Possible Robots/TA Build


New Dawn

 

Posted

Villain Plan by Mids' Villain Designer 1.30
http://www.honourableunited.org.uk/mhd.php

TSU: Level 50 Magic Mastermind
Primary Power Set: Robotics
Secondary Power Set: Trick Arrow
Power Pool: Speed
Power Pool: Fitness
Power Pool: Leadership
Power Pool: Teleportation
Ancillary Pool: Mace Mastery

Villain Profile:
Level 1: Battle Drones <ul type="square">[*] (A) Sovereign Right - Resistance Bonus: Level 50[*] (3) Edict of the Master - Defense Bonus: Level 40[*] (3) Damage Increase IO: Level 50[*] (5) Damage Increase IO: Level 50[*] (5) Damage Increase IO: Level 50[*] (7) Accuracy IO: Level 50[/list]Level 1: Entangling Arrow <ul type="square">[*] (A) Gravitational Anchor - Immobilize/Endurance: Level 50[*] (37) Gravitational Anchor - Immobilize: Level 50[*] (39) Gravitational Anchor - Immobilize/Recharge: Level 50[*] (40) Gravitational Anchor - Accuracy/Immobilize/Recharge: Level 50[*] (40) Gravitational Anchor - Accuracy/Recharge: Level 50[/list]Level 2: Pulse Rifle Blast <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 4: Glue Arrow <ul type="square">[*] (A) Tempered Readiness - Endurance/Recharge/Slow: Level 50[*] (46) Tempered Readiness - Accuracy/Slow: Level 50[*] (46) Tempered Readiness - Damage/Slow: Level 50[*] (48) Tempered Readiness - Accuracy/Damage/Slow: Level 50[*] (48) Tempered Readiness - Range/Slow: Level 50[/list]Level 6: Equip Robot <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (7) Endurance Reduction IO: Level 50[/list]Level 8: Hasten <ul type="square">[*] (A) Recharge Reduction IO: Level 50[*] (9) Recharge Reduction IO: Level 50[*] (9) Recharge Reduction IO: Level 50[/list]Level 10: Ice Arrow <ul type="square">[*] (A) Unbreakable Constraint - Endurance/Hold: Level 50[*] (11) Unbreakable Constraint - Hold: Level 50[*] (11) Unbreakable Constraint - Hold/Recharge: Level 50[*] (17) Unbreakable Constraint - Accuracy/Hold/Recharge: Level 50[*] (19) Unbreakable Constraint - Accuracy/Recharge: Level 50[/list]Level 12: Protector Bots <ul type="square">[*] (A) Defense Buff IO: Level 50[*] (13) Defense Buff IO: Level 50[*] (13) Damage Increase IO: Level 50[*] (15) Damage Increase IO: Level 50[*] (15) Damage Increase IO: Level 50[*] (17) Accuracy IO: Level 50[/list]Level 14: Super Speed <ul type="square">[*] (A) Run Speed IO: Level 50[/list]Level 16: Poison Gas Arrow <ul type="square">[*] (A) Call of the Sandman - Chance of Heal Self: Level 50[*] (19) Call of the Sandman - Accuracy/Sleep/Recharge: Level 50[*] (21) Call of the Sandman - Accuracy/Recharge: Level 50[*] (21) Call of the Sandman - Endurance/Sleep: Level 50[*] (23) Call of the Sandman - Accuracy/Endurance: Level 50[*] (23) Call of the Sandman - Sleep/Range: Level 50[/list]Level 18: Hurdle <ul type="square">[*] (A) Jumping IO: Level 50[/list]Level 20: Acid Arrow <ul type="square">[*] (A) Touch of Lady Grey - Defense Debuff/Endurance: Level 50[*] (40) Touch of Lady Grey - Defense Debuff: Level 50[*] (43) Touch of Lady Grey - Defense Debuff/Recharge: Level 50[*] (46) Touch of Lady Grey - Defense Debuff/Recharge/Endurance: Level 50[/list]Level 22: Pulse Rifle Burst <ul type="square">[*] (A) Apocalypse - Damage/Endurance: Level 50[*] (48) Apocalypse - Damage: Level 50[*] (50) Apocalypse - Damage/Recharge: Level 50[*] (50) Apocalypse - Accuracy/Damage/Recharge: Level 50[*] (50) Apocalypse - Accuracy/Recharge: Level 50[/list]Level 24: Health <ul type="square">[*] (A) Numina's Convalescence - +Regeneration/+Recovery: Level 50[*] (25) Numina's Convalescence - Heal: Level 50[*] (25) Numina's Convalescence - Heal/Endurance: Level 50[*] (31) Miracle - +Recovery: Level 40[*] (31) Miracle - Heal: Level 40[*] (33) Regenerative Tissue - +Regeneration: Level 30[/list]Level 26: Assault Bot <ul type="square">[*] (A) Soulbound Allegiance - Chance for Build Up: Level 50[*] (27) Soulbound Allegiance - Damage: Level 50[*] (27) Soulbound Allegiance - Damage/Recharge: Level 50[*] (29) Damage Increase IO: Level 50[*] (29) Damage Increase IO: Level 50[*] (31) Accuracy IO: Level 50[/list]Level 28: Disruption Arrow <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (34) Recharge