6% DamageBuff
+1,58% Defense(Fire)
+1,58% Defense(Cold)
+2,5% Defense(Melee)
+11,3% Defense(Ranged)
+3,13% Defense(AoE)
+48% Enhancement(Accuracy)
+6% Enhancement(Heal)
+35% Enhancement(RechargeTime)
+15% FlySpeed
+225,9 (18,8%) HitPoints
+15% JumpSpeed
+MezResist(Confused) (Mag 20%)
+MezResist(Held) (Mag 38,2%)
+MezResist(Immobilize) (Mag 26,6%)
+MezResist(Sleep) (Mag 24,4%)
+MezResist(Stun) (Mag 22,2%)
+MezResist(Terrorized) (Mag 20%)
+8% Recovery
+78% Regeneration
+5,04% Resistance(Fire)
+5,04% Resistance(Cold)
+13,1% Resistance(Toxic)
+9,25% Resistance(Psionic)
+20% RunSpeed
+2,5% Debt Protection
------------
Set Bonuses:
Mako's Bite
(Stone Mallet)
+MezResist(Immobilize) (Mag 3,3%)
+18,1 (1,5%) HitPoints
+3% DamageBuff
+MezResist(Held) (Mag 3,3%)
+3,75% Defense(Ranged)
Numina's Convalescence
(High Pain Tolerance)
+12% Regeneration
+22,6 (1,88%) HitPoints
Titanium Coating
(Mind Over Body)
+MezResist(Sleep) (Mag 2,2%)
+18,1 (1,5%) HitPoints
+MezResist(Stun) (Mag 2,2%)
+MezResist(Held) (Mag 2,75%)
+2,5% Defense(Melee)
Mako's Bite
(Heavy Mallet)
+MezResist(Immobilize) (Mag 3,3%)
+18,1 (1,5%) HitPoints
+3% DamageBuff
+MezResist(Held) (Mag 3,3%)
+3,75% Defense(Ranged)
Gaussian's Synchronized Fire-Control
(Build Up)
+5% Movement Increase
+22,6 (1,88%) HitPoints
Numina's Convalescence
(Fast Healing)
+12% Regeneration
+22,6 (1,88%) HitPoints
Luck of the Gambler
(Indomitable Will)
+10% Regeneration
+13,6 (1,13%) HitPoints
Numina's Convalescence
(Rise to the Challenge)
+12% Regeneration
+22,6 (1,88%) HitPoints
+6% Enhancement(Heal)
+MezResist(Held) (Mag 3,3%)
+3,75% Defense(Ranged)
Hecatomb
(Seismic Smash)
+4% Recovery
+2,52% Res(Fire, Cold)
+15% Enhancement(Accuracy)
+10% Enhancement(RechargeTime)
+5% Resistance(Toxic)
Performance Shifter
(Quick Recovery)
+5% Movement Increase
+22,6 (1,88%) HitPoints
Numina's Convalescence
(Health)
+12% Regeneration
Performance Shifter
(Stamina)
+5% Movement Increase
Luck of the Gambler
(Heightened Senses)
+10% Regeneration
+13,6 (1,13%) HitPoints
+9% Enhancement(Accuracy)
+MezResist(Held) (Mag 2,75%)
+3,13% Resistance(Psionic)
+7,5% Enhancement(RechargeTime)
Titanium Coating
(Strength of Will)
+MezResist(Sleep) (Mag 2,2%)
+18,1 (1,5%) HitPoints
Aegis
(Tough)
+5% RunSpeed
+1,575% Def( Fire, Cold)
+2,5% Debt Protection
+3,13% Defense(AoE)
+3,13% Resistance(Toxic)
+3% Resistance(Psionic), +MezResist(Confused) (Mag 20%), +MezResist(Held) (Mag 20%), +MezResist(Immobilize) (Mag 20%), +MezResist(Sleep) (Mag 20%), +MezResist(Stun) (Mag 20%), +MezResist(Terrorized) (Mag 20%)
Gravitational Anchor
(Web Envelope)
+4% Recovery
+2,52% Res(Fire, Cold)
+15% Enhancement(Accuracy)
+10% Enhancement(RechargeTime)
+5% Resistance(Toxic)
Luck of the Gambler
(Weave)
+10% Regeneration
+13,6 (1,13%) HitPoints
+9% Enhancement(Accuracy)
+MezResist(Held) (Mag 2,75%)
+3,13% Resistance(Psionic)
+7,5% Enhancement(RechargeTime)
| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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|-----------------------------------------------------------------------------|
i did a rework of my build it now looks like this
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Neo Kash: Level 50 Natural Brute
Primary Power Set: Stone Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Speed
Power Pool: Fighting
Villain Profile:
