Ice armor/ Ss tank pvp i need help


Filth_EU

 

Posted

IM currently at lvl 9 and not really built a tanker be4 so im giving a Ice armor/ Ss tanker ago seems good so far it will be used for Pvp cus i enjoy that . Only problem not to sure what powers to pick or what to slot them to. was thinking along the lines of +---------------------------------------------
+ Built with SuckerPunch's Online Planner
+ http://www.cohplanner.com
+---------------------------------------------
Name: Ice/ss tank
Level: 50
Archetype: Tanker
Primary: Ice Armor
Secondary: Super Strength
+---------------------------------------------
01 => Jab ==> Empty(1)
01 => Frozen Armor ==> Empty(1)
02 => Hoarfrost ==> Empty(2)
04 => Haymaker ==> Empty(4)
06 => Combat Jumping ==> Empty(6)
08 => Wet Ice ==> Empty(8)
10 => Chilling Embrace ==> Empty(10)
12 => Taunt ==> Empty(12)
14 => Super Jump ==> Empty(14)
16 => Swift ==> Empty(16)
18 => Health ==> Empty(18)
20 => Stamina ==> Empty(20)
22 => Knockout Blow ==> Empty(22)
24 => Glacial Armor ==> Empty(24)
26 => Energy Absorption ==> Empty(26)
28 => Rage ==> Empty(28)
30 => Hasten ==> Empty(30)
32 => Hibernate ==> Empty(32)
35 => Hurl ==> Empty(35)
38 => Foot Stomp ==> Empty(38)
41 => Boxing ==> Empty(41)
44 => Tough ==> Empty(44)
47 => Weave ==> Empty(47)
49 => Super Speed ==> Empty(49)
+---------------------------------------------
01 => Sprint ==> Empty(1)
01 => Brawl ==> Empty(1)
02 => Rest ==> Empty(1)
Is that a good Order in wich to get these powers and if somene could advice on how many slots to use and what to put in them i would appreciate it
Thx people!


 

Posted

It's not bad as powers go, I would swop out Swift for Hurdle. The thing to remember about PvP is that you can't behave like a tank - you're more of an annoyance so that other members of your side/team can attack. Your standard armours become much less useful in PvP since most other players will hit straight through them, and if you don't have support a dominator will break your mez resitance in a few seconds.

The +Per of Glacial Armour is handy and the capped cold resistance you end up with is nice.

More importantly ice tanks have some good debuffs - Chilling Embrace and EA - it's possible to detoggle someone by using EA if you pay attention to their endurance bar, it will drain about 30% of End if slotted correctly.