Reduction IO: Level 50[*] (37) Recharge Reduction IO: Level 50[/list]Level 30: Stamina <ul type="square">[*] (A) Performance Shifter - Chance for +End: Level 50[*] (33) Endurance Modification IO: Level 50[*] (33) Endurance Modification IO: Level 50[*] (34) Endurance Modification IO: Level 50[/list]Level 32: Upgrade Robot <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (34) Endurance Reduction IO: Level 50[/list]Level 35: Oil Slick Arrow <ul type="square">[*] (A) Ragnarok - Damage/Endurance: Level 50[*] (36) Ragnarok - Damage: Level 50[*] (36) Ragnarok - Damage/Recharge: Level 50[*] (36) Ragnarok - Accuracy/Damage/Recharge: Level 50[*] (37) Ragnarok - Accuracy/Recharge: Level 50[/list]Level 38: Assault <ul type="square">[*] (A) Endurance Reduction IO: Level 50[*] (39) Endurance Reduction IO: Level 50[*] (39) Endurance Reduction IO: Level 50[/list]Level 41: Scorpion Shield <ul type="square">[*] (A) Red Fortune - Defense: Level 50[*] (42) Red Fortune - Defense/Endurance: Level 50[*] (42) Red Fortune - Defense/Recharge: Level 50[*] (42) Red Fortune - Endurance/Recharge: Level 50[*] (43) Red Fortune - Defense/Endurance/Recharge: Level 50[*] (43) Luck of the Gambler - Recharge Speed: Level 50[/list]Level 44: Tactics <ul type="square">[*] (A) To Hit Buff IO: Level 50[*] (45) To Hit Buff IO: Level 50[*] (45) Endurance Reduction IO: Level 50[*] (45) Endurance Reduction IO: Level 50[/list]Level 47: Teleport Foe <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 49: Repair <ul type="square">[*] (A) Recharge Reduction IO: Level 50[/list]------------
Level 1: Brawl <ul type="square">[*] (A) Accuracy IO: Level 50[/list]Level 1: Sprint <ul type="square">[*] (A) Endurance Reduction IO: Level 50[/list]Level 2: Rest <ul type="square">[*] (A) Interrupt Reduction IO: Level 50[/list]Level 1: Supremacy
------------
[u]Set Bonus Totals:[u]<ul type="square">[*]+6% DamageBuff[*]+3.15% Max Endurance[*]+45% Enhancement(Accuracy)[*]+62.5% Enhancement(RechargeTime)[*]+5% Enhancement(Sleep)[*]+1.5% Enhancement(Slow)[*]+90.3 (11.3%) HitPoints[*]+MezResist(Immobilize) (Mag 2.2%)[*]+18.5% Recovery[*]+52% Regeneration[*]+8.82% Resistance(Fire)[*]+8.82% Resistance(Cold)[*]+1.58% Resistance(Toxic)[*]+1.58% Resistance(Psionic)[*]+PBAoE (20ft) Pet +Def(All) 5%[*]+PBAoE (20ft) Pet +Res(All but Psionic) 10%[/list]------------
[u]Set Bonuses:[u]
[u]Sovereign Right[u]
(Battle Drones)<ul type="square">[*] +PBAoE (20ft) Pet +Res(All but Psionic) 10%[/list][u]Edict of the Master[u]
(Battle Drones)<ul type="square">[*] +PBAoE (20ft) Pet +Def(All) 5%[/list][u]Gravitational Anchor[u]
(Entangling Arrow)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Tempered Readiness[u]
(Glue Arrow)<ul type="square">[*] +1.5% Recovery[*] +1.5% Enhancement(Slow)[*] +0.9% Max Max Endurance[*] +3.75% Enhancement(RechargeTime)[/list][u]Unbreakable Constraint[u]
(Ice Arrow)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Call of the Sandman[u]
(Poison Gas Arrow)<ul type="square">[*] +5% Enhancement(Sleep)[*] +15.1 (1.88%) HitPoints[*] +2.25% Max Max Endurance[*] +6.25% Enhancement(RechargeTime)[*] +1.575% Res(Toxic, Psi)[/list][u]Touch of Lady Grey[u]
(Acid Arrow)<ul type="square">[*] +12 (1.5%) HitPoints[*] +2.5% Recovery[*] +8% Regeneration[/list][u]Apocalypse[u]
(Pulse Rifle Burst)<ul type="square">[*] +16% Regeneration[*] +24.1 (3%) HitPoints[*] +4% DamageBuff[*] +10% Enhancement(RechargeTime)[/list][u]Numina's Convalescence[u]
(Health)<ul type="square">[*] +12% Regeneration[*] +15.1 (1.88%) HitPoints[/list][u]Miracle[u]
(Health)<ul type="square">[*] +2.5% Recovery[/list][u]Soulbound Allegiance[u]
(Assault Bot)<ul type="square">[*] +16% Regeneration[*] +24.1 (3%) HitPoints[/list][u]Ragnarok[u]
(Oil Slick Arrow)<ul type="square">[*] +4% Recovery[*] +2.52% Res(Fire, Cold)[*] +15% Enhancement(Accuracy)[*] +10% Enhancement(RechargeTime)[/list][u]Red Fortune[u]
(Scorpion Shield)<ul type="square">[*] +MezResist(Immobilize) (Mag 2.2%)[*] +1.26% Res(Fire, Cold)[*] +2% DamageBuff[*] +5% Enhancement(RechargeTime)[/list][u]Luck of the Gambler[u]
(Scorpion Shield)<ul type="square">[*] +7.5% Enhancement(RechargeTime)[/list]