Level 1: Stone Mallet <ul type="square">[*] (A) Crushing Impact - Accuracy/Damage/Endurance: Level 30[*] (3) Crushing Impact - Damage/Endurance/Recharge: Level 30[*] (11) Crushing Impact - Accuracy/Damage/Recharge: Level 30[*] (43) Crushing Impact - Damage/Recharge: Level 30[*] (43) Crushing Impact - Damage/Endurance: Level 30[*] (45) Force Feedback - Chance for +Recharge: Level 30[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Titanium Coating - Resistance/Endurance/Recharge: Level 30[*] (5) Titanium Coating - Resistance/Endurance: Level 30[*] (9) Titanium Coating - Resistance/Recharge: Level 30[*] (25) Miracle - +Recovery: Level 30[*] (25) Miracle - Heal/Endurance/Recharge: Level 30[*] (34) Miracle - Heal/Endurance: Level 30[/list]Level 2: Heavy Mallet <ul type="square">[*] (A) Crushing Impact - Damage/Endurance/Recharge: Level 30[*] (3) Crushing Impact - Accuracy/Damage/Endurance: Level 30[*] (11) Crushing Impact - Accuracy/Damage/Recharge: Level 30[*] (37) Crushing Impact - Damage/Endurance: Level 30[*] (37) Crushing Impact - Damage/Recharge: Level 30[*] (37) Force Feedback - Chance for +Recharge: Level 30[/list]Level 4: Mind Over Body <ul type="square">[*] (A) Titanium Coating - Resistance/Endurance/Recharge: Level 30[*] (5) Titanium Coating - Resistance/Endurance: Level 30[*] (9) Titanium Coating - Resistance/Recharge: Level 30[/list]Level 6: Fast Healing <ul type="square">[*] (A) Regenerative Tissue - +Regeneration: Level 30[*] (7) Regenerative Tissue - Heal/Endurance/Recharge: Level 30[*] (7) Regenerative Tissue - Heal/Endurance: Level 30[/list]Level 8: Swift <ul type="square">[*] (A) Run Speed IO: Level 30[/list]Level 10: Indomitable Will <ul type="square">[*] (A) Red Fortune - Defense/Recharge: Level 30[*] (13) Red Fortune - Defense/Endurance/Recharge: Level 30[*] (13) Red Fortune - Defense/Endurance: Level 30[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Red Fortune - Defense/Endurance: Level 30[*] (15) Red Fortune - Defense/Recharge: Level 30[*] (15) Red Fortune - Defense/Endurance/Recharge: Level 30[/list]Level 14: Super Jump <ul type="square">[*] (A) Unbounded Leap - +Stealth: Level 30[*] (46) Unbounded Leap - Endurance: Level 30[*] (48) Unbounded Leap - Jumping: Level 30[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 30[*] (17) Numina's Convalescence - Heal/Endurance/Recharge: Level 30[*] (17) Numina's Convalescence - Heal/Endurance: Level 30[/list]Level 18: Seismic Smash <ul type="square">[*] (A) Crushing Impact - Damage/Endurance/Recharge: Level 30[*] (19) Crushing Impact - Accuracy/Damage/Endurance: Level 30[*] (19) Crushing Impact - Accuracy/Damage: Level 30[*] (36) Crushing Impact - Damage/Endurance: Level 30[*] (42) Crushing Impact - Damage/Recharge: Level 30[*] (43) Crushing Impact - Accuracy/Damage/Recharge: Level 30[/list]Level 20: Quick Recovery <ul type="square">[*] (A) Adrenal Adjustment - EndMod: Level 20[*] (21) Adrenal Adjustment - EndMod/Recharge: Level 20[*] (21) Adrenal Adjustment - EndMod/Accuracy/Recharge: Level 20[*] (31) Performance Shifter - Chance for +End: Level 30[/list]Level 22: Stamina <ul type="square">[*] (A) Adrenal Adjustment - EndMod: Level 20[*] (23) Adrenal Adjustment - EndMod/Recharge: Level 20[*] (23) Adrenal Adjustment - EndMod/Accuracy/Recharge: Level 20[*] (46) Performance Shifter - Chance for +End: Level 30[/list]Level 24: Rise to the Challenge <ul type="square">[*] (A) Numina's Convalescence - Heal: Level 30[*] (29) Numina's Convalescence - Heal/Endurance: Level 30[*] (29) Numina's Convalescence - Endurance/Recharge: Level 30[*] (40) Numina's Convalescence - Heal/Recharge: Level 30[*] (42) Numina's Convalescence - Heal/Endurance/Recharge: Level 30[*] (42) Doctored Wounds - Heal/Endurance/Recharge: Level 30[/list]Level 26: Build Up <ul type="square">[*] (A) Rectified Reticle - To Hit Buff/Recharge: Level 20[*] (27) Rectified Reticle - To Hit Buff: Level 20[*] (27) Rectified Reticle - Increased Perception: Level 20[/list]Level 28: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 30[*] (36) Recharge Reduction IO: Level 30[*] (36) Recharge Reduction IO: Level 30[*] (46) Recharge Reduction IO: Level 30[/list]Level 30: Heightened Senses <ul type="square">[*] (A) Red Fortune - Defense/Endurance/Recharge: Level 30[*] (31) Red Fortune - Defense/Endurance: Level 30[*] (31) Red Fortune - Defense/Recharge: Level 30[/list]Level 32: Stone Fist <ul type="square">[*] (A) Crushing Impact - Damage/Endurance/Recharge: Level 30[*] (33) Crushing Impact - Accuracy/Damage/Endurance: Level 30[*] (33) Crushing Impact - Accuracy/Damage: Level 30[*] (33) Crushing Impact - Damage/Endurance: Level 30[*] (34) Crushing Impact - Accuracy/Damage/Recharge: Level 30[*] (34) Crushing Impact - Damage/Recharge: Level 30[/list]Level 35: Super Speed <ul type="square">[*] (A) Quickfoot - RunSpeed: Level 30[*] (50) Quickfoot - Endurance/RunSpeed: Level 30[/list]Level 38: Strength of Will <ul type="square">[*] (A) Aegis - Psionic/Status Resistance: Level 30[*] (39) Aegis - Resistance: Level 30[*] (39) Aegis - Resistance/Recharge: Level 30[*] (39) Aegis - Resistance/Endurance: Level 30[*] (40) Aegis - Endurance/Recharge: Level 30[*] (40) Aegis - Resistance/Endurance/Recharge: Level 30[/list]Level 41: Boxing <ul type="square">[*] (A) Crushing Impact - Damage/Endurance/Recharge: Level 30[/list]Level 44: Tough <ul type="square">[*] (A) Titanium Coating - Resistance/Endurance/Recharge: Level 30[*] (45) Titanium Coating - Resistance/Endurance: Level 30[*] (45) Titanium Coating - Resistance/Recharge: Level 30[/list]Level 47: Fault <ul type="square">[*] (A) Force Feedback - Chance for +Recharge: Level 30[*] (48) Force Feedback - Damage/Endurance/Knockback: Level 30[*] (48) Force Feedback - Recharge/Endurance: Level 30[/list]Level 49: Taunt <ul type="square">[*] (A) Perfect Zinger - Taunt/Recharge/Range: Level 30[*] (50) Perfect Zinger - Taunt/Recharge: Level 30[*] (50) Perfect Zinger - Accuracy/Recharge: Level 30[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+0.95% Defense(Smashing)[*]+0.95% Defense(Lethal)[*]+1.58% Defense(Fire)[*]+1.58% Defense(Cold)[*]+3.13% Defense(AoE)[*]+28% Enhancement(Accuracy)[*]+6% Enhancement(Heal)[*]+20% Enhancement(RechargeTime)[*]+5% FlySpeed[*]+225.9 (18.8%) HitPoints[*]+9% JumpSpeed[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 23.3%)[*]+MezResist(Immobilize) (Mag 32.1%)[*]+MezResist(Sleep) (Mag 26.6%)[*]+MezResist(Stun) (Mag 20%)[*]+MezResist(Terrorized) (Mag 25.5%)[*]+4.5% Recovery[*]+40% Regeneration[*]+3.78% Resistance(Fire)[*]+3.78% Resistance(Cold)[*]+3.13% Resistance(Toxic)[*]+8% Resistance(Psionic)[*]+14% RunSpeed[*]+2.5% Debt Protection[/list]------------
[u]Set Bonuses:[u]
[u]Crushing Impact[u]
(Stone Mallet)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +13.6 (1.13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[/list][u]Titanium Coating[u]
(High Pain Tolerance)<ul type="square">[*] +MezResist(Sleep) (Mag 2.2%)[*] +18.1 (1.5%) HitPoints[/list][u]Miracle[u]
(High Pain Tolerance)<ul type="square">[*] +2.5% Recovery[*] +22.6 (1.88%) HitPoints[/list][u]Crushing Impact[u]
(Heavy Mallet)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +13.6 (1.13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[/list][u]Titanium Coating[u]
(Mind Over Body)<ul type="square">[*] +MezResist(Sleep) (Mag 2.2%)[*] +18.1 (1.5%) HitPoints[/list][u]Regenerative Tissue[u]
(Fast Healing)<ul type="square">[*] +4% RunSpeed[*] +18.1 (1.5%) HitPoints[/list][u]Red Fortune[u]
(Indomitable Will)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[/list][u]Red Fortune[u]
(Combat Jumping)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[/list][u]Unbounded Leap[u]
(Super Jump)<ul type="square">[*] +4% JumpSpeed[*] +18.1 (1.5%) HitPoints[/list][u]Numina's Convalescence[u]
(Health)<ul type="square">[*] +12% Regeneration[*] +22.6 (1.88%) HitPoints[/list][u]Crushing Impact[u]
(Seismic Smash)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +13.6 (1.13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[*] +2.5% Resistance(Psionic)[/list][u]Adrenal Adjustment[u]
(Quick Recovery)<ul type="square">[*] +1% Recovery[*] +13.6 (1.13%) HitPoints[/list][u]Adrenal Adjustment[u]
(Stamina)<ul type="square">[*] +1% Recovery[*] +13.6 (1.13%) HitPoints[/list][u]Numina's Convalescence[u]
(Rise to the Challenge)<ul type="square">[*] +12% Regeneration[*] +22.6 (1.88%) HitPoints[*] +6% Enhancement(Heal)[*] +MezResist(Held) (Mag 3.3%)[/list][u]Rectified Reticle[u]
(Build Up)<ul type="square">[*] +0.945% Def( Smash, Lethal)[*] +6% Regeneration[/list][u]Red Fortune[u]
(Heightened Senses)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%) (Exceeded 5 Bonus Cap)[*] +1.26% Res(Fire, Cold)[/list][u]Crushing Impact[u]
(Stone Fist)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%) (Exceeded 5 Bonus Cap)[*] +13.6 (1.13%) HitPoints (Exceeded 5 Bonus Cap)[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[*] +2.5% Resistance(Psionic)[/list][u]Quickfoot[u]
(Super Speed)<ul type="square">[*] +MezResist(Immobilize) (Mag 1.1%)[/list][u]Aegis[u]
(Strength of Will)<ul type="square">[*] +5% RunSpeed[*] +1.575% Def( Fire, Cold)[*] +2.5% Debt Protection[*] +3.13% Defense(AoE)[*] +3.13% Resistance(Toxic)[*] +3% Resistance(Psionic), +MezResist(Confused) (Mag 20%), +MezResist(Held) (Mag 20%), +MezResist(Immobilize) (Mag 20%), +MezResist(Sleep) (Mag 20%), +MezResist(Stun) (Mag 20%), +MezResist(Terrorized) (Mag 20%)[/list][u]Titanium Coating[u]
(Tough)<ul type="square">[*] +MezResist(Sleep) (Mag 2.2%)[*] +18.1 (1.5%) HitPoints[/list][u]Force Feedback[u]
(Fault)<ul type="square">[*] +5% Movement Increase[*] +MezResist(Terrorized) (Mag 2.75%)[/list][u]Perfect Zinger[u]
(Taunt)<ul type="square">[*] +MezResist(Terrorized) (Mag 2.75%)[*] +10% Regeneration[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
|MHDz;5010;1177;1572;|
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|-----------------------------------------------------------------------------|
</pre><hr />
In my opinion, three doses of +Rech proc might be a bit of an Overkill, my Tank has it in Fault and if used regularly enough 3 might slightly waste slots.
Other than that, seems good.