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</pre><hr />


Is not going to remain VIP after Jan 14th 2012, but may remain an active Premium account holder.
See some of you guys/gals in other/new MMOs Soon(tm)
N.B. If you are going to do smt, please do it or GTFO and STFU nab

 

Posted

slightly atered this to give all the bots the KB Chance of 100% Rech, as wel as one int the pulse rifle blast


Is not going to remain VIP after Jan 14th 2012, but may remain an active Premium account holder.
See some of you guys/gals in other/new MMOs Soon(tm)
N.B. If you are going to do smt, please do it or GTFO and STFU nab

 

Posted

Lets look at Stamina. With 3 basic IO endurance mod slots you gain 49.8%

With 2 basic IO endurance mod slots your at 45.8%

One slot gives you 4% extra endurance recovery.

Base end recovery is 1.67 end per second.

4% of base end recovery is 0.0668 end per second from adding that slot. Which is why your build goes from 3.26 to 3.33 end per second. A difference of 0.07 end per second from rounding up.

But what is 0.07 end per second in gaming terms? It is an extra 7 end points over 100 seconds.

That'll help gain one-two extra attacks to an end bar perhaps. The chance for +end tho is already nice.

But with all your attacks were more damaging in comparison to the endurance they use. Well hitting for 99% more with an attack can mean hitting 50% less with it saving 50% of your endurance consumption with that attack.

All builds that have been on these and US forums with some sort of a compulsory 3rd end mod have been different to all of mine.

But there is a slot.

Now take into account acid arrow. Shocking -def. Do you need all that tohit? Maybe 2 slots saved? You decide and thats whats got to happen from you looking at every little figure. Is it worth it?

3rd end red in assault to save 0.02 end per sec thats 2 end points every 100 seconds..again along time Id rather make a bigger end per sec saving elsewhere or do more dam per end whatever but again its another slot saved. Repair could cost you 16.3 end per every 60 secs approx which works out to be 0.27 eps which is way higher than 0.02 eps.

You don't necessarily need to do maths with builds as one can quickly recognize a figure as one that makes a small difference. I am just elaborating this much because I have said about this kind of thing before and it keeps cropping up in builds.

My main TA has glue arrows range in line with the others. For speed. Flash, Poison, Glue can be done in quick succession from a similar spot. She is staminaless and can suffer endurance wise because of me the player and not necessarily the build once completely slotted. For Example I could easily and unnecessarily spam entangling on an AV 10 times during one single duration.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.