@Lukas
hey guys i recently made a Stone/Wp and im not sure about the build i want him for PvP lvl before WB can anyone help me with the build this is the one i am currently planning on using your input would be much apreciated thanks
Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php
Neo Kash: Level 50 Natural Brute
Primary Power Set: Stone Melee
Secondary Power Set: Willpower
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Medicine
Power Pool: Speed
Villain Profile:
Level 1: Stone Mallet <ul type="square">[*] (A) Crushing Impact - Damage/Endurance/Recharge: Level 30[*] (3) Crushing Impact - Accuracy/Damage/Endurance: Level 30[*] (11) Crushing Impact - Damage/Endurance: Level 30[*] (33) Crushing Impact - Damage/Recharge: Level 30[*] (34) Crushing Impact - Accuracy/Damage/Recharge: Level 30[*] (34) Force Feedback - Chance for +Recharge: Level 30[/list]Level 1: High Pain Tolerance <ul type="square">[*] (A) Reactive Armor - Resistance/Recharge: Level 30[*] (5) Reactive Armor - Resistance/Endurance/Recharge: Level 30[*] (9) Reactive Armor - Resistance/Endurance: Level 30[*] (15) Regenerative Tissue - +Regeneration: Level 30[*] (15) Regenerative Tissue - Heal/Endurance/Recharge: Level 30[*] (31) Regenerative Tissue - Heal/Endurance: Level 30[/list]Level 2: Heavy Mallet <ul type="square">[*] (A) Crushing Impact - Damage/Endurance/Recharge: Level 30[*] (3) Crushing Impact - Accuracy/Damage/Endurance: Level 30[*] (11) Crushing Impact - Accuracy/Damage/Recharge: Level 30[*] (34) Crushing Impact - Damage/Endurance: Level 30[*] (37) Crushing Impact - Damage/Recharge: Level 30[*] (39) Force Feedback - Chance for +Recharge: Level 30[/list]Level 4: Mind Over Body <ul type="square">[*] (A) Impervious Skin - Resistance/Endurance/Recharge: Level 30[*] (5) Impervious Skin - Resistance/Endurance: Level 30[*] (9) Impervious Skin - Resistance/Recharge: Level 30[/list]Level 6: Fast Healing <ul type="square">[*] (A) Miracle - +Recovery: Level 30[*] (7) Miracle - Heal/Endurance/Recharge: Level 30[*] (7) Miracle - Heal/Endurance: Level 30[/list]Level 8: Swift <ul type="square">[*] (A) Run Speed IO: Level 30[/list]Level 10: Indomitable Will <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 30[*] (13) Luck of the Gambler - Defense/Endurance/Recharge: Level 30[*] (13) Luck of the Gambler - Defense/Recharge: Level 30[*] (48) Luck of the Gambler - Defense/Endurance: Level 30[/list]Level 12: Combat Jumping <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 30[/list]Level 14: Super Jump <ul type="square">[*] (A) Unbounded Leap - +Stealth: Level 30[*] (46) Unbounded Leap - Endurance: Level 30[/list]Level 16: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 30[*] (17) Numina's Convalescence - Heal/Endurance/Recharge: Level 30[*] (17) Numina's Convalescence - Heal/Endurance: Level 30[/list]Level 18: Seismic Smash <ul type="square">[*] (A) Crushing Impact - Damage/Endurance/Recharge: Level 30[*] (19) Crushing Impact - Accuracy/Damage/Endurance: Level 30[*] (19) Crushing Impact - Accuracy/Damage: Level 30[*] (39) Crushing Impact - Damage/Endurance: Level 30[*] (39) Crushing Impact - Damage/Recharge: Level 30[*] (40) Crushing Impact - Accuracy/Damage/Recharge: Level 30[/list]Level 20: Quick Recovery <ul type="square">[*] (A) Adrenal Adjustment - EndMod: Level 20[*] (21) Adrenal Adjustment - EndMod/Recharge: Level 20[*] (21) Adrenal Adjustment - EndMod/Accuracy/Recharge: Level 20[*] (29) Performance Shifter - Chance for +End: Level 30[/list]Level 22: Stamina <ul type="square">[*] (A) Adrenal Adjustment - EndMod: Level 20[*] (23) Adrenal Adjustment - EndMod/Recharge: Level 20[*] (23) Adrenal Adjustment - EndMod/Accuracy/Recharge: Level 20[*] (29) Performance Shifter - Chance for +End: Level 30[/list]Level 24: Rise to the Challenge <ul type="square">[*] (A) Doctored Wounds - Heal/Endurance/Recharge: Level 30[*] (25) Doctored Wounds - Heal/Endurance: Level 30[*] (25) Doctored Wounds - Heal/Recharge: Level 30[*] (45) Dark Watcher's Despair - Chance for Recharge Slow: Level 30[*] (45) Dark Watcher's Despair - To Hit Debuff/Recharge/Endurance: Level 30[*] (50) Dark Watcher's Despair - To Hit Debuff/Endurance: Level 30[/list]Level 26: Build Up <ul type="square">[*] (A) Recharge Reduction IO: Level 30[*] (27) Recharge Reduction IO: Level 30[*] (27) Recharge Reduction IO: Level 30[/list]Level 28: Aid Other <ul type="square">[*] (A) Recharge Reduction IO: Level 30[/list]Level 30: Heightened Senses <ul type="square">[*] (A) Luck of the Gambler - Recharge Speed: Level 30[*] (31) Luck of the Gambler - Defense/Recharge: Level 30[*] (31) Luck of the Gambler - Defense/Endurance: Level 30[*] (48) Luck of the Gambler - Defense/Endurance/Recharge: Level 30[/list]Level 32: Fault <ul type="square">[*] (A) Force Feedback - Chance for +Recharge: Level 30[*] (33) Force Feedback - Damage/Knockback: Level 30[*] (33) Force Feedback - Damage/Endurance/Knockback: Level 30[/list]Level 35: Aid Self <ul type="square">[*] (A) Doctored Wounds - Heal: Level 30[*] (36) Doctored Wounds - Recharge: Level 30[*] (36) Doctored Wounds - Heal/Endurance: Level 30[*] (36) Doctored Wounds - Endurance/Recharge: Level 30[*] (37) Doctored Wounds - Heal/Recharge: Level 30[*] (37) Doctored Wounds - Heal/Endurance/Recharge: Level 30[/list]Level 38: Strength of Will <ul type="square">[*] (A) Aegis - Psionic/Status Resistance: Level 30[*] (40) Aegis - Resistance: Level 30[*] (40) Aegis - Resistance/Endurance/Recharge: Level 30[*] (42) Aegis - Resistance/Endurance: Level 30[*] (43) Aegis - Resistance/Recharge: Level 30[*] (43) Aegis - Endurance/Recharge: Level 30[/list]Level 41: Stone Fist <ul type="square">[*] (A) Crushing Impact - Damage/Endurance/Recharge: Level 30[*] (42) Crushing Impact - Accuracy/Damage/Endurance: Level 30[*] (42) Crushing Impact - Accuracy/Damage/Recharge: Level 30[*] (43) Crushing Impact - Damage/Endurance: Level 30[/list]Level 44: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 30[*] (45) Recharge Reduction IO: Level 30[*] (46) Recharge Reduction IO: Level 30[*] (46) Recharge Reduction IO: Level 30[/list]Level 47: Super Speed <ul type="square">[*] (A) Run Speed IO: Level 30[*] (48) Run Speed IO: Level 30[/list]Level 49: Resurgence <ul type="square">[*] (A) Adrenal Adjustment - EndMod: Level 20[*] (50) Adrenal Adjustment - EndMod/Recharge: Level 20[*] (50) Adrenal Adjustment - EndMod/Accuracy/Recharge: Level 20[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Empty[/list]Level 1: Sprint <ul type="square">[*] (A) Empty[/list]Level 2: Rest <ul type="square">[*] (A) Empty[/list]Level 1: Fury
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+1.58% Defense(Fire)[*]+1.58% Defense(Cold)[*]+1.25% Defense(Energy)[*]+3.13% Defense(AoE)[*]+46% Enhancement(Accuracy)[*]+4% Enhancement(Heal)[*]+42.5% Enhancement(RechargeTime)[*]+5% FlySpeed[*]+167.2 (13.9%) HitPoints[*]+9% JumpSpeed[*]+MezResist(Confused) (Mag 20%)[*]+MezResist(Held) (Mag 20%)[*]+MezResist(Immobilize) (Mag 29.9%)[*]+MezResist(Sleep) (Mag 22.2%)[*]+MezResist(Stun) (Mag 20%)[*]+MezResist(Terrorized) (Mag 27.2%)[*]+8% Recovery[*]+32% Regeneration[*]+2.52% Resistance(Fire)[*]+2.52% Resistance(Cold)[*]+4.39% Resistance(Toxic)[*]+6.76% Resistance(Psionic)[*]+14% RunSpeed[*]+2.5% Debt Protection[/list]------------
[u]Set Bonuses:[u]
[u]Crushing Impact[u]
(Stone Mallet)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +13.6 (1.13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[/list][u]Reactive Armor[u]
(High Pain Tolerance)<ul type="square">[*] +MezResist(Immobilize) (Mag 1.1%)[*] +1.25% Defense(Energy)[/list][u]Regenerative Tissue[u]
(High Pain Tolerance)<ul type="square">[*] +4% RunSpeed[*] +18.1 (1.5%) HitPoints[/list][u]Crushing Impact[u]
(Heavy Mallet)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +13.6 (1.13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[/list][u]Impervious Skin[u]
(Mind Over Body)<ul type="square">[*] +MezResist(Sleep) (Mag 2.2%)[*] +18.1 (1.5%) HitPoints[/list][u]Miracle[u]
(Fast Healing)<ul type="square">[*] +2.5% Recovery[*] +22.6 (1.88%) HitPoints[/list][u]Luck of the Gambler[u]
(Indomitable Will)<ul type="square">[*] +10% Regeneration[*] +13.6 (1.13%) HitPoints[*] +9% Enhancement(Accuracy)[*] +7.5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Combat Jumping)<ul type="square">[*] +7.5% Enhancement(RechargeTime)[/list][u]Unbounded Leap[u]
(Super Jump)<ul type="square">[*] +4% JumpSpeed[/list][u]Numina's Convalescence[u]
(Health)<ul type="square">[*] +12% Regeneration[*] +22.6 (1.88%) HitPoints[/list][u]Crushing Impact[u]
(Seismic Smash)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +13.6 (1.13%) HitPoints[*] +7% Enhancement(Accuracy)[*] +5% Enhancement(RechargeTime)[*] +2.5% Resistance(Psionic)[/list][u]Adrenal Adjustment[u]
(Quick Recovery)<ul type="square">[*] +1% Recovery[*] +13.6 (1.13%) HitPoints[/list][u]Adrenal Adjustment[u]
(Stamina)<ul type="square">[*] +1% Recovery[*] +13.6 (1.13%) HitPoints (Exceeded 5 Bonus Cap)[/list][u]Doctored Wounds[u]
(Rise to the Challenge)<ul type="square">[*] +MezResist(Terrorized) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[/list][u]Dark Watcher's Despair[u]
(Rise to the Challenge)<ul type="square">[*] +18.1 (1.5%) HitPoints[*] +2.5% Recovery[/list][u]Luck of the Gambler[u]
(Heightened Senses)<ul type="square">[*] +10% Regeneration[*] +13.6 (1.13%) HitPoints (Exceeded 5 Bonus Cap)[*] +9% Enhancement(Accuracy)[*] +7.5% Enhancement(RechargeTime)[/list][u]Force Feedback[u]
(Fault)<ul type="square">[*] +5% Movement Increase[*] +MezResist(Terrorized) (Mag 2.75%)[/list][u]Doctored Wounds[u]
(Aid Self)<ul type="square">[*] +MezResist(Terrorized) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +4% Enhancement(Heal)[*] +5% Enhancement(RechargeTime)[*] +1.26% Res(Toxic, Psi)[/list][u]Aegis[u]
(Strength of Will)<ul type="square">[*] +5% RunSpeed[*] +1.575% Def( Fire, Cold)[*] +2.5% Debt Protection[*] +3.13% Defense(AoE)[*] +3.13% Resistance(Toxic)[*] +3% Resistance(Psionic), +MezResist(Confused) (Mag 20%), +MezResist(Held) (Mag 20%), +MezResist(Immobilize) (Mag 20%), +MezResist(Sleep) (Mag 20%), +MezResist(Stun) (Mag 20%), +MezResist(Terrorized) (Mag 20%)[/list][u]Crushing Impact[u]
(Stone Fist)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +13.6 (1.13%) HitPoints (Exceeded 5 Bonus Cap)[*] +7% Enhancement(Accuracy)[/list][u]Adrenal Adjustment[u]
(Resurgence)<ul type="square">[*] +1% Recovery[*] +13.6 (1.13%) HitPoints (Exceeded 5 Bonus Cap)[/list]
<font class="small">Code:[/color]<hr /><pre>| Copy & Paste this data chunk into Mids' Hero Designer to view the build |
|-----------------------------------------------------------------------------|
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|-----------------------------------------------------------------------------|
</pre><hr />